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How to make 2gf faces

OM Sychev 22

Club Supporter
I discovered how to make 2GF Faces.So i will explain it with my little English,sorry if it's no good!!!
Extract the texture file and open it with fsh tool.
You have a folder with 0000.bmp(the texture i bmp) and index.fsh.
So,make your 2GF texture and replace the 0000.bmp with your 256*512 texture.
After,open index.fsh with wordpad and change"128x256" in "256x512"to two times that there are dimension.After,change the the Bufz to 70 000.Save it.
Open index.fsh with FshTool and your fsh file is ok.
After,just use the New Id technlogy is puting all your file on data directory and just play with great faces ;)
Good luck and if you have any questions,ask me :)
 

ChRIsA

Senior Squad
thanks, I just tested it and it seems to work, although I will need to test it properly to see if the quality is better.
 

OM Sychev 22

Club Supporter
 

Sir_McLiga

Youth Team
and someone has prove to import 2gf faces with the new cc 1.1? cause that cc lets you import non-existed faces... like the di technology, but it doesnt recognize 2gf files...:(
 

Peri2k4

Club Supporter
could someone explain ti better?
for a novice.
Thanks marsellais for your try, but maybe i'm a little short of knowledge.
 

OM Sychev 22

Club Supporter
Here is the index file to put in the folder create by fsh tool,just replace by the right face id(it's face texture)
------------------------------------------------------------------------------------FSHTool generated file -- be very careful when editing
C:\Documents and Settings\************file folder\playertexobj.texobj11__texture12__***_0_0.fsh
FSH
SHPI 1 objects, tag G357
BUFSZ 263424
NOGLOBPAL
!PAD 8 4275792045525453
tp01 0000.BMP
BMP 60 +4 256 512 {0 0 0 0}
!PAD 16 00000000000000000000000000000000
ETXT 69 64 16 {0 0 0 0}
EAGL64%20metal%20bin%20attachment%20for%20runtime%20texture%20management%00%00%00%00%00%00
BIN 7C 112
7C7000000C0000006166696800000000000000004300000080000000BD00000073646E680000000055000000000000002B00000043000000736D72610000000000000000000000002A000000430000007367656C000000002A000000000000002B000000430000000000000000000000
ETXT 70 tp01%00%00%00%00%00%00%00%00
TXT 6F 33 0
TXLY,tp01,1,0,256,512,0x8552cfc8%00
!PAD 7 00000000000000
#END
--------------------------------------------------------------------------------------
 

KAMIL

Youth Team
Do you have a problem if you substitute a player with 2g face?? My game crash if player with 2g face go on bench!! Help me, please
 


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