Originally posted by Han
Here I am
Konami themselfs said they were at the limits of the playstation's capabillities, so I blamed the slowdowns to that. Well done Konami with optimizing the code and removing the slowdown
The minor slowdowns some people still see, may indeed have to do with an older type Playstation...
What I think Konami did (I am programmer, so I know what ways there are to optimizing things) is that they cutted some sprites in the animation-sequence of the players. If you do that with 21 players in a packed penalty-area you may remove slowdowns.
Not sure of course, but I would do it that way
Did you notice a slight increase in speed of the game? Could have to do with what I just explained....
(BTW I still think that the PS2 cannot handle on-line for this game; THAT really would be too much).