The Wizard
Reserve Team
Same for me. Great work as always.esQzme;3972003 said:Lyon is working for me also, replaced Gerland and it's working great. thanks Konstant.
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Same for me. Great work as always.esQzme;3972003 said:Lyon is working for me also, replaced Gerland and it's working great. thanks Konstant.
RobbieD_PL;3971975 said:Lyon works for me, but I changed to a new ID, not replacing Gerland.
Have you edited the glares .lnx files in the fx folder?alexischile;3972054 said:Do you cloned a new stadium and a created a new id?.. I ask you this because i don't have problems when i use the same default ID that come with the stadium pack, what i don't understand is why i have problems when i create a different new ID and at the same time i modify the original respectively, this i do when the ID is already busy.
In summary, the problem is generated when is modified an original ID of the files of the DATA\sceneassets and the other folder because is already busy.
Can you help me with this?
No. I always use unoccupied IDs for my stadiums. What I notice now is that the stadiums with tournament Updates by kotiara have working floodlights, with any ID when none of my stadiums are cloned. I simply rename all the stadium files and rename the ID in the floodlights' .txt files. Everything works.alexischile;3972054 said:Do you cloned a new stadium and a created a new id?.. I ask you this because i don't have problems when i use the same default ID that come with the stadium pack, what i don't understand is why i have problems when i create a different new ID and at the same time i modify the original respectively, this i do when the ID is already busy.
In summary, the problem is generated when is modified an original ID of the files of the DATA\sceneassets and the other folder because is already busy.
Can you help me with this?
ballinham;3972065 said:Have you edited the glares .lnx files in the fx folder?
RobbieD_PL;3972072 said:No. I always use unoccupied IDs for my stadiums. What I notice now is that the stadiums with tournament Updates by kotiara have working floodlights, with any ID when none of my stadiums are cloned. I simply rename all the stadium files and rename the ID in the floodlights' .txt files. Everything works.
If Konstantin could make tournament versions for all the UEFA National teams' + EURO 2016 stadiums, that would be brilliant.
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Just open them with notepad, you'll see a line of text which says <particleEffect name="glares_x_1_0">, by x being the id of the stadium. You simply change the x to the id you want and save the file.alexischile;3972080 said:How do i edit the glares .lnx, and why do i must to make it?
I make the query because in this business i consider ignorant.
ballinham;3972085 said:Just open them with notepad, you'll see a line of text which says <particleEffect name="glares_x_1_0">, by x being the id of the stadium. You simply change the x to the id you want and save the file.
I had your same problem with a FIFA 15 stadium and it had turned out that the .lnx glares files were the problem. Just edit the glares and it should work fine. 😃alexischile;3972091 said:Then the problem that i have with crash once that i choose a stadium added through of clone and change the id was not to change the id editing the glare?
If it was like this, would that have been only that?
ballinham;3972098 said:I had your same problem with a FIFA 15 stadium and it had turned out that the .lnx glares files were the problem. Just edit the glares and it should work fine. 😃
ballinham;3972098 said:I had your same problem with a FIFA 15 stadium and it had turned out that the .lnx glares files were the problem. Just edit the glares and it should work fine. ��
kotiara6863;3914558 said:
uomomagnetico;3927640 said:the best I can do....