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Limit of Model Size? Game crashes with new Westfalenstadion Model 90 Mb / Textures 170 MB

The Wizard

Reserve Team
Like its described above... dont know the problem.. Checked all the Materials twice... No error there..
I don't think there is a limit. The stadiums of soccercrazy have a bigger file size and the game isn't crashing. So there must be an other problem
 

Jimboni66

Club Supporter
I deleted one excessive model with high polycount.. this fixed it.. Bad for me, that this were the Rails for the Standing Block on South Side in Dortmund...
 

Jimboni66

Club Supporter
that would make 30 more models out of one... maby i will simplify the object.... i guess there were too many faces. it looked good, but went to hell with the performance.
 
Like its described above... dont know the problem.. Checked all the Materials twice... No error there..
I have stadiums of more than 300 megs each texture outside the model that work via the server perfectly ... I believe it is not the reason, but the glares file with some wrong addressing, try to emulate them without those glares to see the result.
 

Jimboni66

Club Supporter
I deleted one object with had was inside the object duplicated 50 times ( tfor the standing places in Dortmund ) it was to excessive for the game..
 

nikolapfc89

Youth Team
Meshes or something like that too many of something can be a problem (sorry I'm not a pro blender user so I don't know the name). Especially roof parts etc.
Raven was talking about that.
 


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