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[MOD] FIFA Immersion Gameplay '14 by AndreaPirlo21

nfsking2000;3564456 said:
The logo of this thread makes me cry ;
Nostalgia? Or bad memories? ;)
Fifamonkey2012;3564455 said:
Ok well the rule for me is to put passing error back to default 50 on this then, thanks, good luck on exams :)

Back on now. I have huge plans for the coming version and will send a detailed changelog with release. News coming soon.
 
Converting to MW 0.6 and adding gameplayattribdb from the demo, courtesy of fifaccitiu. Addition changes will be listed in the changelog. I'm counting on your feedback to improve this version.
 

bulkan

Senior Squad
AndreaPirlo21;3565399 said:
Converting to MW 0.6 and adding gameplayattribdb from the demo, courtesy of fifaccitiu. Addition changes will be listed in the changelog. I'm counting on your feedback to improve this version.
good news.
 

Wilshere10

Club Supporter
AndreaPirlo21;3565399 said:
Converting to MW 0.6 and adding gameplayattribdb from the demo, courtesy of fifaccitiu. Addition changes will be listed in the changelog. I'm counting on your feedback to improve this version.

Great news mate
 

xNAPx

Club Supporter
I hope next update has new EA DB base with Unlicensed names corrected. Waitin' for it

I actually mixed your DB with Fide'sl AI and gameplayattribdb mod and game has now incredible realism
 

Fifamonkey2012

Reserve Team
Im a little warey of Moddingways main DB2 due to reports of career crashes, so could you keep a parallel running version based on default for the sake of any moddingway issues that it may bring? Just for career users.

Putting all eggs in one basket might not be the best thing, just a thought.
 

MrRonald2796

Youth Team
xNAPx;3565525 said:
I hope next update has new EA DB base with Unlicensed names corrected. Waitin' for it

I actually mixed your DB with Fide'sl AI and gameplayattribdb mod and game has now incredible realism
How did you that?
 

Jago88

Club Supporter
xNAPx;3565525 said:
I actually mixed your DB with Fide'sl AI and gameplayattribdb mod and game has now incredible realism

For "your DB" you intend the "Moddinway DB" or another DB?
 

Fifamonkey2012

Reserve Team
You dont mix DB you simply use fidels Cl.ini and the "attrib" folders of new update, DB doesn't have to be touched, DB is of your choosing.
 

xNAPx

Club Supporter
MrRonald2796;3565543 said:
How did you that?

Jago88;3565547 said:
For "your DB" you intend the "Moddinway DB" or another DB?

I downloaded AP21 DB and put in the dedicated folder then I put Fidel's rna.ini and gameattrib folder in game folder and data folder respectively, then regenerated with iard68 tool
 
xNAPx;3565525 said:
I hope next update has new EA DB base with Unlicensed names corrected. Waitin' for it

I actually mixed your DB with Fide'sl AI and gameplayattribdb mod and game has now incredible realism
I can inject that db too. It'll come a little later after the MW 0.6 version. ;)
Waldo1639;3565522 said:
AP, will it be easier this year to adjust budget for balanced Career Mode with your modded DB?
Yes, overalls will be closer to original, so player prices won't need to be tweaked much. Since next version will be accompanied with the demo gameplayattrib files, I can raise the speed stats higher, making overalls even closer to default.
Wilshere10;3565410 said:
Great news mate

bulkan;3565404 said:
good news.

Thanks, guys.
 
MrWatford;3565869 said:
All bow down to AndreaPirlo21 you sir are a god... you have made fifa 14 playable for me
Glad you're enjoying it. :)
RockyJJP;3565848 said:
Unbelievable mate. great work.

Thank you too, bro. New version coming this weekend. Defender styles will be added two versions from now, but I'm tweaking the 79 types to correspond with fifaccitiu's gameplayattribdbs. Should be the best versions yet. BTW, just some info for those who didn't know, high aggression causes players to dribble forward and fast too often. So for playmaker roles, I have to assign low aggression unfortunately.
 

Fifamonkey2012

Reserve Team
correspond with fifaccitiu's gameplayattribdbs.

Golden quote right here :)

As regards aggression you just have to do what you have to in some ways, I mean the aggression to cards/fouls/ref just seems to be null and void this year anyway :)
 
Fifamonkey2012;3565981 said:
Golden quote right here :)

As regards aggression you just have to do what you have to in some ways, I mean the aggression to cards/fouls/ref just seems to be null and void this year anyway :)
Yeah. I also plan to delve into the nnet files (.dats) I think these files have to do with tackling, passing, and shooting error. See here: http://soccergaming.com/forums/showthread.php?t=179119
bulkan;3565959 said:
hey AP, please check my post on another thread;
http://www.soccergaming.com/forums/showpost.php?p=3565957&postcount=287
im asking you same thing.

will your db edit contains lowered players stats again?
if so, any possibility to you add the optional db that edited db but original players stats?

bcoz i'd like to get fully experience with your mod but i hate that lowered player stats.

The overalls will be lowered slightly (1-5) If you wanted default stats, why not use the default FIFA db?
 

bulkan

Senior Squad
bcoz i want to get other tweaks on the edited db (like custom team tactics, better positioning.. etc.) except player stats.
 


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