::..Federico Debla..::;3567073 said:
Fidel, I've just sent you a PM with my "locale.big" file.
I hope you can help me solve my problem skipping the language selection screen and having the spa_mx /or spa_es at the same time! THANKS!
I answered to you and uploaded hex edited file. Bye
fanoflinoa;3567134 said:
Hey everyone, and thanks a lot Fidel for providing us with "Fifa 14 - Realistic edition".
Well, i installed the cowd utility, then the ModdingWay 0.5, the Ai db latest version and finally the Hybrid Gameplay thing and regenerated all.
I choosed the 2.0 db in the MW selector(i gess it's ok) and the game run fine.
The only thing remainnig for the ultimate Fifa experience is a nice set of sliders that are made for the Fidel combo Ai-db-Hybrid.
So if anyone can post a set here, it will be very nice.
Have fun everyone and thaks again Fidel for all your work.
Hello, thanks for congratulations!
Do you must apply my db through my latest tool 2 (or manual installation) after ModdigWay mod installation.
Otherwise the MW selector (I mean for the db) overwrite my db in game folder.
Remember to restore rosters in game.
Read my info and tips contained on tool2.
Bye
dazzer169;3567424 said:
Rainbows.....................NOW WORK FOR CPU!!!!
I have just witnessed for the first time ever in a football game (ok, leaving FIFA Street out of this as it revolves around all these tricks), a CPU player do a Rainbow Flick!!!
Fidel, at first you thought your early Mods had caused the problem where none of the Rainbow attempts worked for the CPU (with your ball weight, inertia changes etc), until I explained to you that 100% of the time they were failing the same way each time before and after your early mods.................and in the back of my mind, I felt that with you changing the ball physics, weight, inertia etc as well as making player animations look more organic and smoother, then maybe eventually you will make the Rainbows work for CPU players, kind of by accident.................
Well, would you believe it, tonight is a magical night. I have tried all your Mods, AI v1.0, AI v1.1, AI v1.2, and AI v1.2 + v1.0 Hybrid (all with DB 0.5 I haven't tried 0.6 yet)........but reverted tonight back to Fidel AI v1.0 and added Fidel v1.0 Hybrid to make it ''Fidel AI v1.0 + Fidel v1.0 Hybrid'', and it truly made the gameplay I was watching (as usual, CPU Barca vs CPU Real Madrid, Legendary, Normal Speed) stunning, it was unlike anything I have ever witnessed.............you have put together a combination that looks sooooo unlike the default EA exe v1.02 gameplay, the play is so slick and as your Doc's describe, more tricks/skills are showing due to the AttribdbGameplay addition via Hybrid.
Back to the magic..................yes, it actually happened, I saw it with my own eyes and replayed it, slowed it down, watched different angles, videoed the damn thing, got a beer from the fridge....ordered a large pizza to celebrate............. oh yes indeed,
Bernard did a ''Simple Rainbow'', it was beautiful !!
I am hoping that the ball physics and player animation alterations being caused by your DB/AI Mods will also mean that now that the CPU Rainbow attempts are working, they will also work with different timing, i.e., some still to go wrong, some to have the ball spinning anti clockwise or clockwise etc, similar to FIFA Street where I monitored lots of the tricks the CPU do and it has various outcomes each time they do it (maybe from animations they created for each trick to make them seem more organic, or hopefully from the ball physics realism within the mechanics of the trick).
I am DANCING HERE!!!!
(Incidentally, my Barcelona and Real Madrid teams I watch I have built with 5 star skill players throughout the first eleven, so I get to see more tricks being performed anyway (obvious I know), but tonight, with your Fidel AI v1.0 + your Fidel v1.0 Hybrid, I stumbled across this awesome combination and witnessed something I didn't think would happen until EA fixed it !!!!!)
dazzer169;3567526 said:
Unrelated to my Rainbow post above
I'm wondering if anyone here has tried the Hybrid Attrib folders at the same time as Fidel AI v1.0 (assuming naturally most of us would be trying it with Fidel's latest AI v1.2 and not bothering with AI v1.0................) because I have spent 4 hrs tonight comparing:---
Fidel AI v1.0 + Fidel v1.0 Hybrid (with just DB 0.5)
and
Fidel AI v1.2 + Fidel v1.0 Hybrid (with both DB 0.5 and DB 0.6, regenerated with Filemaster 14 (running as admin) when changing to DB 0.6)
..........and have witnessed a stunning difference between the two combinations, put it this way, the AI v1.0 with v1.0 Hybrid is too awesome to describe, but AI v1.2 with v1.0 Hybrid is almost like watching EA v1.02 Vanilla.......not good!
I am not talking here about anything related to my ''Rainbow obsession'' either, this is a general gameplay/ball physics/AI thought process/animation major difference as watched with CPU vs CPU as I always do, its like watching two differently coded games.
I switched back and forth between AI v1.0 and AI v1.2 a few times to prove that I wasn't going mad as well, it was not like I was imagining things.
I will write up a full report tomorrow, hopefully this might give Fidel some important feedback because AI v1.2, to be honest, has lost most of what is amazing in AI v1.0, and even Fidel might be taken by surprise with just how immense AI v1.0 works with Hybrid.
Before I write the report, I BEG ALL OF YOU (even Fidel, even AndreaPirlo and RegularCat, all of whom are the master gameplay modders) to try Fidel's AI v1.0 + Fidel's v1.0 Hybrid, its out of this planet, its surprisingly absolutely amazing. I can guarantee it beats anything the Ignite engine is going to ''surprise us with''.
Anyway, onto tomorrow........my in-depth feedback report on what I witnessed tonight (with no mentions of Rainbows, honest, now I have witnessed it working for the CPU thanks to Fidel, I wont mention them again!!)
Enjoy the game bro! Thanks for congratulations!
Because of you, I've created in the new tool the option: GP EVO COMBO SET!
Big thanks for all feedback! You're like a friend kaicooper, he (like you) has the ability to see every little change in the game and new settings.
Bye
pulga_lp;3567554 said:
Ok, so I just returned from the dead (I registered here a lot of years ago and I follow the forum but I don't usually post) to say to all of you "Listen to dazzer169". I just played a Barça - Real Madrid match with v1.0 Hybrid and it was AMAZING! It really is a different game, a BETTER game. So, do it now and enjoy!
Last but not least, thanks to Fidel for his amazing mod!
Enjoy the game bro! Thanks for congratulations!
campeador;3567601 said:
I already said what i think: 1.0 version with hybrid is 95% demo gameplay, and demo convinced me to buy full game....
Enjoy the game bro! Thanks for congratulations!
You tried full gameplay pack? BYe
dazzer169;3567602 said:
Pulga, I meant use the older v1.0 AI that Fidel first released, with v1.0 of hybrid..........hopefully your test was with these two together and not v1.2 AI with v1.0 hybrid, if not, then be prepared for an even better experience when u try it.
I will be doing my test comparison report later today.
Use your favorite combo set and enjoy! I'm working to a new AI update and I contact you soon! Do you want to try my latest version (my private version). Bye
demiurgous;3567722 said:
Hi Fidel, i made a lot of tries and attempt to solve the incompatibility...
but i realized that if you wanna play the career mode with HG installed, you HAVE TO use the edited database.
Infact in my team (MILAN) it's not a problem of player recovery, it's like the player doesn't even get tired at all.
If I play with HG enabled, all of the player end the match with the whole stamina, the only Kakà get tired because he has (40) as Resistenza (in 2nd year...).
So my conclusion is that you surely have edited something in the attribdb or attribgameplay files that make the HG working properly only with your database...
Since you made the HG not togheter the AI&DB, is there any possibility for you to mod the HG to make it compatible with original db?
I guess the problem is only on resistance...
Hello, thanks for feedback and congratulation,
and Yes: HG is designed for full combo (especially for both with my db). Anyway now I try fo fix in these days through another way (stamina issue with ori db). Bye
fanoflinoa;3567744 said:
Hello guys, so if i get it, it's better to use the 1.0 AI than the 1.2, will try this.
Another thing, please can any one share with us a sliders set made for the combo Ai-db-HG by Fidel, i know it's better set them by my self, but a'm really not goood at that, i don't even know where to start, so please any one, help a brother out.
well, have a nice time playing everyone, and don't forget to watch the return of Kakà tonight against Barcelona.
Bye
I suggest you to setup slider's settings as your game play style.
Adjusting is really intuitive, statistic at end mach help to adjust those slider's settings! Also help what you have to change/increase/decrease, during a match!
For example:
the new game physics introduced on HG, sometimes the goalkeepers do not block the ball well, you can fix this problem through a relative slider setting (increase gk skills, both human-cpu)....
You can fix this issue also through another slider: the shoot speed (you must decrease, both human/ai and also reduse pass speed is good thing.
You already know that is good if you decrease speed and accel, like your style.
Check and let me know! Bye
demiurgous;3567745 said:
Sorry bro! But you have violated sg forum rules and admin delete your post, re-post on eng, read, copy and paste from waldo thread slider's settings
translated in eng language, and add your numbers setting.
Ciao
xPr0metheus;3567858 said:
What you have deleted! Bye
happyloaf;3567900 said:
Fidel,
1. GREAT F---king job. The game plays so much better with your mods. I just downloaded the new set and installed it.
2. I have a suggestion. On each of your mod editions could you change the ball that is used in the arena so we know it installed successfully? Would it also be possible to do this with various installation combos:
-Like a high vis ball if AI 1.3 and Hybrid Gameplay is installed
-The blue EA ball if AI 1.3 is installed but no Hybrid Gameplay
-The classic black and white if Hybrid only is installed
-Etc?
Or would this be way to hard to do? I have no idea. You guys work magic and bring joy to my FIFA life. EA ruins the game with version 1.02 (I thought the base game was really good this year) and you fix it. How EA has not hired you and your mod buddies is beyond me!
Keep up the good work!
Thanks for all congratulation!
In red color: yes is a good idea, maybe it require time and new update for the tool. But is possible to add your request or similar (I don't like your ball combination, maybe your is an example, I understand!).
Bye and enjoy the game!
There are many new things, you've seen them in the game!
One very important thing for me to do when I edit fifa gameplay is:
not to worsen good things original settings.
Work on the gameplay means nothing leisure,work on the gameplay means nothing leisure, days, months, years and years of testing, every year I never finish my career, but this year, I decided to work immediately to an ultimate gameplay mod, for enjoy the game immediately (this is good for me and you all).
Big thanks to everyone for all comgratulations and posts, comments, emails and pms.
I'm reply to everyone as soon as possible.
Bye bye