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[MOD] Revolution Mod '14

7ordy

Youth Team
Hi scouser09, many thanks for your great work in recent 2 years!
Now I have a problem of assign Alternate GK Kits.
I add a statement "assignGKKit(11,0,4)------MUhomeGK" in fifarna\lua\assignments\teams\team_11.lua and add kit_11_4_0.rx3(yellow version) file in folder data\sceneassets\kit.
But it's not working in game. GK is using default kit(green version).
The RM version is 1.1.
Thanks again!
 

cheironHH

Youth Team
Great work as usual so far! Thank you very much Scouser!

Two issues i've noticed:

If i play Offline-Friendly 2. Bundesliga-Team vs. 2. Bundesliga-Team Teamadboards are NOT displayed (all autoassingned). But if i play 2. Bundesliga-Team vs. 1. Bundesliga-Team the Teamadboards are working... !? (Greuther-Fürth for example specificadboard_165_0_0_0)

If i play Offline-Friendly in Columbian Liga Postobon League-/Cup-Adboards are displayed (specificadboard_0_336_0_0.rx3), but online only the default-generics (adboard_1_0.rx3).

Maybe you can fix these issues in your next updates, in 13 it have worked well, offline and online. :)

Thanks in advance!
 

dissectionalone

Senior Squad
7ordy;3571316 said:
Hi scouser09, many thanks for your great work in recent 2 years!
Now I have a problem of assign Alternate GK Kits.
I add a statement "assignGKKit(11,0,4)------MUhomeGK" in fifarna\lua\assignments\teams\team_11.lua and add kit_11_4_0.rx3(yellow version) file in folder data\sceneassets\kit.
But it's not working in game. GK is using default kit(green version).
The RM version is 1.1.
Thanks again!

Why would you use an id that's usually meant for outfield player kits as an alternate GK kit?

You're trying to assign a yellow gk kit to Man utd's home kit, right?
Try this instead:

Delete that assignment from team_11.lua;

Rename that kit_11_4_0.rx3 to kit_11_30_0.rx3

Check ingame to see if when you play with Man Utd home kit the GK isn't playing with the yellow kit
 

tute10

Senior Squad
Dear scou... thanks for your work. Ive solving most of my issues but i cannot manage to add a stadiums. I want to replace "el monumento" id 181, wich files i need and where i have to place them.. In the pdf it says flag folder but doesnt work for me. Thanks in advance
 

7ordy

Youth Team
dissectionalone;3571439 said:
Why would you use an id that's usually meant for outfield player kits as an alternate GK kit?

You're trying to assign a yellow gk kit to Man utd's home kit, right?
Try this instead:

Delete that assignment from team_11.lua;

Rename that kit_11_4_0.rx3 to kit_11_30_0.rx3

Check ingame to see if when you play with Man Utd home kit the GK isn't playing with the yellow kit

Hi dissectionalone, thanks a lot, it works.
But how can I swap gk kits randomly? Just like RM13 statement: assignGKKit(11,0,{2,30})?
The team_xx.lua doesn't work
 

BFL TEAM

Senior Squad
L€ON69;3571198 said:
it doesn't work....the stadium has still grey sky in both day and night version
I try it today, but don`t work with me too. I try with
specificstadium_300_1 _1327_0.rx3 and specificstadium_300_3 _1327_0.rx3, but when I play with Bulgaria, there was no stadium. Is there something that I must to do with .lua files? In .db I added stadium with ID 300 and linked it to Bulgaria.
 

dissectionalone

Senior Squad
7ordy;3571472 said:
Hi dissectionalone, thanks a lot, it works.
But how can I swap gk kits randomly? Just like RM13 statement: assignGKKit(11,0,{2,30})?
The team_xx.lua doesn't work

Have you tried other statements on that team_xx.lua file to check if the file doesn't work entirely?

I haven't tested using that sort of randomization yet, cause the things I use that have variants are all automated, but I'll give it a shot. Looks like the code you used is correct, so it's kinda strange
 

dissectionalone

Senior Squad
Well, there must be something wrong. either we used the wrong code or the random gk kit isn't really working. I tried assigning a set (3) GK to a team and had the same problem as you did, mate
 

colindegreat

Reserve Team
I have random GK kits applied to Real Madrid home and away, I use a certain one for the 3rd kit usingt the Kit_243_33_0 option. The Home and away always alter its cool, I have also working 4 alternate boots for Cristiano Ronaldo which work to. My assigment for the alt goal kits are:

assignKitDetails(243,94,-1,-1,-1,-1,-1,-1,1,4)
assignKitDetails(243,7,-1,-1,-1,-1,-1,-1,1,4)
assignGKKit(243,1,{2,31})
assignGKKit(243,0,{2,31})

2= the purple gk
31= the green and black one

Sometimes at home i have the green, sometimes the purple, and same with away.

The kit files needed are the standard Kit_243_2_0 and Kit_243_31_0 I also have this working for their champions league version which would be Kit_243_2_223 and so on.

I replaced the Real Madrid GK kit first of all with Creation Master Beta which created the rx3 file in sceneassets/kit folder. so you wont have a Kit_243_2_0.rx3 if you have left the Real GK as the stock fifa version.

I hope this helps, if ya need help with alternate boots, let me know, I use Revmod v1.1, THANKS SCOUSER.

I have also created subs, ballboys, photographers, medics etc at the moment for Real Madrid and am still working on them, makes it that little bit more cool, I will upload them in the grahipcs section when complete.

Enjoy
 

colindegreat

Reserve Team
Just a thought, I had alot of things not working or not showing, I learned that alot of my codes were wrong or simple errors like spaces in the rx3 name, be careful with that as it drove me mad but was my own doing. Since that I have read all of Scousers manuals in detail and tried stuff one by one and found they work perfectly, basically it was something I was doing incorrectly, advice: read the manuals thoroughly and test one by one, its trial and error and how you learn, I still create stuf and it doesnt work but then I go over and over manual and fix and it works.

Hope that helps.
 

hondasp1

Club Supporter
dissectionalone;3571130 said:
If you mean, without adding that kit to the db, then yes and no... I'll explain:

Using the assignGameKit function of revmod enables you to replace certain kits in specific matches, so it would allow you to replace lets say the home kit for an alternate type of home kit, or a totally different kit like a third and so on, but it won't show up in the kit selection screen, meaning you can't simply select to use that kit anytime you want
If you wan't the kit to be shown in the kit selection screen it must be added to the db

Thanks for the reply, I was thinking of adding one so I can select it at the kit selection screen but I'm two seasons in and don't want to lose my career, oh well thanks anyway.

I think fifa15 should have an option to change shorts colour at the kit selection screen and also have every stadium for every team
 

scouser09

Senior Squad
pao4ever;3570647 said:
great job scous, but the problem about winterballs still remain. if I put the winterballs in the ball folder (just put them and add the correct script in the general.lua), the game crashes before the "push start" screen. I put the two conditions balls, meaning specificball_0_13_1.rx3 and specificball_0_13_2.rx3

I tested this and it works fine for me, check other statements in general.lua for errors. If you have added alot of statements, it may be possible you have exceeded the limitation.


nabo78;3570729 said:
Thank you mate!
I've noticed that my game crashes in edit mode

It seems to fine for me. Can you give me an example of someting you try to edit which causes a crash so I can try myself?


ForzaMilan;3571051 said:
Hey scouser, is it possible to fix footheads? :)
Tolgay Arslan and Jacopo Sala.

I think the problem is just the models, so try extracting the generic models used by the player and rename it so it is a specific part for that player. That will replace the errornous specific parts EA included. A FIFA 13 converted head for Tolgay Arslan was posted a few pages ago, I would recommend using that for him instead.


halley;3571137 said:
work online?? thanks

I have not tested it online, but it should work.


satolep;3571160 said:
thanks for answering the previous question!
is possible to change the stadium the team plays the other stadium?

No, I can not change the crowd positions.


7ordy;3571316 said:
Hi scouser09, many thanks for your great work in recent 2 years!
Now I have a problem of assign Alternate GK Kits.
I add a statement "assignGKKit(11,0,4)------MUhomeGK" in fifarna\lua\assignments\teams\team_11.lua and add kit_11_4_0.rx3(yellow version) file in folder data\sceneassets\kit.
But it's not working in game. GK is using default kit(green version).
The RM version is 1.1.
Thanks again!

Can you post the code in your team_11.lua?


Ars88;3571380 said:
Sponsors on the forms (Everton, fulhem ....), as enabled by Revolution Mod?

No, but you can disable country protection kits by editing kit_locale.ini.


cheironHH;3571401 said:
Great work as usual so far! Thank you very much Scouser!

Two issues i've noticed:

If i play Offline-Friendly 2. Bundesliga-Team vs. 2. Bundesliga-Team Teamadboards are NOT displayed (all autoassingned). But if i play 2. Bundesliga-Team vs. 1. Bundesliga-Team the Teamadboards are working... !? (Greuther-Fürth for example specificadboard_165_0_0_0)

If i play Offline-Friendly in Columbian Liga Postobon League-/Cup-Adboards are displayed (specificadboard_0_336_0_0.rx3), but online only the default-generics (adboard_1_0.rx3).

Maybe you can fix these issues in your next updates, in 13 it have worked well, offline and online. :)

Thanks in advance!

I tested the 2.Bundesliga v 2.Bundesliga and the correct adboard showed. Which adboard shows instead? I have not tested online.


tute10;3571443 said:
Dear scou... thanks for your work. Ive solving most of my issues but i cannot manage to add a stadiums. I want to replace "el monumento" id 181, wich files i need and where i have to place them.. In the pdf it says flag folder but doesnt work for me. Thanks in advance

The folder should be stadium not flag, I made an error there.


BFL TEAM;3571532 said:
I try it today, but don`t work with me too. I try with
specificstadium_300_1 _1327_0.rx3 and specificstadium_300_3 _1327_0.rx3, but when I play with Bulgaria, there was no stadium. Is there something that I must to do with .lua files? In .db I added stadium with ID 300 and linked it to Bulgaria.

There are spaces in those file names.


dissectionalone;3571586 said:
Well, there must be something wrong. either we used the wrong code or the random gk kit isn't really working. I tried assigning a set (3) GK to a team and had the same problem as you did, mate

I have checked that statement in my game and it works fine for me. Make sure there are no errors in the team file of the team you assigned it to. If you can not find anything, post the contents of that team file. Also, thanks for helping the users your have helped.
 

dissectionalone

Senior Squad
It's no trouble at all, mate. I'm glad I can help and I want everybody to get the most out of this awesome mod and all the possibilities it provides :)

Ok, I've gone through the files again and I forgot two things:

1 - When I updated to revmod 1.1 I didn't update the assignments folder contents (they didn't have any statements but still)

2- I forgot the closing parenthesis in my statement... That being said I've tested it and it's working just fine.

edit: guys, to anyone who want to disable region lock on sponsors but doesn't know how to - Export the kit_locale.ini from datax.big (Select the automatically decompress option in the settings of file explorer); Open the file with notepad and in the code where are the names of the nations, replace those names with "zz"; save it and copy it to your fifa 14 game folder then run regenerator and you're all set
 

7ordy

Youth Team
dissectionalone;3571566 said:
Have you tried other statements on that team_xx.lua file to check if the file doesn't work entirely?

I haven't tested using that sort of randomization yet, cause the things I use that have variants are all automated, but I'll give it a shot. Looks like the code you used is correct, so it's kinda strange

I assign a gk collar it works: assignKitDetails(3,2,-1,-1,-1,-1,-1,-1,-1,0)
But it doesn't work when I assign a black font and number: assignKitDetails(11,30,-1,"0D0C0D",-1,-1,2,2,-1,-1)


scouser09;3571683 said:
Can you post the code in your team_11.lua?
Thanks for reply.
I put kit_11_4_0.rx3 in folder data\sceneassets\kit
codes in team_11.lua are:
assignGKKit(11,0,4)------MUhomeGK
assignGKKit(11,1,,4)------MUawayGK
assignKitDetails(11,2,-1,"0D0C0D",-1,-1,2,2,-1,-1)

The GK kit is green and the number/font are white in game. It seems not working.
 

tute10

Senior Squad
Dear scou... i add a referre kit and i see n°99 font at the back of the kit, its possible to solve this. Thanks in advance
 

dissectionalone

Senior Squad
7ordy;3571759 said:
I assign a gk collar it works: assignKitDetails(3,2,-1,-1,-1,-1,-1,-1,-1,0)
But it doesn't work when I assign a black font and number: assignKitDetails(11,30,-1,"0D0C0D",-1,-1,2,2,-1,-1)



Thanks for reply.
I put kit_11_4_0.rx3 in folder data\sceneassets\kit
codes in team_11.lua are:
assignGKKit(11,0,4)------MUhomeGK
assignGKKit(11,1,,4)------MUawayGK
assignKitDetails(11,2,-1,"0D0C0D",-1,-1,2,2,-1,-1)

The GK kit is green and the number/font are white in game. It seems not working.

Did you copy the statement you used in the file and pasted here? Because there are 2 commas "," on the second line... could be enough to mess things up ;)

For the numbers try renaming them so they can be automated or try inserting the id of the numbers in the statement along with the colors
 

7ordy

Youth Team
dissectionalone;3571763 said:
Did you copy the statement you used in the file and pasted here? Because there are 2 commas "," on the second line... could be enough to mess things up ;)

For the numbers try renaming them so they can be automated or try inserting the id of the numbers in the statement along with the colors

Oh yes, there are 2 commas ","

I've tried another code, it's working!

I just kit_11_4_0 in kit folder and codes
swapTeamKit(11,2,{2,4})
assignKitDetails(11,4,-1,"0D0C0D",-1,-1,2,2,-1,-1)
in team_11.lua.

But maybe there is a bug:
When I use code for black color number/font for defalut GK Kits which is (11,2,-1,"0D0C0D",-1,-1,2,2,-1,-1), the Alternate GK Kits shows correct color.
When I use code for black color number/font for alternate GK Kits which is assignKitDetails(11,4,-1,"0D0C0D",-1,-1,2,2,-1,-1), the Alternate GK Kits shows default gk kit color

Please ignore the number/font type, I have a code useTournamentGraphicsInFriendly(223) in general.lua
Anyway, thank you for your lots of help.
 

colindegreat

Reserve Team
dissectionalone;3571740 said:
It's no trouble at all, mate. I'm glad I can help and I want everybody to get the most out of this awesome mod and all the possibilities it provides :)

Ok, I've gone through the files again and I forgot two things:

1 - When I updated to revmod 1.1 I didn't update the assignments folder contents (they didn't have any statements but still)

2- I forgot the closing parenthesis in my statement... That being said I've tested it and it's working just fine.

edit: guys, to anyone who want to disable region lock on sponsors but doesn't know how to - Export the kit_locale.ini from datax.big (Select the automatically decompress option in the settings of file explorer); Open the file with notepad and in the code where are the names of the nations, replace those names with "zz"; save it and copy it to your fifa 14 game folder then run regenerator and you're all set


Thanks for the help matey, so what will the region lock on sponsors change mate? Sponsors on Kits?
 


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