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[MOD] Revolution Mod '14

colindegreat

Reserve Team
Guys I have a problem with scarves, can anyone help, I have file rx3 flag for celtic flag_78.rx3 with 128x128 4 textures and scarf_78.rx3 for scarves with 256x32 textures, I have deleted all my flags from sceneassetts just to test with celtic, no matter what I do, my team seem to use first of all the same scarf all the time, and never the 2nd, 3rd or 4th png texture and the biggest problem is that they are always using the Flag_78.rx3 for flags 128x182 and not the 256x32 scarf_78.rx3 which they should be using. I have tested this with a few teams and get the same result, I have scousers fix applied which works, thanks scouser but is annoying me that I have downloaded some wonderful scarves made by people and the game never uses them, always using the flags file. Any help would be much appreciated guys.

Thanks
 

EarthYNWA

Youth Team
I've got 2 assignKitDetails in Liverpool lua file (team_9.lua), it's working only on offline matches and online season but not on Ultimate Team, am I missing something and can it be fixed?
 

Socio

Club Supporter
Is it possible to include some kind of logging into the lua-files?
When i try to use something like "local logfile = io.open("log.txt","a")" the game crashes after the language selection screen.
 

scouser09

Senior Squad
vishal_india;3619968 said:
can we use this way for kits also ? like specifickit_teamid_tournamentassetid_opponentteami d_venue_var.rx3 ?

It would be possible, but there is a statement which already does this.


colindegreat;3620260 said:
Guys I have a problem with scarves, can anyone help, I have file rx3 flag for celtic flag_78.rx3 with 128x128 4 textures and scarf_78.rx3 for scarves with 256x32 textures, I have deleted all my flags from sceneassetts just to test with celtic, no matter what I do, my team seem to use first of all the same scarf all the time, and never the 2nd, 3rd or 4th png texture and the biggest problem is that they are always using the Flag_78.rx3 for flags 128x182 and not the 256x32 scarf_78.rx3 which they should be using. I have tested this with a few teams and get the same result, I have scousers fix applied which works, thanks scouser but is annoying me that I have downloaded some wonderful scarves made by people and the game never uses them, always using the flags file. Any help would be much appreciated guys.

Thanks

Can you confirm that you are using crowd.lua from V1.2? The version is stated at the bottom of the file.


EarthYNWA;3620944 said:
I've got 2 assignKitDetails in Liverpool lua file (team_9.lua), it's working only on offline matches and online season but not on Ultimate Team, am I missing something and can it be fixed?

Others have reported this mod does not work online, I have not investigated this so far.


Socio;3621339 said:
Is it possible to include some kind of logging into the lua-files?
When i try to use something like "local logfile = io.open("log.txt","a")" the game crashes after the language selection screen.

I have never had any success so far writing to the file system, I have tried a few times.
 

Sepak

Cocaine
Staff member
Moderator
scouser09;3622243 said:
Others have reported this mod does not work online, I have not investigated this so far.

The mod works online nornally, it "doesn't work" in FUT because you don't play with Liverpool, you play with your created team.
 

EarthYNWA

Youth Team
Sepak;3622542 said:
The mod works online nornally, it "doesn't work" in FUT because you don't play with Liverpool, you play with your created team.
So then EA had to change something because it was working fine on FIFA 13:rolleyes:
 

scouser09

Senior Squad
Sepak;3622542 said:
The mod works online nornally, it "doesn't work" in FUT because you don't play with Liverpool, you play with your created team.

Thanks for the observation and I think you are correct about the reason.


EarthYNWA;3622619 said:
So then EA had to change something because it was working fine on FIFA 13:rolleyes:

Actually, there has been a change in my code related to the new team files. I think I might be able to fix the issue.
 

colindegreat

Reserve Team
Dude you was right, for some reason I had a different crowd.lua not 1.2, replaced regenerated and fixed the problem, however still always shows flag 1 from the first texture of 4, never shows texture 2 3 or 4 should the scarfs be just all the same for 4 textures?
 

scouser09

Senior Squad
colindegreat;3623126 said:
Dude you was right, for some reason I had a different crowd.lua not 1.2, replaced regenerated and fixed the problem, however still always shows flag 1 from the first texture of 4, never shows texture 2 3 or 4 should the scarfs be just all the same for 4 textures?

The choice of texture is randomly chosen before each game, only one can be used per game. Since it is random, the same scarf will sometimes be displayed in consecutive matches.


wupablo;3623219 said:
can be assigned randomly crowds?

If you mean crowd size, then yes. There are instructions in the documentation for this.


EarthYNWA;3623327 said:
That would be great :biggrinx:

For now, I found the FUT ID to be 130000. Any assignments for kits needs to be in the team file for that ID and use that ID instead of the kit ID. Interestingly, V1.2 will also use kit files for that ID instead of the regular kit if the files exist.


root4rulez;3623564 said:
what is the code to assign gk pants, i need to make folder ''players'' in Asignments ??

The statement is in the manual. Yes, you will need to create a player file in the players directory (create if it is missing).
 

colindegreat

Reserve Team
Thanks scouser, keep up the amazing work. I know u are busy but for the preparation for your new version did you get a chance to have a look at the crowd texture assigning (to be able to assign textures for crowd clothes) you said it shouldn't be a problem before?
 

scouser09

Senior Squad
colindegreat;3623875 said:
Thanks scouser, keep up the amazing work. I know u are busy but for the preparation for your new version did you get a chance to have a look at the crowd texture assigning (to be able to assign textures for crowd clothes) you said it shouldn't be a problem before?

This is one of the new features I am working on.
 

zico99

Senior Squad
Ok. So this mod has changed a lot from last year. I need a little help.
I want to assign champions league for real madrid. I have the following files kit_243_0_0.rx3
kit_243_1_0.rx3
kit_243_2_0.rx3
kit_243_3_0.rx3
kit_243_11_0.rx3(additional gk kit)

now what i have to do with the files and what statement i have to add?
 

scouser09

Senior Squad
zico99;3624885 said:
Ok. So this mod has changed a lot from last year. I need a little help.
I want to assign champions league for real madrid. I have the following files kit_243_0_0.rx3
kit_243_1_0.rx3
kit_243_2_0.rx3
kit_243_3_0.rx3
kit_243_11_0.rx3(additional gk kit)

now what i have to do with the files and what statement i have to add?

You do not need any statements, this is now automatic. The documentation will explain the naming convention, although it is pretty much the same as FIFA 13.
 

zico99

Senior Squad
scouser09;3625157 said:
You do not need any statements, this is now automatic. The documentation will explain the naming convention, although it is pretty much the same as FIFA 13.

thanks :)
 

EarthYNWA

Youth Team
scouser09;3623602 said:
For now, I found the FUT ID to be 130000. Any assignments for kits needs to be in the team file for that ID and use that ID instead of the kit ID. Interestingly, V1.2 will also use kit files for that ID instead of the regular kit if the files exist.
Thanks it's working now on FUT, still it would be nice to "fix" this in next RM version, but it's not really necessary, because I was hoping for quick fix like this, thanks again :biggrinx:
 


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