N
neovico
Guest
Well, this is the new method for create faces. I need to explore more, because for the moment is theory only.
This is the way to use real 3D for create the HEADSHAPES
We need EAGRAPH, and a program called RHINOCEROS3D (http://www.rhino3d.com/). You have an evaluation 30 day version to download and some cracks in other sites.
And the ConvRav program too.
Firts of all:
For this example i use the Diego Chiapussi "Riquelme" face
-Export any head.rav file to a ****.txt file, as on the 2GF technique.
-Using Rhinoceros3D, import the ****.txt file into this program
(pointfile - csv,prn,txt)
-Then, check all the boxes except OTHER.
-Then the program import all the point vertex as a 3D model (see the image) but, only the vertex, not the polygons.
-Now u can move all the points for create another HEADSHAPE(i recommend use one of the pics from the 2GF tutorial of Diego as base, due that u can have more idea about what are u moving)
-Then when you HEADSHAPE is finished, you must to save as *.csv (pointfile)
-Go to msdos an rename the file (rename *.csv *.txt) to obtain a txt file.
-Using WORDPAD u can open this file, and u can see the digit lines. Erase the marks. Open the firts ****.txt file that u used at the beginning and paste the new digit lines on it.
-Using ConvRav, convert the txt file to a rav file.
-And that´s all.
This technique allows u see the exact point that form the face that u are editing. The only bad thing is that u cannot see the polygons, only the vertex. But i will try that the polygons will be visible.
Hope useful the "NEOGF" technique.
When i domine perfectly this way to make faces i promised to put a tutorial.
Take care
neovico
This is the way to use real 3D for create the HEADSHAPES
We need EAGRAPH, and a program called RHINOCEROS3D (http://www.rhino3d.com/). You have an evaluation 30 day version to download and some cracks in other sites.
And the ConvRav program too.
Firts of all:
For this example i use the Diego Chiapussi "Riquelme" face
-Export any head.rav file to a ****.txt file, as on the 2GF technique.
-Using Rhinoceros3D, import the ****.txt file into this program
(pointfile - csv,prn,txt)
-Then, check all the boxes except OTHER.
-Then the program import all the point vertex as a 3D model (see the image) but, only the vertex, not the polygons.
-Now u can move all the points for create another HEADSHAPE(i recommend use one of the pics from the 2GF tutorial of Diego as base, due that u can have more idea about what are u moving)
-Then when you HEADSHAPE is finished, you must to save as *.csv (pointfile)
-Go to msdos an rename the file (rename *.csv *.txt) to obtain a txt file.
-Using WORDPAD u can open this file, and u can see the digit lines. Erase the marks. Open the firts ****.txt file that u used at the beginning and paste the new digit lines on it.
-Using ConvRav, convert the txt file to a rav file.
-And that´s all.
This technique allows u see the exact point that form the face that u are editing. The only bad thing is that u cannot see the polygons, only the vertex. But i will try that the polygons will be visible.
Hope useful the "NEOGF" technique.
When i domine perfectly this way to make faces i promised to put a tutorial.
Take care
neovico