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Network-playing featured in PES 4 PC! (+System-Requirements)

number nine

Reserve Team
Taken from the official PES4-Website >> www.pes4.com (only in German & French) <<





The red-colored text means that Network-matches are possible!
 

A3r0n!x

Youth Team
WOOHOO this confrims what sniper said, online play will be possible,omg i'm going crazy this is so great!
 

number nine

Reserve Team
Yes it'S the official PES4-Website by KONAMI.

And I know now that no online-play will be possible when you want to play against people who are not connected to your network. So NO DIRECT IP-MATCHES
 

A3r0n!x

Youth Team
Originally posted by number nine
Yes it'S the official PES4-Website by KONAMI.

And I know now that no online-play will be possible when you want to play against people who are not connected to your network. So NO DIRECT IP-MATCHES

huh there are no servers and no direct ip-matches

how do you have to play on line then?
 

Perth Glory

Senior Squad
How do you know this? How many networks run @ 64kbps??
Don't know alot about networking but there will be a way around this.
 

redman

Youth Team
hey kinimod what this mean?

Will you be able to play against smb. in the world or just local network?
 

number nine

Reserve Team
You'll be able to play again someone who connects his network-cable to your card only. You won't be able to play against people all around the world :)
 

number nine

Reserve Team
I think it's better than nothing, and maybe it'll be easier for editors to create an online-mod (I'm pretty sure that there will be one ;))
 

TristanAbbott7

Starting XI
Originally posted by number nine
You'll be able to play again someone who connects his network-cable to your card only. You won't be able to play against people all around the world :)


Dude, that's the easiest thing to get around. As long as online play, even on a local network is enabled in the code, playing IP to IP will be an easy mod. It's been done with a lot of games.

The biggest problem with getting PES3/WE7 to be online was masking inputs from a 2nd remote controller to appear to be from your own computer without the timelag occuring. Without code within the game, the synchronization was impossible in the end as you had to rely on an external program constantly feeding real-time inputs from a varying bandwidth to correspond with immediate inputs from the first controller. I had a couple of friends who have full time jobs building remote networking solutions working on it and they just couldn't get it to work.

Believe me, if any kind of online play is possible in the PC version, it can be modded to create IP to IP matchup and more than likely, much more.
 

Acho

Club Supporter
Could anyone put the exact translate in english of that text? (only the text that speaks about networking play)

I think that is strange that refers only to local area network matches, because of the speed of the connection.

Why does it put as minium requeriments, 64 kbps network (ridiculous for local network) or 1.5 mbps of recommended ? when basic ethernet connections are of 10 or 100 mbps ????????

anybody to explain?

Thanks
 

TristanAbbott7

Starting XI
I think there's already software on the internet to make this work. I remember when the early Doom type games came out and you could only officially play on a local network. They were modded easily to allow IP to IP with a second piece of software with no slowdowns. Not having a remote server is no big deal, look at WE2002 running online through a PSX emulator and a 3rd party networking piece of software. Direct match up is an easy thing to do as long as the source code is there. It's when it's not in the game you have real problems especially with something like a sports game where so many input variables are combined with such a system intensive game like PES4.

I can guarantee you that if direct IP isn't in the game (which I'm sure it will be otherwise it wouldn't make any sense just putting in the feature for people to play on home networks) it will be modded to allow it within two weeks of release max. It's so easy to fool your PC that a remote PC is on your local network or actually attached directly to your PC, it can be done in under 2 minutes.

Uopdate: I just called my friend who works for HP maintaining networks and he confirmed that it should be childs play to get it to work IP to IP if any type of networking is possible with the game.
 

kuky

Club Supporter
im 100% it will be internet playble ........ otherwise they would didnt post the min connection speeds ...... if the games uses tcpip protocol then ist surely internet playable (direct IP). every network today works at at least 100Mb/s. so why post min speed requiments.????


SO DONT WORRY!!! WE GONNA PLAY ONLINE !!!!!!!!!!!!!!!!!
 

kuky

Club Supporter
I also think that konami couldnt officialy have written .... PES4 with internet play ...... because some agreements with microsoft for the xbox version .
 


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