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New Realism Gameplay Patch Final Version Released!!!!!!!!

enju

Club Supporter
the reason why ppl can't find the aicpu.big and ini.big is because these files are included in a directory which have a "," in it (normal goalies, hard defense) ; therefore the build in unzip program in winxp can't recognize the directory and finally they're not shown ..... the solution is u can use winRar to extract the zip files. :)
 

sameer

Reserve Team
Originally posted by enju
the reason why ppl can't find the aicpu.big and ini.big is because these files are included in a directory which have a "," in it (normal goalies, hard defense) ; therefore the build in unzip program in winxp can't recognize the directory and finally they're not shown ..... the solution is u can use winRar to extract the zip files. :)
thanx for the solution:)
 

Cityhunter

Youth Team
Hmmmm, I don't like your patches too much, Sameer. The game is harder and the cpu does more tricks, but in my opinion its not realistic football. The players keep on running, not getting tired, f.e. when i kick off, the two attackers rush directly to the players with the ball in possesion. This can be done in some circumstances (f.a. when one goal behing), but not the whole game.
 

ExittheLemming

Senior Squad
NRGP Final Version

Perfect....


The CPU freekick bug has been fixed and the passing velocity
cannot be improved. Shots on target ratio is pretty even and although the game is hard, it makes it very enjoyable and challenging. The ricochets and bounces have just the right amount of "random" element which makes deflections seem very real indeed.
Formations are excellent and it really makes a difference to your chances of winning to have the right players selected for the appropriate position on the field.

One weird thing...if you hit a hard corner (way off the green sweet spot) right into the 6 yard box, sometimes the defender will head it back towards his own goal where he thinks the keeper is and...into the net.


Brilliant Brilliant Brilliant
 

yim87

Senior Squad
an injured CPU player runs like there's no tommorrow..:kader:
other than that, it's a great adjustment to the game.. Does mendieta lobs a lot of times in real life? because mendieta does that too in the game.. if that is the case, outstanding work..
 

sameer

Reserve Team
Originally posted by yim87
an injured CPU player runs like there's no tommorrow..:kader:
other than that, it's a great adjustment to the game.. Does mendieta lobs a lot of times in real life? because mendieta does that too in the game.. if that is the case, outstanding work..
50% OF players a.i. porfile are made by bream.and mendieta's profile is one of them
 

sameer

Reserve Team
Re: NRGP Final Version

Originally posted by ExittheLemming
Perfect....


The CPU freekick bug has been fixed and the passing velocity
cannot be improved. Shots on target ratio is pretty even and although the game is hard, it makes it very enjoyable and challenging. The ricochets and bounces have just the right amount of "random" element which makes deflections seem very real indeed.
Formations are excellent and it really makes a difference to your chances of winning to have the right players selected for the appropriate position on the field.

One weird thing...if you hit a hard corner (way off the green sweet spot) right into the 6 yard box, sometimes the defender will head it back towards his own goal where he thinks the keeper is and...into the net.


Brilliant Brilliant Brilliant
thanx for your comment:)
 

sameer

Reserve Team
Originally posted by enju
the reason why ppl can't find the aicpu.big and ini.big is because these files are included in a directory which have a "," in it (normal goalies, hard defense) ; therefore the build in unzip program in winxp can't recognize the directory and finally they're not shown ..... the solution is u can use winRar to extract the zip files. :)
btw you mean if i removed all the commas(,)from zip then it will unzip successfully with any unzip programme?
 

9-Ball

Youth Team
Runtime error

On trying to save edits within the NRGP final version, I receive a runtime error "381 - Invalid property array index". Anyone have any info on how to solve this? Run a full search here and no luck

9.
 


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