I suppose everybody knows what I'm talking about with the OTB wing-cross-header goal
(from near side line on own half, OTB, long ball down along the line to the wing, who seems offside, but still gets away, crosses the ball and it's headed in)
Now, have anybody tried editing any of the ini files in ini.big and/or the player attributes in fifa.db in order to make it harder to have success in this pathetic OTB-longball-wing-cross-header goal?
We are already playing with a modified fifa.db file, in which crosses and headers are generally harder to perform, so that takes a bit of this OTB-goal, however, it is still a silly longball to a nearly offside position along the sideline, and I was wondering if anything can be done to minimize this "feature" (read:bug) in the game. I can increase the pace, acceleration and rushing of the defs and lower it on the strikers, but I haven't tried it out yet, to see how much it helps and how much of everything else it disturbs.
Does anyone know of any ini.big settings to manipulate in order to for instance make the OTB longballs less precise or something like that?
(from near side line on own half, OTB, long ball down along the line to the wing, who seems offside, but still gets away, crosses the ball and it's headed in)
Now, have anybody tried editing any of the ini files in ini.big and/or the player attributes in fifa.db in order to make it harder to have success in this pathetic OTB-longball-wing-cross-header goal?
We are already playing with a modified fifa.db file, in which crosses and headers are generally harder to perform, so that takes a bit of this OTB-goal, however, it is still a silly longball to a nearly offside position along the sideline, and I was wondering if anything can be done to minimize this "feature" (read:bug) in the game. I can increase the pace, acceleration and rushing of the defs and lower it on the strikers, but I haven't tried it out yet, to see how much it helps and how much of everything else it disturbs.
Does anyone know of any ini.big settings to manipulate in order to for instance make the OTB longballs less precise or something like that?