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In the "initfs" file I found these strings, can they be used to influence the cards of the referees in the game?
MAX_CARDS = 4 // Max number of cards in a game
PERC_CHANCE = 80 // Chance of a yellow card in the game
PERC_DROP = 12 // Chance drop for every subsequent yellow card
CHANCEOF_RED = 4 // Percentage chance of a red card being brandished
CHANCEOF_TWOREDS = 2 // Percentage chance of receiving two reds in a game
Will do. I've been away for a few days. So I'll send tomorrow. Which ones you want. I've got from 10 onwards
Nice, thank you. A gameplay mod that let me tweak home/away difficulty would be great. I don't know which mods are the best, so what else would you suggest?
I am on ultimate level with sliders on crazily hard and the game is sometimes still too easy. How do these changes to the ini make the game harder? At present i have the games with sensible scores not the usual fifa 19 silly goal fest match after match. Do these changes keep the scores as sensible or are matches very high scoring?
Just played a couple of matches with your strings, it works fine.
Thanks a lot.
1) Threshold values are as follow?
Difficulty and home/away difficulty: 1 to 10? (or 0 to 9?)
Home/away offense/defense difficulty: 00 to 99?
2) The lines ATTRIBUTE_0 and ATTRIBUTE_1 weren't supposed to be "commented", right?
3) The choice for "professional" level is mandatory for changes to work?
Do you insert these strings anywhere in the ini and can they be added to any of Fidel's ini files? I'm finding that I like the last one best, but I may need to do something about the game speed. I'm going to check if I accidentally forgot to change it to "slow".Insert these strings in the locale.ini and play at a "professional" level.