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lobo;2254376 said:i open map.txt files and this is what they show...
# File Generated by Player GDB Manager by Lplover2k2
Format: <player number>,"<filename>"
Example: 4041,"DavidVilla.bin"
1,"Macho.bin"
2,"Scharner.bin"
3,"Stranzl.bin"
4,"Dober.bin"
5,"Pogatetz.bin"
6,"Kiesenebner.bin"
7,"Aufhauser.bin"
8,"Schopp.bin"
9,"Ivanschitz.bin"
10,"Linz.bin"
11,"Wallner.bin"
12,"Schranz.bin"
13,"Payer.bin"
14,"Ehmann.bin"
15,"Feldhofer.bin"
16,"A. Ibertsberger.bin"
....... and it goes like that in all 3 map files.. from what i understand all the ids are numeric
nesta1313;2254661 said:etoy con muchos problems
Vaadim;2259212 said:Sorry, but this version not happen :/
Hmm
This same eror
lplover2k said:v.1.2 BETA [19 JAN 07]
REMEMBER TO MAKE BACKUPS!!!
- Search fixed once again (player selected correctly now).
- can now add transparency value to hair file .
- FACE/HAIR texture Preview . (Credits to Robbie)
- Player List arranged in alphabetical order and search box similar to the one in file manager added .
- Splash screen with progress bar when loading application.
- Much shorter Loading Time for application to start up now.
- "Clean up map.txt only" added .
- Confirmation message appears before doing a "Cleanup" or "File reorganisation".
- cached "All Players" list ..should load up a bit faster now.
Requirements
- Pro Evolution Soccer 6 obviously
- Kitserver obviously too :P
- .NET framework[www.microsoft.com/downloads/thankyou.aspx?familyId=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displayLang=en]