This is a reminder of 3 IMPORTANT RULES:
1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.
2- Do NOT post in other languages. English-only.
3- Crack/Warez/Piracy talk is NOT allowed.
Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.
Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.
Thank you!
WeVi;2388825 said:filefront kept deleting my files, so I won't load in there anymore! I've done it's twice and ended up uploading the samething 3 times.
All links should work now, btw.
WeVi;2390822 said:you meant rapidshare, because I can at least download 2 files at a time with megaupload. But where else is better?
WeVi;2395826 said:what scoreboard you are trying to put into the game? If you try to put those edited scoreboard from socceraccess or other place, they are for PC only! And will not work with PS2.
WeVi;2342801 said:The nonlicensed messed up are because I put the new editable kit layers. With that you can create close to real kits.
But if you don't like the kit layers, extract the files from 1150-1892 from the original 0_text and use dkz import them back to the 0_text from my patch and rebuild you iso. Then you are good.
I would like to use all the modifications you have supplied in the patch you released except for the kits. However I am having trouble importing bin files 1150-1892 into your 0_text file. I extracted the bin files (1150 thru 1892) from the original 0_text using GGS. Using DKZ I attempted to "import all files" into the patched version of 0_text. This results in an error about "check file name extensions" or something to that effect, no files imported.
Any idea what might be wrong?