HELLO FOLKS
I wanted to tell you that in recent months I've been working on a personal project for fifa 16 that I'd be willing to share with you if you're interested. it's a sort of ''atmosphere/realism mod'' in which to make the vision more realistic I set the values of the nets, pitch and camera similar to reality. sadly as we know camera modding is very limited on fifa 16, so i was able to find a lot of variety in height, but very little variety in angle. I can say with certainty that the low and medium-low height cameras are all almost perfect, but as mentioned before, many of these being replay based, I found little variety in the angle of the high shots. However, playing with the zoom I tried to deceive the angular perspective and try to get the result that was as close as possible to that type of framing. I did a very painstaking and meticulous job to apply this technique and I spent most of my free time, but unfortunately achieving perfection was impossible and I still hope that it can appear an acceptable result in realistic terms. As for some shots, especially those with a very far angle, I had to use the ''broadcast high'' package which has a bug (which isn't a real bug since it's a replay camera) where the shot bends when the ball passes from the center of the field, but close to the goal, the result is very pleasant. As for the nets, also in this case there was a limitation but I tried to do my best to make everything as close to reality as possible. as for the pitch, these are actually very variable in real life but they have been set to what they looked like when I created the package, and the same goes for the nets.
SOME EXAMPLES (I register with my mobile because if I do it with the pc it goes haywire)
Tottenham
Augsburg
Leverkusen
Valencia
Sassuolo
Leicester
https://www.youtube.com/watch?v=gfUkTt9bmVM
Roma
https://www.youtube.com/watch?v=yX63Z8R_31o
Bayern
https://www.youtube.com/watch?v=RSbn_2xhWsM
Benfica
https://www.youtube.com/watch?v=GQ55c0zGfRg
SOME ''DIFFICULT JOB'' EXAMPLE (however these are the minority)
PSG
B. 'Gladbach
Einthracht Frankfurt
https://www.youtube.com/watch?v=jdg6HoSOwhg
Porto
https://www.youtube.com/watch?v=sX0Xl1e5xAQ
''BROADCAST HIGH'' EXAMPLE
Barcelona
https://www.youtube.com/watch?v=p2dZ1KfdXYU
Hoffenheim
https://www.youtube.com/watch?v=zL7fmx-XohI
right now I have completed the first 5 European leagues (premier, liga, bundesliga, serie a, ligue 1) but I plan to complete everything with the remaining teams of ucl, uel and conference. maybe even some South American team and the rest of the world.
If you are interested in the release of a mod please reply to this thread. However to respect each team package it is necessary to restart the game, but with the system I implemented it takes very little to set it up.
I wanted to tell you that in recent months I've been working on a personal project for fifa 16 that I'd be willing to share with you if you're interested. it's a sort of ''atmosphere/realism mod'' in which to make the vision more realistic I set the values of the nets, pitch and camera similar to reality. sadly as we know camera modding is very limited on fifa 16, so i was able to find a lot of variety in height, but very little variety in angle. I can say with certainty that the low and medium-low height cameras are all almost perfect, but as mentioned before, many of these being replay based, I found little variety in the angle of the high shots. However, playing with the zoom I tried to deceive the angular perspective and try to get the result that was as close as possible to that type of framing. I did a very painstaking and meticulous job to apply this technique and I spent most of my free time, but unfortunately achieving perfection was impossible and I still hope that it can appear an acceptable result in realistic terms. As for some shots, especially those with a very far angle, I had to use the ''broadcast high'' package which has a bug (which isn't a real bug since it's a replay camera) where the shot bends when the ball passes from the center of the field, but close to the goal, the result is very pleasant. As for the nets, also in this case there was a limitation but I tried to do my best to make everything as close to reality as possible. as for the pitch, these are actually very variable in real life but they have been set to what they looked like when I created the package, and the same goes for the nets.
SOME EXAMPLES (I register with my mobile because if I do it with the pc it goes haywire)
Tottenham
Augsburg
Leverkusen
Valencia
Sassuolo
Leicester
https://www.youtube.com/watch?v=gfUkTt9bmVM
Roma
https://www.youtube.com/watch?v=yX63Z8R_31o
Bayern
https://www.youtube.com/watch?v=RSbn_2xhWsM
Benfica
https://www.youtube.com/watch?v=GQ55c0zGfRg
SOME ''DIFFICULT JOB'' EXAMPLE (however these are the minority)
PSG
29 marzo 2023
www.youtube.com
B. 'Gladbach
29 marzo 2023
www.youtube.com
Einthracht Frankfurt
https://www.youtube.com/watch?v=jdg6HoSOwhg
Porto
https://www.youtube.com/watch?v=sX0Xl1e5xAQ
''BROADCAST HIGH'' EXAMPLE
Barcelona
https://www.youtube.com/watch?v=p2dZ1KfdXYU
Hoffenheim
https://www.youtube.com/watch?v=zL7fmx-XohI
right now I have completed the first 5 European leagues (premier, liga, bundesliga, serie a, ligue 1) but I plan to complete everything with the remaining teams of ucl, uel and conference. maybe even some South American team and the rest of the world.
If you are interested in the release of a mod please reply to this thread. However to respect each team package it is necessary to restart the game, but with the system I implemented it takes very little to set it up.