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regularcat's ai v.1

Onsche

Youth Team
rc! your new version is not bad. Above all the keeper is good improved, even bit better than my. But the AI is still too easy, here is more possible. Anyways good work, respect rc.
 

Mrso

Youth Team
Onsche;2882222 said:
rc! your new version is not bad. Above all the keeper is good improved, even bit better than my. But the AI is still too easy, here is more possible. Anyways good work, respect rc.

It is very good i like it.I play 1v1 with my bro so i dont need Artifical intelligence.So we wait for FIFA 11 NG.See ya on the pitch in the october.
 

Stella Rossa

Youth Team
Mrso;2882273 said:
It is very good i like it.I play 1v1 with my bro so i dont need Artifical intelligence.So we wait for FIFA 11 NG.See ya on the pitch in the october.

For 3 days we will now ob FIFA 11 will be NG on PC!!!! ;)
 

Duong

Starting XI
@Onsche: don't worry about difficulty, buddy. It's not his fault you're good at the game ;) no matter how difficult the gameplay is, i always own CPU's ass so winning is no big deal. How realistic the game feels is what matters, and I dare say regularcat's done it right. Kudos to him for this (Y)
 

regularcat

Manager
Moderator
Onsche;2882222 said:
rc! your new version is not bad. Above all the keeper is good improved, even bit better than my. But the AI is still too easy, here is more possible. Anyways good work, respect rc.

as duong said difficulty isnt that serious.

some people are just to good at the game, & its like anything else, if you use something enough you will get used to it & it becomes easy.

im much more in favor of realism than difficulty.

& try to do the little things, give the cpu as many edges as i can while still
keeping the gameplay the most realistic.

i have tried your ai, & am quite confused why you do some of the things you do.

example - you set all the attributes of players 200 & up for poor, average, good, & excellent.

so my question to you is, why edit any parameters besides the excellent
since every player in game is now considered excellent.

which in my eyes isnt very realistic.

i will admit your ai difficulty is very good, but it takes away from realism.

when i tested your ai, the gks wouldnt save a thing.

i had a striker rush the box on an angle through the left side of the box, gk on the post, he shot to that same post & the gk didnt even bother to save it.

people like your dribbling, but for me its what i like the least, defenders will run away from the forward w/ the ball.

i think the delay values are way too high.

but i dont think there is any gameplay makers who make them like we do.

all in all i think we both make good work.

you favor difficulty & i favor realism.

respect.
 

sj25

Reserve Team
hey cat d gp's excellent...d very 1st thing i did was chng d ideal shot height to 5 coz lik u alwz say a realistic gp is perhaps d best way 2 play d game....love d shot power values man...its a welcome change from d easy crosses and thru balls.now evry goal i score is all d more sweeter as u need 2 work hard 2 build up a goal just d way it shud be. u need 2 master d art of crossing and thru balls wid ur gp 4 dat perfect pass...d gks r more reflexive and enjoyable 2 score against...d ai too is pretty good in front of goal...d cpu in my last match scored from outside d box wen mk gk charged 2wrds it instead of just keep running at my gk lik it used 2 do b4...d good players now indeed dribble more..a good team lik barca now plays on d counter attack and builds up plays thru many passes lik in reality...overall an excellent gp...only 1 thing now all d counter attacks r referred 2 as hoffeinheim's counter attacks by d commentators...r u by ne chance facing dis or am I d only 1...newayz lik duong said kudos 2 u man
 

regularcat

Manager
Moderator
sj25;2882399 said:
only 1 thing now all d counter attacks r referred 2 as hoffeinheim's counter attacks by d commentators...r u by ne chance facing dis or am I d only 1

i have removed all the teams from the hoffeinheim counter special id, in your version too.

so i dont know why its doing that.

people where saying onsches was doing that, by any chance were you using his before mine ?

maybe you didnt swap out the ini.big & config.dat after importing his.
 

Onsche

Youth Team
regularcat;2882376 said:
as duong said difficulty isnt that serious.

some people are just to good at the game, & its like anything else, if you use something enough you will get used to it & it becomes easy.

im much more in favor of realism than difficulty.

& try to do the little things, give the cpu as many edges as i can while still
keeping the gameplay the most realistic.

i have tried your ai, & am quite confused why you do some of the things you do.

example - you set all the attributes of players 200 & up for poor, average, good, & excellent.

so my question to you is, why edit any parameters besides the excellent
since every player in game is now considered excellent.

which in my eyes isnt very realistic.

i will admit your ai difficulty is very good, but it takes away from realism.

when i tested your ai, the gks wouldnt save a thing.

i had a striker rush the box on an angle through the left side of the box, gk on the post, he shot to that same post & the gk didnt even bother to save it.

people like your dribbling, but for me its what i like the least, defenders will run away from the forward w/ the ball.

i think the delay values are way too high.

but i dont think there is any gameplay makers who make them like we do.

all in all i think we both make good work.

you favor difficulty & i favor realism.

respect.
How always "a question of taste."
 

sj25

Reserve Team
regularcat;2882416 said:
i have removed all the teams from the hoffeinheim counter special id, in your version too.

so i dont know why its doing that.

people where saying onsches was doing that, by any chance were you using his before mine ?

maybe you didnt swap out the ini.big & config.dat after importing his.

no man i swapped d files lik u instructed in d read me...dunno y d prob remains...newayz it dsnt matter dat mch as d gp is really enjoyable
 

tute10

Senior Squad
Dont irritate, but im looking foward on "how can you put camera flashes in the crowd?"
i ve search other forums before i bother you
i want the crowd as you see in your video of gameplay, when crowd takes photos to the players, when you see the flashes lighting
Thanks in advance
__________________
 

regularcat

Manager
Moderator
tute10;2882617 said:
Dont irritate, but im looking foward on "how can you put camera flashes in the crowd?"
i ve search other forums before i bother you
i want the crowd as you see in your video of gameplay, when crowd takes photos to the players, when you see the flashes lighting
Thanks in advance
__________________

open the cfg_def file & enable it.
 

arkapd

Reserve Team
regularcat;2882376 said:
as duong said difficulty isnt that serious.

some people are just to good at the game, & its like anything else, if you use something enough you will get used to it & it becomes easy.

im much more in favor of realism than difficulty.

& try to do the little things, give the cpu as many edges as i can while still
keeping the gameplay the most realistic.

i have tried your ai, & am quite confused why you do some of the things you do.

example - you set all the attributes of players 200 & up for poor, average, good, & excellent.

so my question to you is, why edit any parameters besides the excellent
since every player in game is now considered excellent.

which in my eyes isnt very realistic.

i will admit your ai difficulty is very good, but it takes away from realism.

when i tested your ai, the gks wouldnt save a thing.

i had a striker rush the box on an angle through the left side of the box, gk on the post, he shot to that same post & the gk didnt even bother to save it.

people like your dribbling, but for me its what i like the least, defenders will run away from the forward w/ the ball.

i think the delay values are way too high.

but i dont think there is any gameplay makers who make them like we do.

all in all i think we both make good work.

you favor difficulty & i favor realism.

respect.

On the contrary, I found Onsche's GP somewhat easier than RC's. It may be so coz it suited my style of play more, but again it depends on being used to. At first, it was difficult for me to suit my game with RC's, but after 4-5 games I got it right.

Onsche's GP generally supports more dribbling, but this time I think RC has hit the right chord in terms of dribbling in a realistic sense. I personally dont want more dribbling than RC's version. Again it all depends on "taste" of the player who is playing the game. Some ppl thrive on more difficulty, some on more realism.

RC's goalkeeping handling is the best, unparalleled so far. Onsche's GKs sometimes stick to the goalline making scoring damn easy if a player sneaks into the penalty box.

But I like both gameplays really. I select the gameplay depending on my mood at the time of playing, and both give me pleasure in different styles.

If any of these gps were present during default installation of Fifa, then this installment of Fifa would not have faced such a wrath from the audience.

Kudos to both of u, although this time RC has edged Onsche by a fraction (again it depends on personal taste).
 

regularcat

Manager
Moderator
Onsche;2883005 said:
I say always "for me is this no competition."

exactly, as you said onsche its a matter of taste.

it also good to know that if you get bored of your own ai, somebody else has made one you can enjoy.

since ea's isnt very enjoyable.
 

iron_dog

Reserve Team
i agree with R.C and Onsche its a matter of taste.. if the game is too difficult then its not very realistic... which takes out the feel of actual soccer. in truth real players are humans, they make mistakes, in reality its not always the stronger teams that win, its the team that plays better on the day...in retrospect if your very good at the game you can whip Barca 6-0 with a relatively weak team or get whipped using Barca if your not very good...great gameplay bro..
 


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