Champion757
Youth Team
regularcat;2922610 said:757, there is a attribute titled aggression, thats what controls who charges more than who.
which goes w/ the gk charging aggression multiplier in the ai.
set some good gks agg down in cm10 & test & you will see it does control it somewhat.
Okay, I'll try that. but in your experience, do you think comesforcrosses, puncher, rushesoutofgoal and staysongoalline have an effect on charging goalies as well? have you tested that? could rushesoutofgoal=1 and staysongoalline=0 mean he charges a lot and could rushesoutofgoal=0 and staysongoalline=1 mean he never charges?
in my short testing of this, it looked like my goalie with rushesoutofgoal=0 and staysongoalline=1 stayed on his goalline and didn't charge as much even with a pretty high aggression rating. let me know what your opinion and workability of these parameters in player data are cat.