arkapd;3139815 said:RC, after getting all the sliders to default values (except user and cpu player run frequencies - both at 60), the game is no more "easy". Its damn realistic. The goals are all different.
I can say a lot about pros, but there is no point in saying all those coz u know they are already enhanced. I will talk only about cons and deficiencies.
1. Fouls still less.
2. CPU still sometimes allow me to go to the final 3rd without challenging me.
3. Impact engine errors are getting more pronounced.
4. Sometimes balls bouncing off players a bit too much, anomalously, unnaturally.
By the way, u did a great job in ball spin during passing.
yea im already working on the fouls, soon enough bro.
you sure it is an error or more the fact o have reduced the power in the collisions, so when you are used to seeing a man flip he actually holds his ground.
yea i noticed that, i can fix it i 2 seconds.
please get me a link to them files bro.
miketheslummy;3139817 said:It could be useful for newbies to create a guide for HOW to make a patch ...
Which steps have we do ect..
no i cant do that, i gave you everything you need.
now its on you to get something done.
jeffboon97;3139818 said:Oh...okay =( Thanks btw.
you already knew this, i know you want to use my values as a base, but i dont want you to, nothing personal.