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.:: Revolution Mod 13 ::.


Senior Squad
Revolution Mod 13 V.1.4

The mod comes in two versions now, PC and Xbox 360! Also the PC version has a Light Version that will allow all related automatic features, but support little or no statements.

The limitation of the number of statements for this version decreases from the previous version! This version focuses on automation, so less statements are required. If you do not wish to use any of the new automated features, we would recommend using V1.3 instead.

PC Features

-Automatic Skin Tones (Tattoos).
-Automatic Specific GK Kit.
-Automatic Adboards.
-Automatic Balls.
-Automatic GK Gloves.
-Automatic Kit Numbers.
-Automatic Kit Fonts.
-Automatic Stadium Containers.
-Automatic Mow Patturns.
-Automatic Wear Patturns.
-Automatic Pitch Colour.
-Automatic GoalNets.
-Automatic Pitch Lines.
-Automatic Tournament kits (must be enabled by statement).
-Automatic Benchplayers (must be enabled by statement).
-Assign variants for automatic adboards.
-Automatically detected player specific boots.
-Replace all generic boots with specific boots.
-Assign GK kit to classic kits.
-Assign name font and number set to tournaments.
-Swap a kit type for another.
-Set the crowd size for tournaments, teams and matches.
-Remove seats from stadium for teams.
-Automatically detected benchplayer for tournaments.
-Assign photographers and ballboys to tournaments.
-Assign stadium texture sets to teams.
-Assign wear patturns to teams.
-Automatic specific face detection (no assignment needed).
-Assign adboards to teams and stadiums for use in specific tournaments.
-Assign winter gloves to a team.
-Swap player accessories (specific and generic).
-Assign specific managers and substitutes to teams.
-Assign cameramen to tournaments.
-Assign winter balls to teams and tournaments.
-Enable Winter balls.
-Use graphics assigned to specific tournaments in all matches.
-Use assigned training kits in arena mode.
-Assign jersey fit to individual players, team kits and all players.
-Assign training kits to teams.
-Assign winter accessories to all referees.
-Assign random adboards to teams, tournaments and stadiums.
From FIFA 12 Versions
-Assign sleeve length, jersey tuck, sock height and winter accessories to players.
-Set which weather conditions winter options are used.
-Set the name layout on a kit.
-Set the name layout for a set of kits for a tournament.
-Assign a set of boots to a player for random boot selection.
-Assign a specific kit (GK and outfield player) to use for a specific match.
-Assign a mow pattern to a tournament.
-Assign snow balls to teams and tournaments.
-Assign GK gloves to goalkeepers.
-Assign GK pants, nets and mow patturns to teams.
-Assign a set of GK kits to a team for random GK kit selection.
-Assign adboards to stadiums.
-Use graphics assigned to tournaments in friendly matches.
-Change collar, number and name fonts and colours on kits for specific tournaments.
-Referee kits assigned to most league tournaments will show in friendly matches.
-Assign adboards and balls to teams and tournaments.
-Assign player kits, referee kits and stadium textures to tournaments.
-Assign additional GK kits to teams.
-Assign boots, real faces, skin tones (for tattoos) and GK pants to players.
-Assign specific GK kit to team with generic kit.
-Set player kit, GK kit, ball and adboard on arena mode.
-Change collar, number and name fonts and colours on kits.

To help convert statement assignments to automatic assignments, a script is included to use statements to make copies of files with the required file name.

All assignments are compatible with saved careers and online modes!

IMPORTANT: Some statements have changed or have been removed from this version. There are guides in the Documentation folder to help update your codes.

Always back up the previous version of the mod and the RM codes before installation!

This mod is not compatible with Moddingway Mod which uses an alternate lua setup, and FifaMania Superpatch 13 which uses a modified version of V1.3.


You MUST read the Documentation and Read Me files in order to make this mod work!

Made by scouser09


Boot Fix

The patch will restore boot assignments lost in squad updates by creating player specific boots. Read the instructions carefully.

Benchplayer - Moddingway to RM13 naming format batch conversion script
Place script in same directory as benchplayer files and run.


Senior Squad
I am in the process of adapting Revolution Mod to FIFA 13. I originally planned to make some improvements before the first release, however I am planning to release a beta during the next week to help with editing the demo. This will just be an adaptation of RM12 V1.3 and the majority of statements from that version should work. The first proper version for FIFA 13 will take another few weeks.

For those who have not used the FIFA 12 version, the mod allows items such as balls and adboards to be assigned to teams and tournaments. The mod is compatible with saved careers, so you can assign things like specific faces without corrupting your save files.

I would like to thank red" for extracting the new lua files from the Xbox version of the demo.

pe pe

Club Supporter
Great news. The developement of your tool determines whether new FIFA is worth buying. Cheers.


Starting XI
and this time I hope that we'll be able to modify more aspects, such as scoreboards and sbs. thank you for all your efforts, Scouse!

Outsider 87

Starting XI
By the way, from what I can see from db, there is directly a table called "competition" where there is the ball assigned for the league/cup ;)


Reserve Team
Great news mate....

I hope there's a lua way to assign SBs and popups this year... waiting for your work =D


Senior Squad
The adaptation is nearly complete. I think that all statements from RM12 1.3 will work in FIFA 13.

Outsider 87;3305054 said:
Amazing mate...
And there are new lua files to investigate too :)

And so I will go on making the tool :)

After I finish the beta, I plan to explore the new lua files. I will PM you soon about the changes I plan to make.


Youth Team
scouser09;3305810 said:
The adaptation is nearly complete. I think that all statements from RM12 1.3 will work in FIFA 13.

After I finish the beta, I plan to explore the new lua files. I will PM you soon about the changes I plan to make.

Great news mate, Can't wait