I'm in.
And throwing out an idea..
The easiest way for a FM simulation would be picking 15 players. 11 starters, 1 gk, 1 defensive player, 1 midfielder, 1 attacker subs. Create a formation, with the help of the community for non-fm players, using the basic tactics creator. It gives you a list of generic player roles (e.g. Striker deep lying). Give all players injury proness of 1 in the game (lowest risk of injury). Use the four bench players as back-ups only for forced injury or red card.
If a injury or red card occurs you must replace them with the subs. All 4 bench players in total must be able to play all 11 positions (you will indicate who subs in for who.). This will be the basic rules of substitution or strategy (there will be no strategy changes) in order to make the person in charge of the simulating's life much easier.
To have every player 100% fit FMRTE application must be used to reset player to perfect fitness and morale status. This is easy to do. You open the program and search for the teams. Before every game you click load and click heal/motivate all players.
So far the summary of fantasy implications are:
1. You pick 11 players to fit a specific formation with no strategy changes.
2. You only use subs if forced to, therfore the 5 bench players must be assignable to all 11 positions.
3. The player's profiles will have 1 game-altering change: their injury sustainability will be made low, therefore do now worry about how often a player is injured in your selection process. But keep in mind stamina is still in full effect. The attribute natural fitness will also be kept
4. Things like fixtures and other details will be left randomized by the game, so we must be in acceptance that there will be a factor of luck other than in the actual matches.
In conclusion, the perfect blend would be a set-up with few "non real life" rules but also created for easy simulating.
The other large parts will be the selection process (which we've had experience with) and creating the database in FM. This will also be relatively easy (but time consuming). Pick a league with a good number of teams and rules we like, then assign teams and transfer each 15 players to them. First give them all the same reputation and then delete their finances, staff and stadium in order for ease in editing (it would take too much time to give them all equal seats/staff attributes etc..) and it is also good for random generation of info. Then we can change the team names and pick uniform home and away colours.