quattrocchi
Club Supporter
I need help with Sound Master.
I used it a lot to import new chants and everything went well.
I tried to import new chants but when loading the chants the Sound Master didn't work and this message appeared
"Index was outside the bounds of array"
and the details are these:
I used it a lot to import new chants and everything went well.
I tried to import new chants but when loading the chants the Sound Master didn't work and this message appeared
"Index was outside the bounds of array"
and the details are these:
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at FifaFileLibrary.FifaFile.CheckIfCompressed(BinaryReader r)
at FifaFileLibrary.FifaFile.Init(FifaBigFile archive, Int32 startPosition, Int32 size, String name, Boolean isAnArchive)
at FifaFileLibrary.FifaBigFile.Load(BinaryReader r)
at FifaFileLibrary.FifaBigFile..ctor(String fileName)
at SoundMaster.SoundMasterForm.OpenChants()
at SoundMaster.SoundMasterForm.menuChants_Click(Object sender, EventArgs e)
at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
at System.Windows.Forms.MenuItemData.Execute()
at System.Windows.Forms.Command.Invoke()
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
SoundMaster06
Assembly Version: 1.0.2149.39733
Win32 Version: 1.0.2149.39733
CodeBase: file:///C:/Archivos%20de%20programa/Fifa%20Master/Sound%20Master%2006/SoundMaster06.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
FifaFileLibrary
Assembly Version: 1.0.2149.39733
Win32 Version: 1.0.2149.39733
CodeBase: file:///C:/Archivos%20de%20programa/Fifa%20Master/Sound%20Master%2006/FifaFileLibrary.DLL
----------------------------------------
************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.