BFL TEAM;3348319 said:Amd two screens from Blender with how exactly stadium will look ingame, but here withowt the sun:
Absolutely brilliant......mate...........it cannot get an realistic than that..........
when will u release it???????
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BFL TEAM;3348319 said:Amd two screens from Blender with how exactly stadium will look ingame, but here withowt the sun:
+1darxxx;3349422 said:Beautiful
Hi Carrick, if Sido had any intention of releaseing this stadium he would have done by now. I really am disappointed on your behalf after showing so much trust and loyalty in the belief that Sido would release Upton Park. Anyway what I have seen with the quality o BFL team their Upton Park will be of a far better quality then Sido. Also for him to have the cheek to ask for requests for stadiums is basically taking the piss.CARRICK;3349483 said:Sido, don't you think its time you published your work too?
<carrick>
My image for the lightmap is 1024x1024 UV margin is 0.10 and Bake margin is 2. I set Bake margin to 1 and now is little better, thanks. But there is some color spots which are showing in game, but not in blender. Still dont know why is that, maybe it is like that couse of the parts. I`ll try to fix that. Maybe here ludo or Sido can help a little .kornetbeef;3348910 said:@Svence: There're some sloppy lightmaps for example on the wall below the roof, try using "lightmap UV pack" method with "Bake margin" set to 1, and "UV margin" set to 0.20 if u're using 512x512 image size (0.40 if 256x256, 0.80 if 128x128, etc).