• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

The Football Master (Rinaldo is back)

Vndrew

Youth Team
The only thing I was not able to set for stadiums models is where the players sit on the bench, so it may happen that they sit somewhere but not on the bench. Somebody knows in which FIFA file this information is stored ?
i was thinking about it recently and i belive this is a bug with importer/exporter addon for blender since in the default f16 stadiums the benchplayers are perfectly placed on the bench and if you place them in "Props" group in a custom stadium, when you export the stadium they will be (most likely) somewhere in front of the bench.
maybe im wrong, but thats my theory
maybe this can be tested if we import and export an original f16 stadium?
 

dinei

Youth Team
For now is only possible play career mode using the tool, right?
In the future we will be able to play exhibition and tournament mode?
 

NonoFIFA10

Club Supporter
I assume that this kind of patch should be compatible with RFS but I am not aware of how this patch works, and which file it modifies. Please provide me information or a link where the patch is explained.
you have the files in this link

they are located here


The other query is if the grass takes it by default or takes one from the pitch folder of my modified game or the difference is because of the files that I give you...


thanks Rinaldo, this tool has great potential
 

skorcez

Club Supporter
Good morning,
What an incredible project well done, currently I play fifa 16 with the FIP 6 mod.
Should we leave with a blank fifa 16 to play this football master mode?
Can you add camera mode, ultimate ball physic from anthem james? and what about the gameplay? should we use supernova gameplay? Thank you all for your feedback ..
 

Rinaldo (The Master)

Club Supporter
you have the files in this link

they are located here


The other query is if the grass takes it by default or takes one from the pitch folder of my modified game or the difference is because of the files that I give you...


thanks Rinaldo, this tool has great potential
postfx.lua and setting.lua are not used by RFS patches so they should work without any interference with RFS, simply copy the files and regenerate bh. The same should work if you have graphics patch for changing the grass.
 

Rinaldo (The Master)

Club Supporter
i was thinking about it recently and i belive this is a bug with importer/exporter addon for blender since in the default f16 stadiums the benchplayers are perfectly placed on the bench and if you place them in "Props" group in a custom stadium, when you export the stadium they will be (most likely) somewhere in front of the bench.
maybe im wrong, but thats my theory
maybe this can be tested if we import and export an original f16 stadium?
Thanks for the answer, I am not an expert of making stadiums so I can only wait for somebody to figure out the root cause.
 

Rinaldo (The Master)

Club Supporter
For now is only possible play career mode using the tool, right?
In the future we will be able to play exhibition and tournament mode?
RFS is designed for playing a career.
If you want to emulate tournament mode of FIFA you can start a career as an "observer", so you will not manage any team, and use the joystick icon that is close to each match in the results page for playing any game you want. When the icon is green, RFS will stop simulation and play that match in FIFA 16.
 

NonoFIFA10

Club Supporter
postfx.lua and setting.lua are not used by RFS patches so they should work without any interference with RFS, simply copy the files and regenerate bh. The same should work if you have graphics patch for changing the grass.
Perfect, I fixed it...

Now a new question...It is possible that the program (RFS) does not create kits for me if I already have files in the game, or at least don't overwrite existing ones.

Example I have VISSEL KOBE kits in the game with ID 101145, when I play the program it creates new kits and overwrites the original ones...sorry for my bad english!
 

Papinho81

Reserves
Yes, as far as I know, it should work. Please explain the error.

Sorry I was doing something wrong, clicking next game while they were some team management to do and the tool sent me an error message, but after doing all the team duties it worked perfectly. I only had kit numbers that didn't display properly. Arsenal short ones were lacking textures and Crytsal Palace short and kit ones were displaying the same lacking textures.

Otherwise what you have achieved is really impressive it will most likely gives a second life to FIFA16. It is simply amazing.

EDIT: It seems like the tool launch FIFA16 for domestic games, but for teams that start the season with cup games like CL qualification rounds or the Trophé des champions the launching video appears but close quickly before the game start.
 
Last edited:

NonoFIFA10

Club Supporter
I add some problems that I had, in case someone can check it if it also happens to them.

- Qualy Champions League (APOEL, AEK ATHENS), Qualy Conference League, Qualy Europa League...FIFA16 not run, I think it may be a schedule problem in the calendar.

Testing some teams like Al Hilal in the AFC Champions League and leagues like BOLIVIA, ECUADOR, CYPRUS, and some teams from Japan... after selecting kits in FIFA16 (pre-match screen) the game closes...

Other leagues that I tried such as the Premier League, Eredivisie, Bundesliga, without problems and several games played...
 
Last edited:

Papinho81

Reserves
Just in case, my stadium server is working with RFS. You just need to add the line STADIUM_ID=177 at the top of the rna.ini or the cl.ini
 

Rinaldo (The Master)

Club Supporter
Good morning,
What an incredible project well done, currently I play fifa 16 with the FIP 6 mod.
Should we leave with a blank fifa 16 to play this football master mode?
Can you add camera mode, ultimate ball physic from anthem james? and what about the gameplay? should we use supernova gameplay? Thank you all for your feedback ..
For testing purpose, I recommend you start with a clean FIFA in order to avoid any conflict between a patched FIFA and RFS. That said, many patches will be perfectly compatible with RFS. The patch you mentioned should work, you can try to test them yourself: first verify that RFS is working and after that install the patch and check if RFS is continuing to work.
 

Rinaldo (The Master)

Club Supporter
I add some problems that I had, in case someone can check it if it also happens to them.

- Qualy Champions League (APOEL, AEK ATHENS), Qualy Conference League, Qualy Europa League...FIFA16 not run, I think it may be a schedule problem in the calendar.

Testing some teams like Al Hilal in the AFC Champions League and leagues like BOLIVIA, ECUADOR, CYPRUS, and some teams from Japan... after selecting kits in FIFA16 (pre-match screen) the game closes...

Other leagues that I tried such as the Premier League, Evedivisie, Bundesliga, without problems and several games played...
Not sure if it is the same defect but I think I reproduced the problem and I am trying to figure out the root cause. Btw. please give me an example of league and team that systematically fails so I can reproduce exactly the problem.
 

Rinaldo (The Master)

Club Supporter
@Rinaldo (The Master) ,
I tried to use your editor to have a look at the tables but when I load the db I can see the names of the tables in the editor but all the tables appear empty. Is it normal?
No you should see all the tables data. Please double check. I think you loaded the correct XML file RFS-meta.xml, but the incorrect DB, it should be RFS.DB.

There are also Preference and Language DBs.
 


Top