• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

this is really needed for WE 7... konami must do it

sabonis

Club Supporter
We need some changes in the stats. We have kick precison, kick power and kick technique

for example in the game RVN (ruud van nistelrooy) has these values repectively: 92, 89, 90
and he can score lots of goals in the game from 20 meters and even further than 20 meters.

but in real life he never or rarely scores from outside the box. but he is a GOD at finishing.
What I'm trying to say is there should be 2 stats for shooting:

1) close range shooting accuracy
2) long range shooting accuracy
for example batistuta should have around 90 and 95 respectively, but RVN should have 97 and 80 respectively

what do you guys think of that ?
 

n_t_a_l_e_x

Reserve Team
Re: this is really needed for WE 7... konami must do it

Originally posted by sabonis
We need some changes in the stats. We have kick precison, kick power and kick technique

for example in the game RVN (ruud van nistelrooy) has these values repectively: 92, 89, 90
and he can score lots of goals in the game from 20 meters and even further than 20 meters.

but in real life he never or rarely scores from outside the box. but he is a GOD at finishing.
What I'm trying to say is there should be 2 stats for shooting:

1) close range shooting accuracy
2) long range shooting accuracy
for example batistuta should have around 90 and 95 respectively, but RVN should have 97 and 80 respectively

what do you guys think of that ?


Nobody perfect
 

V-9

Senior Squad
Re: this is really needed for WE 7... konami must do it

Originally posted by sabonis
We need some changes in the stats. We have kick precison, kick power and kick technique

for example in the game RVN (ruud van nistelrooy) has these values repectively: 92, 89, 90
and he can score lots of goals in the game from 20 meters and even further than 20 meters.

but in real life he never or rarely scores from outside the box. but he is a GOD at finishing.
What I'm trying to say is there should be 2 stats for shooting:

1) close range shooting accuracy
2) long range shooting accuracy
for example batistuta should have around 90 and 95 respectively, but RVN should have 97 and 80 respectively

what do you guys think of that ?

I don't think this a MUST in WE7. Ratings is mostly subjective. Different people rate players different. THere is an editor that you can change these ratings to your liking. WE7 should concentrate on other aspects other than ratings to make it even a better game than WE6FE.
 

sabonis

Club Supporter
Re: Re: this is really needed for WE 7... konami must do it

Originally posted by V-9
I don't think this a MUST in WE7. Ratings is mostly subjective. Different people rate players different. THere is an editor that you can change these ratings to your liking. WE7 should concentrate on other aspects other than ratings to make it even a better game than WE6FE.

man, these stats were just examples. I didn't say the players should have those values

what I meant is that there should be 2 different stats for shooting
1) close range (which consists of finishing)
2) long range (long range shooting)
 

tottiiii

Starting XI
Re: Re: Re: this is really needed for WE 7... konami must do it

Originally posted by sabonis
man, these stats were just examples. I didn't say the players should have those values

what I meant is that there should be 2 different stats for shooting
1) close range (which consists of finishing)
2) long range (long range shooting)

well that might be where the stiker special ability come into play.....im not sure though.....its a good idea though
 

rascricket

Youth Team
Good idea.....but I think thats already taken care of with some of the special abilities; Post-player, Position, and Response, and Scoring cover the finishing aspects for the the most part...Having a Close range and Long range rating IS very valid....If they put that in to the next version, I think those stats, coupled with the special abilites, could get confusing:)
 

V-9

Senior Squad
Re: Re: Re: this is really needed for WE 7... konami must do it

Originally posted by sabonis
man, these stats were just examples. I didn't say the players should have those values

what I meant is that there should be 2 different stats for shooting
1) close range (which consists of finishing)
2) long range (long range shooting)

My bad about the shooting stats. But I think that those are already covers in these stats.

• Shot Accuracy
-------
Determines how likely a shot will be on target. A high value results in more
accurate attempts at goal.

• Shot Power
-------
The higher this value, the more powerful a player's shot is. Players with high
power stats are more likely to score as the 'keeper has less time to react to
shots.

• Shot Technique
-------
This stat determines how likely a player is to score from difficult positions,
e.g. long-distance or when the angle is tight.

Special Abilities

• Post Player Ability
-------
Improves the players ability when standing in the goalmouth during corners
and free kicks. Also minutely affects the players teamwork and passing
ability.

• Positioning
-------
The player positions himself well in front of goal. Increases likelihood of
a pass to him resulting in a chance on goal.
• Scoring
-------
Increases the player's goal-scoring rate. Essential for strikers.
 

sabonis

Club Supporter
Re: Re: Re: Re: this is really needed for WE 7... konami must do it

Originally posted by V-9
My bad about the shooting stats. But I think that those are already covers in these stats.

• Shot Accuracy
-------
Determines how likely a shot will be on target. A high value results in more
accurate attempts at goal.

• Shot Power
-------
The higher this value, the more powerful a player's shot is. Players with high
power stats are more likely to score as the 'keeper has less time to react to
shots.

• Shot Technique
-------
This stat determines how likely a player is to score from difficult positions,
e.g. long-distance or when the angle is tight.

Special Abilities

• Post Player Ability
-------
Improves the players ability when standing in the goalmouth during corners
and free kicks. Also minutely affects the players teamwork and passing
ability.

• Positioning
-------
The player positions himself well in front of goal. Increases likelihood of
a pass to him resulting in a chance on goal.
• Scoring
-------
Increases the player's goal-scoring rate. Essential for strikers.

unfortunately those don't cover the long range and the close range...
only outside ability covers the long range shots, and I think outside ability should be a stat instead of an ability.
and there is nothing that covers close range in the game (I mean finishing)
and finishing is usually only 1 touch, so it musn't be so hard to put it in the game.
for example a pass comes and a player who has high close range shooting technique and acuracy should easily score it without even controlling the ball (examples: vieri, crespo, van nistelrooy)

don't forget that kicking the ball without controlling is very hard in the game, this close range stat will help this out
 

rascricket

Youth Team
I have one suggestion I would love to see in the next WE.........When you score, the buttons should make some sounds or somethin'......Harken back, ye hardcore players...you guys remember FIFA 98, I think that was the one you could do it, but when you score, the buttons make like crowd sounds and there was like a BOOM sound or some s**t.....What'ya think? I think it'd be very cool!Even some long Spanish GOOOOOOOOOOOOOAAAAAAAAAAAAAALLLLLLLLaaa-soooooo!:rockman:
 

Milo

Club Supporter
The 'outside' special ability enables the player to use the outside of his foot to strike the ball - not that he is more accurate outside the box :rolleyes:
 

sabonis

Club Supporter
Re: Re: Re: Re: this is really needed for WE 7... konami must do it

Originally posted by tottiiii
well that might be where the stiker special ability come into play.....im not sure though.....its a good idea though

nope unfortunately this isn't correct, all the players who has striker ability are forwards. I've checked it

Originally posted by Milo
The 'outside' special ability enables the player to use the outside of his foot to strike the ball - not that he is more accurate outside the box :rolleyes:

lol, really? I didn't know that :)
and thats why I always wandered why batistuta doesn't have the outside ability lol
 

MisH*The*Manc

Reserve Team
Re: this is really needed for WE 7... konami must do it

Originally posted by sabonis
but in real life he never or rarely scores from outside the box. but he is a GOD at finishing.

But on the other hand he can do this. He rearly does it in the premiership because of the service he receives, but I know that if he really wanted he could spank one from distance :)

Long live Ruud
 

sabonis

Club Supporter
Re: Re: this is really needed for WE 7... konami must do it

Originally posted by MisH*The*Manc
But on the other hand he can do this. He rearly does it in the premiership because of the service he receives, but I know that if he really wanted he could spank one from distance :)
Long live Ruud

I've watched many many matches of RVN and this is the first goal I've seen that he scored outside the box, and this is a LOB. As we all know this goal is totally the keeper's fault :)
 

akvelocity365

Reserve Team
I think the idea is interesting. I do not think it's needed though. Shooting accuracy covers and refers to the long range shots. Just as a note though, even if his accuracy was a lot lower, if a player has the knack for being at the right place at the right time, he can slot a lot of close range goals just like "RVD" does now I guess. (sorry don't watch much EPL). That ability to be in the right place at the right time is covered by the special abilities as well as his other abilities. You gotta have speed, vision, strength, ball control, positioning and etc. Oh yeah, and some good chemistry between your team mates. If you start rating his shots between long and short, then I feel that you have to put in a medium shot, a medium short, a medium long, etc,etc. Thats too black and white just long and short. I think people have a certain accuracy whether it be from long distance or short, but what determines whether they can make specific shots are dependant upon their technique, shot power, balance, their offensive mindedness (new word i think!) and even general ball control. So all in all, I feel that the ratings system is perfect since the qualities of the players are affected on how the ratings are co-dependant of each other. Just another opinion to throw into the mix.

Cheers.
 

bertkamp16

Senior Squad
Originally posted by akvelocity365
I think the idea is interesting. I do not think it's needed though. Shooting accuracy covers and refers to the long range shots. Just as a note though, even if his accuracy was a lot lower, if a player has the knack for being at the right place at the right time, he can slot a lot of close range goals just like "RVD" does now I guess. (sorry don't watch much EPL). That ability to be in the right place at the right time is covered by the special abilities as well as his other abilities. You gotta have speed, vision, strength, ball control, positioning and etc. Oh yeah, and some good chemistry between your team mates. If you start rating his shots between long and short, then I feel that you have to put in a medium shot, a medium short, a medium long, etc,etc. Thats too black and white just long and short. I think people have a certain accuracy whether it be from long distance or short, but what determines whether they can make specific shots are dependant upon their technique, shot power, balance, their offensive mindedness (new word i think!) and even general ball control. So all in all, I feel that the ratings system is perfect since the qualities of the players are affected on how the ratings are co-dependant of each other. Just another opinion to throw into the mix.

Cheers.

This makes a lot of sense too, akvelocity.:hump:
 

TristanAbbott7

Starting XI
Ironic!

I can't believe we're discussing long and short range shooting attributes! It just goes to show what a higher level of expectation we have from Konami than EA.

Imagine this scene in the EA offices:

EA Guy 1: I've finished the attributes and I think I've come up with a simple method to distinguish one player from another.
EA Director: Go on.
EA Guy 1: Well, rather than all those left foot, right foot, accuracy, defending, blah blah blah things I've come up with a simple collection of attributes which are graded yes or no rather than with values.
EA Guy 2: Yeah, we felt that having a range of 1-7 for an attribute was too great. I wanted to knock it down to good, average or poor but we decided on a yes/no option.
EA Guy 1: And the good thing is we don't have all that 0-99 range with about 30 different attributes like Konami does which means our players are pretty much all similar which allows the user to make a great team out of pretty much anybody who can play any position.
EA Director: What are the new attributes for the yes/no answers?
EA Guy 1: Do you have a head?
EA Guy 2: Not that it matters because we've taken heading out altogether for FIFA 2004!!!!
Whole room: ha ha ha ha ha ha ha ha!
EA Guy 1: Then we have a few more questions; Do you have feet? Are you a goalkeeper? Do you change your hairsyle every month? Are you a defender? Can you shoot ok? And, well, that's it.
EA Guy 2: We worked out that we could create over 10 different types of player, assuming some of them don't have heads.
EA Director: You mean like in the World Cup 2002 demo?
EA Guy 2: Yes, exactly.
EA Director: So, what you're telling me is that Konami have almost unlimited attribute combinations whereas we have maybe 10 or more depending on whether our players have heads or play in goal.
EA Guy 1 & 2: Yes sir.
EA Director: What about David Beckham's hair?
EA Guy 2: You can download a patch every week to update it. We thought we'd do that rather than that whole gameplay improvement trash.
EA Director: Great! When do we ship?
EA Guy 1: Well, I'm off now until September but that should give us a full two weeks to write the whole program, 25 minutes in my lunch break while on the phone to my wife to test it and then we can spend the next six weeks advertising it while it sits in the warehouse ready to go.
EA Director: You guys are genius, pure genius.


Not a pretty sight to envisage!!!!
 


Top