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unlimited fifa.fat?

Roberto001

Senior Squad
I do not know that this is such a program-to-fifa10? This could increase the CM10 in the graphical limit! Or there is no other solution? :blush:
 

uomomagnetico

Senior Squad
i simpy import a new patch (only cmp file) in a fixed zdata (example zdata54) with CM10
after I save the db and close CM10
Open FileMaster10 and extract all the file imported in zdata 54 in the main Fifa 10 directory
and delete the zdata ...finally i delete fifa.fat and regenerate....
in this way i0ve git in my fifa
over 600 faces and 250 stadiums....
 

regularcat

Manager
Moderator
uomomagnetico;2820435 said:
i simpy import a new patch (only cmp file) in a fixed zdata (example zdata54) with CM10
after I save the db and close CM10
Open FileMaster10 and extract all the file imported in zdata 54 in the main Fifa 10 directory
and delete the zdata ...finally i delete fifa.fat and regenerate....
in this way i0ve git in my fifa
over 600 faces and 250 stadiums....

eventually it will cause problems.
 

regularcat

Manager
Moderator
Juan_007;2820488 said:
But its a good question...isnt there any way to expand the .fat?

not at the moment, i had done what uomo is doing a while ago, but eventually there will be a problem, not to mention your fifa main directory will be full of a ridiculous amount of files.
 

molokodrinker

Senior Squad
regularcat;2820443 said:
eventually it will cause problems.

Whith what sort of file this will cause problem, please?

And Do you know what is the fifa.fat limit?

My fifa.fat is 295 ko and game crashe when I launch it. It will came from fifa.fat?
 

davidmende

Starting XI
Moloko maybe you exceeded the fifa.fat limit that´s why the game crashes, i´m trying to be careful with how much files (faces most of all) i add to the zdatas, the kit model switcher by Outsider gives you the number of files that the zdata system file can hold before reaches its limit.

this is an explanation from Outsider:

Outsider 87;2825125 said:
Yes, use my kit models switcher. In the tab for models importing there is the number of files left before reaching fat limit :D



If you did exceeded the fifa.fat limit then the solution i see is to delete one of the zdata files you created and regenerate with CM 10.
 

molokodrinker

Senior Squad
davidmende;2825151 said:
Moloko maybe you exceeded the fifa.fat limit that´s why the game crashes, i´m trying to be careful with how much files (faces most of all) i add to the zdatas, the kit model switcher by Outsider gives you the number of files that the zdata system file can hold before reaches its limit.

this is an explanation from Outsider:





If you did exceeded the fifa.fat limit then the solution i see is to delete one of the zdata files you created and regenerate with CM 10.

Thanks.
I have erase a lot of face I have import. Now my fifa.fat is 293 ko and ehe game run.
But I want to know how I can continu to import some graphic in my fifa.
What sort of file can I erase in zdat and put in the main ffa10 directory?
It' in fifa10 directory or fifa10/data directory?
 

regularcat

Manager
Moderator
molokodrinker;2825315 said:
Thanks.
I have erase a lot of face I have import. Now my fifa.fat is 293 ko and ehe game run.
But I want to know how I can continu to import some graphic in my fifa.
What sort of file can I erase in zdat and put in the main ffa10 directory?
It' in fifa10 directory or fifa10/data directory?

i only install faces for players who have been made w/ tattoos.

there really is no point in faces as the only time you catually se them is in the replays, i dont know about you but i dont play fifa for the replays.
 

ledatcr2

Starting XI
uomomagnetico;2820435 said:
i simpy import a new patch (only cmp file) in a fixed zdata (example zdata54) with CM10
after I save the db and close CM10
Open FileMaster10 and extract all the file imported in zdata 54 in the main Fifa 10 directory
and delete the zdata ...finally i delete fifa.fat and regenerate....
in this way i0ve git in my fifa
over 600 faces and 250 stadiums....

i simply go to CM10 and clean fat.
 

bruno167

Senior Squad
Well i have almost reach the fifa.fat limit and i still have some patches that i would like to install.

A unlimited fifa.fat would be great. If not will have to start moving team logos into fifa root folder. I already have the stadiums there.:clapwap:
 

davidmende

Starting XI
bruno167;2837870 said:
Well i have almost reach the fifa.fat limit and i still have some patches that i would like to install.

A unlimited fifa.fat would be great. If not will have to start moving team logos into fifa root folder. I already have the stadiums there.:clapwap:

And how´s the performance of the game (any lags)? because i´m reaching the limit too.
 

regularcat

Manager
Moderator
heres a tip, when you want to import something thats already present in game make cm10 import in the original zdata & replace the existing files so you arent adding anything to the fat, just swapping graphics.

examples

flags
boots
kits
etc
 

bruno167

Senior Squad
And how´s the performance of the game (any lags)? because i´m reaching the limit too.

The loading time is a little slower but in game i dont have any lags.

If someone wants to know the .fat limit is 294kb.
My fifa.fat have 293kb now.
 

bruno167

Senior Squad
Mate so this method (removing logos from zdatas) gives you room for at least 500 files more?

I dont know exactly how many files you can import but it will give some more space.
I talk about logos because i think removing them from zdatas will have small inpact in game. We could also try removing flags for example.
I have done this in an older fifa,maybe FIFA06 or Fifa07.
 

satolep

Youth Team
the problem is that the files do not appear in the cm, but nothing to panic if things are organized and you know the leagues that the files were moved to the root folder of fifa
 


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