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We must have better control over transfers

Brondbyfan

Senior Squad
I think most would agree that the transfer system was one of the major weak points in 2005. The "points" system, versus a monetary system, was unrealistic and unsatisfying. So that is something that needs to be fixed. Relatedly, the pay-off for performance must be solidified. You should get a bucketload of prize money depending on where you finish in the league (and what league you play in), and if you qualify for the CL, you should get the cash.

Loans need to be included. It's ridiculous that Richardson will be on West Brom forever in 2005. Bolton just signed keeper Ali Al-Habsi from Norway, but he won't be arriving until January, and I have a sneaking suspicion EA will forget about this. So they need to mark who is on loan, how long that will last, when they return and who they return to. There should be a system for negotiating loans of young, developing players, and for signing them permanently after a loan.

The CPU must be smarter about transfers. They should not be willing to sell all of their top players and not replace them. In my career I have poached Reyes and Bergkamp's replacement from Arsenal, consequently they got relegated. Teams like Manchester United and Real Madrid will offer to buy the players who are ranked in the 60's that I want to get rid of. Now that's just unrealistic.

Competition between teams should be present, driving up the transfer price. If I'm coaching Portsmouth and am competing with Milan for a player, he should prefer Milan unless I can offer him a hell of a deal.

Relegation and promotion need to be factored into the transfer market. In my career Tottenham got relegated, yet Keane, Defoe, Robinson etc. all stayed on. Preposterous. Furthermore, newly promoted teams don't go on spending sprees to try and stay up.

Even if none of the other suggestions are adopted, there is one thing that simply MUST be implemented: contracts. Players are not slaves to their clubs anymore, and the fact that you get players indefinitely in 2005 makes it incredibly easy to create an unstoppable juggernaut that even Roman Abramovich would envy. My Monaco team is so good after just three years that even Saviola is coming off the bench. Realistically, a player of that caliber would be incredibly unhappy with that role and would demand a transfer. You should have to deal with unhappiness over playing time, homesickness, relegation, and salary in keeping your players on the team.

All of this is a bit complex and will require a lot of work. But frankly, for me the wheeling and dealing in the transfer market is what makes career mode worth playing. 2005 was a big disappointment in this area, and these suggestions would make the career mode much more enjoyable and enduring.
 

NUFC7

Club Supporter
I agree 1000% transfers right now are about as deep as a kiddy pool and they need to turn them into an ocean, but lets face it FIFA is a kiddy pool in desperate need of some excavating equipment.
 

SuRFy

Starting XI
Exactly right Brondbyfan, also, you should be able to choose what kind of Currency you want to use, Euros, Pound, US Dollar etc.
 

Northern Canary

Youth Team
i agree. but they put the loaned players on permanently because half a season (usual loan period) is about as long as you play the game
 

Rport03

Youth Team
Well I also agree, but Surfy even if its just credits this way its kind of a universal money thing, but yes it would be more realistic with diffrent currencies but then again to make it simple just make the money "universal"
 

NUFC7

Club Supporter
well if your going to use "universal money" then FIFA is already doing that FIFA money is aprox. 10 to 15 times more powerful than a pound. Depending on the league it should change, which when thought about is not that hard, EPL, Brazil, Mexico, MLS, rest of europe (euro) is all the different currencies they would need. Oh yeah and korea but still thats only 6 different exchange rates they would need to put in the game and the different dollar signs of course. I think this would add to the reality of the game and make it seem more serioius. I would like to build on this however the whole transfer menu needs to be overhauled completley since win is every players value stamped on his forhead with no room to haggle? I dont think ever. They should first have you request to talk to the player through the team, if that goes ok, then you can send in your bid, then begins the rejection, acception process, if the player excepts then you should have to hammer out a contract, all of which will come out of the same lump sum of money you have. I never understood why there are no contracts in FIFA, and all you had to do was pay the transfer fee. Clubs should also approach you in the same fashion, free transfers may also occour as well as player swaps. Man that would be fun.
 

NGAFOOTBALLKING

Senior Squad
Dont forgets about trials.
Another is that I hate when you dont want to sell to someone like liverpool but thats all that comes up but you can only try to sign them once and if you get rejected and have to wait a whole season to try again. I think that if the ai can try and get a player over and over we should too.

I also wish that prices for players would go up and down according to form and age and contract length.
 

Will

Senior Squad
Although loan deals etc would be nice I'd be happy if EA sorted out this stupid bug where you can't buy players from certain teams because their squad isn't big enough.
 

Rport03

Youth Team
NUFC7 said:
well if your going to use "universal money" then FIFA is already doing that FIFA money is aprox. 10 to 15 times more powerful than a pound. Depending on the league it should change, which when thought about is not that hard, EPL, Brazil, Mexico, MLS, rest of europe (euro) is all the different currencies they would need. Oh yeah and korea but still thats only 6 different exchange rates they would need to put in the game and the different dollar signs of course. I think this would add to the reality of the game and make it seem more serioius. I would like to build on this however the whole transfer menu needs to be overhauled completley since win is every players value stamped on his forhead with no room to haggle? I dont think ever. They should first have you request to talk to the player through the team, if that goes ok, then you can send in your bid, then begins the rejection, acception process, if the player excepts then you should have to hammer out a contract, all of which will come out of the same lump sum of money you have. I never understood why there are no contracts in FIFA, and all you had to do was pay the transfer fee. Clubs should also approach you in the same fashion, free transfers may also occour as well as player swaps. Man that would be fun.

Well the thing is if you want it to be realistic then you have to go all out and the currencies change every single day of the game. Because in real life the currencies all over the world are always changing. Because if yuour in the US and want to get some european players than you need to make sure that the exchange rate is done right and if you want realism instead of a fixed rate all the time, then they need to have the rates change everyday to reflect the real world. True having real currencies is realistic than a universal one but we all know people only want the most realistic scenarios.
 

alou

Youth Team
We are not talking about real money here, imho any small changes to currency rates are not more important than having the opportunity to choose prefered currency.

Oh, and if ever EA intends to produce roster updates (promised since a couple of years i think) that patch publiced January and September could also take care of the currencies.
 

Brondbyfan

Senior Squad
Champions!!! said:
Although loan deals etc would be nice I'd be happy if EA sorted out this stupid bug where you can't buy players from certain teams because their squad isn't big enough.

Well that's a major problem with FIFA. Teams don't replace the players you buy from them. In my careers Barcelona is ALWAYS getting down to 18 men. This can be fixed by making the CPU more aggressive in the market.

I think all this discussion of currencies is unimportant. I would say the vast majority of transfers are conducted and reported in pounds or euros, so allowing toggling between those two currencies is sufficient. That's what most of us are familiar with when we read about football.
 


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