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OH yeah, i forgot to mention that missing, i had really gotten the hang of that, it was missed when it was absent in FIFA2k1 as i think FIFA2k and FIFA99 had it. It seems a potluck thing tho, one year in one year out, i can say this tho, the through pass button allows quick passing, but you have to rely on random CPU AI making 2on1 runs...its a shame b/c 2on passin is so common,and having that feature allows YOU to determine when the pass is. If anyone has figured out how FIFA2k3 allows you to do this if its possbile, by all means let us know.and why is the 2on1 pass (space) form fifa2002 left out?!that was really cool
. Yeah but doesnt WE have a better AI engine than ISS2? try watchin the CPU v CPU in each game and have the radar on.Well as far as i know......WE 2002 is similar to ISS Pro Evo. 2 but it has updated rosters...so its better..hehe
WE6 is better than PES and PES 2 will very probably be better than WE6Originally posted by senght
is PES better than WE?
Originally posted by senght
wad about we 2002 for psx?
Originally posted by Han
That's one of the best Playstation 1 versions
Originally posted by Jazzer
Well... I've been a long time Fifa payer (since Fifa98) and I have to say that every year I receive the latest edtition of the series with joy and I've got impressed with new features along this time.
I'm a PC user and I didn't have the chance to play PES2, WE, ISS and thoose games that you guys are always mentioning as the best football games.
Now with the realease of FIFA 2003 I've got kind of dissapointed 'cause everyone wanted "football simulation" and I've seen some people cheering the actual game (fifa 2003)...
Man, really! Is this what you call football simulation???? Honestly I think the new passing system is kind of a mixing of previous editions.
I've never blame on previous editions but I think that passing system and runing to the space was great in fifa 2002 and even better on World Cup 2002... It just had two problems: ball attached to the player and (in WC2002) players take too long to release the ball (It's kind of frustrating but I've managed myself to master it hehe...).
The field lenght also was in very well proportions and the same on game speed... it was just a little details what the game needed but NO! YOU WANTED FOOTBALL SIMULATION
Passing system should have been the same as WC2002 and the same with running to the space feature. I also wold like to send a pass to a space by air.
I feel that I get the oposite goal very quickly and I feel the game too fast.
I didn't like EA to get off the curve feature... It just had to be retouched by controlling curving in direct relations with player attributes, speed of the shot and situations in the game.
Goalkeepers now have more realistic animations but again are like superman (great saves... TOO MUCH GREAT).
Getting the ball from other player is too easy and I think that WC2002 system was better, but the conservetive tackling feature is realistic to the limit.
Ball control was improved a lot along with realistic graphics (too realistic for some videocards hehe).
I didn't like the distance/speed bar control... too hard to control it!!!
In the whole, it's a good game, but if you wanted football simulation, I think Fifa 2002 and WC2002 were closer to it than this version. It has some interesting features but I feel the game too arcadish, like a Fifa 2001 retouched.
More arcade than fifa 2002?? GKs arent supermen, its just hard to make a good shot and most goes straight at the keeper.
Yes EA dserves credit for FIFA2003, because they have overall made improvements in the gameplay..but I would still moan about the passing system, and the player magnet effect..all the changes you have pointed out are great and they add to the realism, but eliminating the curving on passing aspect,the 1-2pass,, and itroduceing that player magnet effect..was a serious error, especially the last one, try ppassing a ball in FIFA2k3 it is hard to pass it into space, your players are attracted to it. Mayb its because i have mastered the passing system of FIFA2k2 which was more challenging, and my passing is so good, it makes it look arcadinc in comparsion, but thats a maybe, and maybe well in the full game you can adjust that difficulty seettingYou cant be serius mace!!! Fifa 2003 is the only fifa game that is not arcadic!!!! (in fifa 2002: cpu was shooting from the center of the pitch - the pleyers were sliding rather than moving and running on the pitch, moving with a player that had the ball felt more like driving the ford focus in colin macrae rally! - the ball was part of the player and did not react physically - generally the gameplay sucked like all the previous fifa games!) quite arcadic all this this things, dont u think? !!! I believe fifa deserves a lot of credit for making this great step to authenticity and realism with fifa 2003!!!
Originally posted by Mace II
i n professional football i see it all the time..was watching Arseanl v SUnderland and Liverpool v Chelsea on Sunday, and there was a lot of curved passing up and down and across the field in fact almost every longer pass had a curve very few were straight lines. only the short ones tend to be str8 thats it.
yeah i give it that the game has promise to exceed the last ones...but good point there about the defenders..they still searching for the right combination..hehe..wonder why they haven't copied PES...lol...ever since they REVOLUTIONISED the footie sim with FIFA94 on the Megadrive(Sega Genesis) everyone's copied them..lol...wont life be so much fun with FIFA if they copied all those good aspects of PES and had there own nifty ideas thrown in? face it the y do have some nifty ideas.
Here is a question...what gameplay features from any of the last 5 fifa series would you put in PES? [remmeber they've had some good one's like ingame strategy, setpiecse, 2on1 etc.]