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Revolution Mod 16

V.K

Starting XI
This feature will be a dream come true. You're a legend, Scouser.

PS
I have a question about assignAlternateStaticAdboard(stadiumid) feature. I was under the impression that it would disable the electronic adboards for that stadium and instead the 1024*512 static texture would be used, but it didn't happen.
 

Breaker19

Youth Team
Hi,

I have a question; on real life stadiums, people go dressed with t-shirts of all years. You can go to Camp Nou and you can see people with t-shirts of Barcelona 2009, 2011, 2012, 2014.. not only 2015 with horizontal lines. And second t-shirt too.

On FIFA you only can see the first t-shirts of the teams.

The Revolution mod is going to change this?

Thanks
 

ruiorey

Reserve Team
scouser09;3857445 said:
Since there is alot of interest in the kit overlay feature, I will reply in general.

The overlay file is basically a transparent shirt texture, but with only the competition specific items drawn on. The game generates a new shirt texture placing the overlay file on top of the original shirt texture.



As shown above, while you can have a global kit overlay file for a tournament, you can create variants for individual teams. In this case, Liverpool would use a version with the badge of honour for five wins in UEFACL matches. This can also be used for sleeve patch positioning. You can also apply to individual kits.

This will be useful for career mode promotions, relegations and continental tournament qualifications. For example, Football League teams promoted to the Premier League can wear Premier League sleeve patches and captain's armband in Premier League matches.




There are references to this in the lua files so it is very likely that that file will be used. My best guess it is related to a flag holding character during trophy presentations. The flag to be used is the regular team flag file. I am unable to confirm this without the full game though.




Unfortunately, I do not think I can remove those flags as the lua files do not reference the flag model.

No words for your work mate. FIFA on PC is the best version only thanx to genius like you Scouser...
 

scouser09

Senior Squad
V.K;3857598 said:
This feature will be a dream come true. You're a legend, Scouser.

PS
I have a question about assignAlternateStaticAdboard(stadiumid) feature. I was under the impression that it would disable the electronic adboards for that stadium and instead the 1024*512 static texture would be used, but it didn't happen.

This was to allow separate textures to be used for rotating and static adboards. Since FIFA 15 this has not been needed due to an EA code change, but I have kept it in the mod as it might be useful for converted stadiums from FIFA 14. The cl.ini I included has the needed line to disable electronic adboards globally, you can do it to individual stadiums by editing the DB.


Breaker19;3857629 said:
Hi,

I have a question; on real life stadiums, people go dressed with t-shirts of all years. You can go to Camp Nou and you can see people with t-shirts of Barcelona 2009, 2011, 2012, 2014.. not only 2015 with horizontal lines. And second t-shirt too.

On FIFA you only can see the first t-shirts of the teams.

The Revolution mod is going to change this?

Thanks

Crowd kits are already in the mod. Only two can be active at the same time but choices can be randomized.
 

fifaCCitiu.com

Senior Squad
scouser09;3857445 said:
Since there is alot of interest in the kit overlay feature, I will reply in general.

The overlay file is basically a transparent shirt texture, but with only the competition specific items drawn on. The game generates a new shirt texture placing the overlay file on top of the original shirt texture.



As shown above, while you can have a global kit overlay file for a tournament, you can create variants for individual teams. In this case, Liverpool would use a version with the badge of honour for five wins in UEFACL matches. This can also be used for sleeve patch positioning. You can also apply to individual kits.

This will be useful for career mode promotions, relegations and continental tournament qualifications. For example, Football League teams promoted to the Premier League can wear Premier League sleeve patches and captain's armband in Premier League matches.




There are references to this in the lua files so it is very likely that that file will be used. My best guess it is related to a flag holding character during trophy presentations. The flag to be used is the regular team flag file. I am unable to confirm this without the full game though.




Unfortunately, I do not think I can remove those flags as the lua files do not reference the flag model.

And the trasparent shirt overlay has to be a dxt1 texture or a a8r8g8b8 texture?
 

scouser09

Senior Squad
fifaCCitiu.com;3857931 said:
And the trasparent shirt overlay has to be a dxt1 texture or a a8r8g8b8 texture?

Actually, it is a png. I adapted a sponsor logo asset for creation centre kits for the kit overlays.


JL94x4;3857944 said:
Where can i find a link to the batch scripts? I used them on RM 15, but can't seem to locate them.

I have not made any updates yet so the ones included with RM15 V1.4 are the most recent and should still work.
 

BlackEmperor

Youth Team
The thing with the kits looks really awesome. Would save quite a lot of time for kit makers I believe!

I have one question with regard to this. In Career Mode, the game seems to keep track of who is the current league champion (maybe International tournaments as well?). I don't know how that works at the moment, but do you think that can be used for the Rev Mod as well? So that for example the BPL champion would have those golden badges during the season and when another club wins the league, they would have these badges in the next season.
 

MrRonald2796

Youth Team
@scouser09 Great work on making the competition badges functional
Do the stadium dressing textures work the same as in 15?
I mean, the size of the textures, way of assignment and so
 

ModdingWayAriel

Club Supporter
scouser09;3858299 said:
Actually, it is a png. I adapted a sponsor logo asset for creation centre kits for the kit overlays.

Amazing!
All this time wondering if that could work and I never was able :)

You did magic :D
 

HoppyJoe

Senior Squad
Custom faces don't show in my FIFA16 FULL GAME
They did show in FIFA16 DEMO :(

I installed Revolution Mod and Regenerated.

Anyone else has this issue and/or a solution?

Thank You
 

Breaker19

Youth Team
Hi :)

Request: make a true Champions League CUP like as faces for players with generic faces.. want to see Iniesta and Messi winning the TRUE Champions League 2016!

Copa del Rey for Spain too!

Thanks
 

Cesc Fabregas

Senior Squad
EL_KEEPER;3858751 said:
Hi Scouser09, i've installed rev mod on the full game and i tried to add some numbers and they dont work :(
He already said numbers don't work with the Beta in the full version. You need to wait for 1.0.
 

Kezmanomania

Youth Team
scouser09;3857445 said:
Since there is alot of interest in the kit overlay feature, I will reply in general.

The overlay file is basically a transparent shirt texture, but with only the competition specific items drawn on. The game generates a new shirt texture placing the overlay file on top of the original shirt texture.



As shown above, while you can have a global kit overlay file for a tournament, you can create variants for individual teams. In this case, Liverpool would use a version with the badge of honour for five wins in UEFACL matches. This can also be used for sleeve patch positioning. You can also apply to individual kits.

This will be useful for career mode promotions, relegations and continental tournament qualifications. For example, Football League teams promoted to the Premier League can wear Premier League sleeve patches and captain's armband in Premier League matches.

There are references to this in the lua files so it is very likely that that file will be used. My best guess it is related to a flag holding character during trophy presentations. The flag to be used is the regular team flag file. I am unable to confirm this without the full game though.

Unfortunately, I do not think I can remove those flags as the lua files do not reference the flag model.

Is this also possible for different numbers and fonts? For example Premier League fonts and Euro fonts? Or Premier League and Championship for if you are relegated?
 

Cesc Fabregas

Senior Squad
Kezmanomania;3858776 said:
Is this also possible for different numbers and fonts? For example Premier League fonts and Euro fonts? Or Premier League and Championship for if you are relegated?
It was already possible with RM14.
 

SlimOntario2033

Senior Squad
HoppyJoe;3858526 said:
Custom faces don't show in my FIFA16 FULL GAME
They did show in FIFA16 DEMO :(

I installed Revolution Mod and Regenerated.

Anyone else has this issue and/or a solution?

Thank You

Dont have this error.
 

kuchjc

Reserve Team
Hi scouser09
I playing FIFA 16 DEMO good but install RM error kit numbers :( Please tutorial help me for fixes. Thanks
 


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