ianscott42
Club Supporter
caio89;3885737 said:I'm glad ][guNNer][ is appreciating my works, but to be honest, I am only using EA's templates because it the easiest and fastest way for me to produce something. I'm simply not as skilled as some other guys here are with texture editing because I have never really spent much time trying to understand how it works, but I'm trying to get better. Maybe for the next FIFA game I'll be able to draw my own textures
I agree with ][guNNer][ when he says that sometimes it may seem "unnecessary" that five kitmakers make the same Barca/Man Utd/[insert popular team here] kit. Just this weekend I was going through the Turkish league on FIFA and found that EA put many outdated/incorrect kits in the game. However, nobody made kits for these teams in this forum (except for Galatasaray and Fenerbahce which were made by Hagi). Same for the Portuguese league.
I was curious and searched for PES kits for these leagues and was really surprised because there are HD kits available for all these teams. It seems they cover a greater variety of teams with their kitmakers - is their community bigger or do they have some sort of agreement? I'm not sure how they achieve that.
At the end, as it has been said, it's up to every kitmaker himself which teams he wants to make and I personally am grateful for anyone that shares his work with us.
This is one that I think I can answer. I've been following this discussion with some interest, since the same arguments exist (on a smaller scale) in the PES editing comunity. I've been editing PES with banners, stadiums and kits for ten years and can throw my tuppence in here. My thread for PES kits is here;
http://forums.evo-web.co.uk/showthread.php?t=75670
To answer your questions (without straying into the minefield of which game is better, since I invariably buy both) I'd comment as follows;
1. The FIFA editing community appears to be much bigger than that for PES, but not as big as the gulf in sales would suggest. This is just my opinion, but remember that FIFA editing is mostly restricted to the PC version of the game, whereas PES players edit on all formats.
2. Editing (in particular kits) is in the DNA of the PES series. The game has always required editing and it's usually very straightforward. Editing in FIFA is hard for most beginners, but when you can import 2048x2048 kits straight into the PS4 version, 350 at a time, you encourage innovation and techniques such as those mentioned elsewhere in this thread (the Man United kits a post or two back are a class example)
3. Licensing has a huge impact. Most (tho I hate the term) "casual" gamers will pick up a game like FIFA because it requires very little editing to pick up and play. PES has 3 fake leagues, God knows how many compromised teams (Mersey Reds, Man Blue etc.) and hardly any licensed national teams. If you enjoy editing, this is great, but if you just want to enjoy the game out of the box, it's a nightmare.
For me, I really enjoy editing PES and I marvel at the textures produced by Nemanja, G Style and Ratatouille, just as I love the innovation I see on this forum. There is, however, no agreement about editing. I suspect the PES community edits out of necessity and the FIFA one out of choice.