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Adboard Revolution (teams CAN have unique adboards!)

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ledatcr2

Starting XI
zlatan87;3181406 said:
Tried mod, but unsuccesfully:

I'm trying to insert custom adboard for juventus and i've edited stadium.lua.

In this point

--use "assignAdboard(teamID,adboardID)" eg assignAdboard(1,2) will assign team ID 1 (Arsenal) to adboard ID 2
assignAdboard(1,2)
assignAdboard(9,2)
assignAdboard(11,2)

i've added under assignAdboard(11,2) this line:

assignAdboard(45,45)

next i've created rx3 file and regenerated, but not work ingame, what i'm wrong??

You can try created texture adboard (rx3 file) from CM12.
 

zlatan87

Youth Team
thanks i will try it, one question, maybe this mods is incompatible with others mods or edited files....maybe...
 

ledatcr2

Starting XI
zlatan87;3181613 said:
thanks i will try it, one question, maybe this mods is incompatible with others mods or edited files....maybe...

The mod should be compatable with existing careers as the database is not edited. (Readme by Author)
 

zlatan87

Youth Team
ledatcr2;3181652 said:
The mod should be compatable with existing careers as the database is not edited. (Readme by Author)

mmm only with career?? i've read at the begin that:

"I have found a way for all teams to have a unique set of adboards. The modification changes the adboard ID used to match the ID of the home team in all matches (friendles, tournaments, career mode).

The mod should be compatable with existing careers as the database is not edited."
 

zlatan87

Youth Team
ledatcr2;3181652 said:
The mod should be compatable with existing careers as the database is not edited. (Readme by Author)

works perfectly now also in friendly, thanks a lot my friend! ;)
 

scouser09

Senior Squad
After testing, I have found that the bug fix was wrong. I advised to change the line "if specialAdboardsEnabled == true) then" to "if ((db.stadium[idx].adboardID == 1) and specialAdboardsEnabled) then". The correct replacement should have been "if ((ad == 1) and specialAdboardsEnabled) then".



aresMX;3181049 said:
yes i saw that... but i cant figure out how i can do it :md::md:

can you explain to me? sorry :facepalm:

Open ball.lua in a text editor (eg notepad), change "specialBallEnabled = false" to "specialBallEnabled = true". This is at the top of the file.
 

aresMX

Reserve Team
scouser09;3182062 said:
After testing, I have found that the bug fix was wrong. I advised to change the line "if specialAdboardsEnabled == true) then" to "if ((db.stadium[idx].adboardID == 1) and specialAdboardsEnabled) then". The correct replacement should have been "if ((ad == 1) and specialAdboardsEnabled) then".





Open ball.lua in a text editor (eg notepad), change "specialBallEnabled = false" to "specialBallEnabled = true". This is at the top of the file.

and how i assign the ball? ¿? asignball(tournamentid,ballid) ¿¿??
 

Mdjim

Youth Team
aresMX;3182186 said:
and how i assign the ball? ¿? asignball(tournamentid,ballid) ¿¿??

no, i think if enabled it's one ball for all cup matches (ballid 1).
... am i wrong?
 

scouser09

Senior Squad
aresMX;3182186 said:
and how i assign the ball? ¿? asignball(tournamentid,ballid) ¿¿??

This is not currently possible. I do not have access to the tournament ID so I can not make the adboard or ball choice conditional to it. Mdjim is correct.
 

aresMX

Reserve Team
scouser09;3182525 said:
This is not currently possible. I do not have access to the tournament ID so I can not make the adboard or ball choice conditional to it. Mdjim is correct.

i see... thanks :)
 

scouser09

Senior Squad
I have done more research and now I think it may be possible to assign adboards and balls to tournaments.

Can anyone tell me where I can find a full list of tournament IDs?
 

regularcat

Manager
Moderator
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