when you apply palette of all boots into one 3boots texture, open it and check only RGB field, then drag & drop texture with RIGHT mouse button (Special Mode) into palette slotOriginally posted by Haukur Gudnason
pardon my ignorance, but can anyone tell me how i can apply the palette (which i have got from the large bmp) using WE Graphic Studio?
sometimes it doesn't work but sometimes it works worked for me last times
if GS crash, you can try Jim's method, create 1x1 pixel image, apply over it palette of all your boots in Photoshop and do the same as above in analogical way
if it won't work, you can try third way, just open your boot bin with WE Picture Decoder, then choose 4th slot (for noneditables) and Import ACT file with palette you extracted from all boots
if you want to have all 9 boots fixed, apply this palette over ALL palette files (4th to the end); then import it with GS or AFS Explorer/AFS Extract/whatever