Hi you all!
One more year trying to edit career mode so I love it.
(OPS sorry, I just realized perhaps I should have asked you these questions in other thread, I asked here couse I find Beta990 to be the reference in CM editing, not intended to mess your thread)I have some questions for you who really know editing FIFA career files beta990 and other expert users (sorry for long text ) :
1- It was possible some years ago to edit the length of career mode and make it playable for more than 15 seasons by editing some scripts. I think last year it was hardcoded. Can we make career mode last more than 15 ( or 20 can't remember ) seasons?
2- When editing young scouted players, we can edit the % chance to get one kind of player: Attacker, Defender, Speed.... These are associated to different positions, such as: Attackers to CF, LW/RW, CAM, Defenders to CB , CDM, and so on... so skills are distributed in most positions, but there is a position which lacks almost always when you use youth scouts: LB and RB. Left/Right Back players should have main skills: Speed, Defense, and secondary: Crosses. I really find it hard to get from youth scouts RBs/LBs who have these proper skills.
Only way I can do it is by manual editing each time I want my young scouts to bring me a decent RB/LB: I edit all Chances for defense to be RB/LB and I edit (I think youthscout.ini or another youth*.ini) the primary and secondary attibutes for Defenders, so scouters bring me RBs/LBs with those primary skills (Speed, Defense, Crosses,...). After I get a decent RB/LB, I undo the changes in files, so defenders will be again mostly CBs and CDMs
Now the question (sorry for huge text): Is it possible to code it permanently in some way to get decent RBs/LBs? Is it just me who can't find proper young RB/LB?
Despite that, I find that CPU team generated players (not young scouted ones) which position is RB/LB have good skills in those primary skills.
3- I have tweaked the chance to get low/high players (in terms of height) in scout.ini so less low players are found. But I don't know why (if bugged or hardcoded) I still find too many low-height players such as 16yo 161cms, 17yo 164cms. Any clue why?
4- When editing scout.ini, there are some lines which talk about traits that should have the new discovered young players. But I have never seen any scouted young player with traits (you know, traits like finesse shot, Flair, Injury Free, Dives into tackles, Tries to beat defensive line, Playmaker, 1-on-1 rush)... Any clue about this? How can we really get young scouted players with traits?
5- I think this one is related to gameplay/handicap: I've been playing Career Mode for at least 4 years. in this last 2 years I noticed that when at the start of a new career I feel as if difficulty is lower, but when I go on playing, at the middle-end of the season, or even in the second, 3rd, 4th season , the CPUAI plays like cheated, animations occur so they precisely tackle, and I can't get the possesion back in many matches. You know all about handicap talks. This year EA included the Adaptative difficulty or something like that (I strongly think it was there in previous titles, but hardcoded). Do you know a way to stablish the difficulty to be plain, so I only decide the CPUAI difficulty in game options?? I don't want scripts to decide which difficulty should apply.
For example, I tried last year to tweak some difficulty values in some ini files (config.ini, rna.ini, cmsettings.ini) but Handicap /CPUAI Cheating still was there.
Thank you all !!!