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CM 14 BETA Testing

zidane2012

Youth Team
jschuck12001;3569658 said:
Beta 2 still renames loc data at will in the tournaments section. It happened in beta 1 as well. In this pick you can see where it changed the name for the country of Sweden to UEFA. Seems like if you click on one tournament/league tree and then open another and make an edit it pulls the loc data from the previous tree you opened. Last time I had the issue was when I added the J league. I had the EPL tree open for reference and had my J league tree open and it renamed the EPL to J league.



I have the same problem
 

zidane2012

Youth Team
when I add a new match time (7 time for the match), an error occurs.







See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '44' is not valid for 'SelectedIndex'.
Parameter name: SelectedIndex
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
at CreationMaster.CompetitionForm.StageScheduleToPanel()
at CreationMaster.CompetitionForm.treeStageSchedule_AfterSelect(Object sender, TreeViewEventArgs e)
at System.Windows.Forms.TreeView.OnAfterSelect(TreeViewEventArgs e)
at System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv)
at System.Windows.Forms.TreeView.WmNotify(Message& m)
at System.Windows.Forms.TreeView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1008 (RTMGDR.030319-1000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster14
Assembly Version: 0.1.0.0
Win32 Version: 0.1.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2014/CreationMaster14.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1002 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2014/FifaControls.DLL
----------------------------------------
FifaLibrary14
Assembly Version: 14.0.0.0
Win32 Version: 14.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2014/FifaLibrary14.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.237 (RTMGDR.030319-2300)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.233 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1015 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.DataSetExtensions
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.VisualC
Assembly Version: 10.0.0.0
Win32 Version: 10.00.30319.01
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1015 (RTMGDR.030319-1000)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
I finally managed to get CM to work, but saving in CM crashes the game all the time :\ had to find an alternative method to import face textures, hairs and eye testures. I imported two so far. Here are the results




(not my faces)

I edited the FIFA 13 textures to make them work with FIFA 14 models, I can't get the bump files to work

I tried Importing my version of Miyaichi, it works fine in CM, but doesn't replace the generic face in game :\ any ideas?
 

GuyxPagaz

Youth Team
beta 2 shows the same overall of the player i changed he's overall.
if he was 61 and i changed his overall to 65, in the player tab it will show 65, but in the team tab it will show 61. the problem is only in the team>roster tab. in the team>formation tab, it's alright
 

ZikaJeSrbin

Youth Team
Beta 2 is somewhat better than the first one, but heads up! It has difficulties saving db changes... I do create new players change their names but three of them always retutn to the original specification (New Player(1314))...
 

protossevolutio

Club Supporter
For people trying to change the players face and not appearing the change in game, go to Documents/Fifa14 and delete the Squads file. Be advised that deleting squads will reset the transfers to default and maybe some other things too.
 

Rinaldo

Senior Squad
Hi mates, we are moving forward. Beta 3 is available for download. This version should begin to be quite stable with the only exception of the tournament editing system that is pretty new and almost untested.
 

Zyreq

BLACK MARK: Draft Pussy
Just tested it right now, it is true.
-The game freezes when importing a face/eye/hair texture.
Does Beta 3 fix this?

EDIT:Nvm, you said you fixed it...
 

josinhoverga

Club Supporter
Tested Win 8 x64.
When the player has not generic face game doesn't freeze after edited in cm14. But if the player has generic face the game freeze after edited with CM14; seems like the best editing tool for fifa still need some little fixes, we hope the great master Rinaldo can solve it.

CM14 live long and prosper.
 

nabo78

Starting XI
Once imported kits in .png format, numbers, names and crests look huge and messed up (I'm talking about Cm14 preview, in game they look fine)
 

fooqyb

Club Supporter
krisaju95;3570067 said:
I finally managed to get CM to work, but saving in CM crashes the game all the time :\ had to find an alternative method to import face textures, hairs and eye testures. I imported two so far. Here are the results




(not my faces)

I edited the FIFA 13 textures to make them work with FIFA 14 models, I can't get the bump files to work

I tried Importing my version of Miyaichi, it works fine in CM, but doesn't replace the generic face in game :\ any ideas?

That wilshere looks great, can I get a link to the face or who's the facemaker?
 

barcafan11

Youth Team
CM Beta 3:

Rinaldo Still "Team player trait" doesn't work.CM automatically remove this trait from player.For example Messi has Team payer trait but CM remove this trait and in game it doesn't show.This problem since CM 12. Is it possible to fix?.If possible please fix this.Thank you.

 

protossevolutio

Club Supporter
Beta 3 is just amazing, now i can edit the stadium textures and apply the mini kits.

In the Team>Formation tab, the field drawn is aligned in 1080p monitor, what is a relief.

But in the same tab, the other field image still unaligned, and the same image in Generic Formation tab too:



Another problem is that after changing some stadium textures, and playing a little to see how it looks, looks perfect, but when i choose to quit the match, the game crashes. Hope that this happen just for friendly matches and only if i decide to quit instead to wait the match to finish. If don't, will be a problem to play the Manager Mode.

Anyway, thanks for the Beta 3, I am really happy to edit the stadium and have the formation tab image aligned, thanks Rinaldo!

EDIT: Tested the Stadium with customized textures in Manager Mode and the game crashed after a match. Changed the original textures back and the game don't crashed anymore. The customized textures that i created has the exact same size (width-height) than the originals (I extract the original, edit the colors in photoshop and insert back in the stadium textures in PNG format).
 


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