colindegreat
Reserve Team
Just tried 2.4 Fidel, as usual, very awesome dude, thanks.
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Really? I'm trying everything to ADD weight to the ball. The one big negative with FIFA 15 is EA changed and totally screwed up the shooting. Used to be the best part of FIFA and it always felt like you were kicking a real ball, one that had some weight to it. Now you can simply toe-poke the ball and it goes flying off into space like a rocket-powered balloon.maskrey;3747221 said:_ The ball feels WAY too heavy
I explained in this thread already how to increase/decrease CPU off-the-ball pressure via team tactics. And I explained how to set the line sliders so that CPU players come back to help defend, and don't just stand around at midfield leaving the defending to the 4 backs. These are things you can easily fix yourself. Fidel can't possibly create a file to suit everyone's individual tastes, you have to do some of that editing and tweaking work yourself.maskrey;3747221 said:_ The amount of pressure applied by both sides' defenders is too low... I'd like them to chase the ball, fight for the ball, even make fouls when behind, like what I experienced in your FIFA 14 gameplay... I don't see any sign of group defending, or 'catenaccio', whatsoever; it's almost always the 4 defenders do the defending, while the midfielders don't even attempt to help.
What difficulty are you on? I'm on legendary with my editied db (easier) and 2.4 is the most balanced, realistic gameplay I've had with any version of FIFA. It's like real life football, there's no idiotic CPU cheating, there's no crazy continuous CPU off-the-ball pressure... Fidel fixed all that in this game.bjama;3747303 said:hi fidel..you talk about me how increase the difficult...how?
i want hard game!more difficult
Sieniek;3747319 said:Second bad thing is one on one in dribbling in defending and attacking as well. When I'm attacking is too easy to beat cpu player in dribbling even only by changing directions and when defending is too hard to stop cpu one on one.
bangus;3747306 said:What difficulty are you on? I'm on legendary with my editied db (easier) and 2.4 is the most balanced, realistic gameplay I've had with any version of FIFA. It's like real life football, there's no idiotic CPU cheating, there's no crazy continuous CPU off-the-ball pressure... Fidel fixed all that in this game.
Play on legendary, increase CPU speed accel and shot accuracy sliders... these are things you can do to increase the CPU difficulty.
maseren;3747470 said:Now for everyone else, note the attached italized and bolded text below. Many of you might have missed it. Fidel has given us the ability to adjust difficulty. He has lowered difficulty in 2.4. I felt that 2.3 was excellent so per instructions below, i edited the cl.ini via notepad and changed it back to .9 vs .5. Hope it helps everyone that is concerned with difficulty. I currently play world class difficulty.
To everyone like my private ADV GP EVO 2.3 (or previous versions) and playing the 2.4 you can see a too low CPUAI difficulty skill:
go here and edit like you want or restore to default gameplay value:
ContextEffectPlayerPerception=0.5 //gp evo 2.4
ContextEffectPlayerPerception=0.9 //gp evo 2.3
//ContextEffectPlayerPerception=default gameplay value //gp evo 2.2
Values works both for CPUAI players and non human controlled players.
To disable the ADAPTIVE DIFFICULTY:
[ADAPTIVE_DIFFICULTY]
ENABLED=0
That's helpful thanks. BUT... an issue still remains regarding difficulty. There is something that pre-determines difficulty based on team status, or league status, or something. It's some code that does not take into account player ratings, slider settings, team tactics settings, and so forth. It overrides all those; it's some kind of hard-coded difficulty modifier, one that nobody has been able to identify yet in the three years I've been here and been modding the game myself.maseren;3747470 said:Now for everyone else, note the attached italized and bolded text below. Many of you might have missed it. Fidel has given us the ability to adjust difficulty. He has lowered difficulty in 2.4. I felt that 2.3 was excellent so per instructions below, i edited the cl.ini via notepad and changed it back to .9 vs .5. Hope it helps everyone that is concerned with difficulty. I currently play world class difficulty.
bangus;3747709 said:That's helpful thanks. BUT... an issue still remains regarding difficulty. There is something - some code - that pre-determines difficulty based on team status, or league status, or something. It's some code that does not take into account player ratings, slider settings, team tactics settings, and so forth. It overrides all those, it's some kind of hard-coded difficulty modifier, one that nobody has been able to identify yet in the three years I've been here and been modding the game myself.
Here's how you can test that: Create a db with modified player ratings. Lower speed, accel, agility and other ratings to 1 for all players. Now you would think that would make all teams the same as far as difficulty. But it doesn't. If you set the game on a higher difficulty and play a lower tier team from one of the backwater leagues, it's like playing on semi-pro or amateur difficulty. You can easily maintain ball possession, walk down the pitch without being challenged, take plenty of shots, etc.
But play against a team like Manchester United and the difficulty feels like it shifts into world class or even legendary. CPU players are all ball possession savants, you can't tackle or take the ball away from them, they have psychic passing ability, etc. They're much faster and much more agile than your players, even with speed and agility at 1. It's all you can do just to block shots and hopefully grab a loose ball and boot it down the pitch. Forget about ever getting a shot of your own away, you spend your entire time defending wave after attacking wave.
This is the one main problem with this game and always has been. There's some code in the game that, when it kicks in, overrides player ratings and tactics, making all that editing useless on one real level. It appears to increase difficulty based on the specific team you're playing, or the league you're playing against. And there's no code in any cl file that can be edited so as to fix it.
That's true, you're correct there.campeador;3747725 said:That`s why I said,and should not upset anyone, that all these wonderful editors can make the game more enjoyable, closer to what we want to play but they can not significantly modify the source code.
bangus;3747709 said:That's helpful thanks. BUT... an issue still remains regarding difficulty. There is something that pre-determines difficulty based on team status, or league status, or something. It's some code that does not take into account player ratings, slider settings, team tactics settings, and so forth. It overrides all those; it's some kind of hard-coded difficulty modifier, one that nobody has been able to identify yet in the three years I've been here and been modding the game myself.
Here's how you can test that: Create a db with modified player ratings. Lower speed, accel, agility and other ratings to 1 for all players. Now you would think that would make all teams the same as far as difficulty. But it doesn't. If you set the game on a higher difficulty and play a lower tier team from one of the backwater leagues, it's like playing on semi-pro or amateur difficulty. You can easily maintain ball possession, walk down the pitch without being challenged, take plenty of shots, etc.
But play against a team like Manchester United and the difficulty feels like it shifts into world class or even legendary. CPU players are all ball possession savants, you can't tackle or take the ball away from them, they have psychic passing ability, etc. They're much faster and much more agile than your players, even with speed and agility at 1. It's all you can do just to block shots and hopefully grab a loose ball and boot it down the pitch. Forget about ever getting a shot of your own away, you spend your entire time defending wave after attacking wave.
This is the one main problem with this game and always has been. There's some code in the game that, when it kicks in, overrides player ratings and tactics, making all that editing useless on one real level. It appears to increase difficulty based on the specific team you're playing, or the league you're playing against. And there's no code in any cl file that can be edited so as to fix it.
The only reason I'm still playing FIFA is because of Fidel and regularcat. Between Fidel's mods, and regularcat helping me understand editing a few years back, I learned there's lots one can do to fix the game so that it mostly plays straight up and fair. I just avoid playing career mode, and the big teams and leagues. That keeps the EA cheat coding stuff to a minimum.maseren;3747813 said:but its still a good challenging game thanks to Fidel.
xPr0metheus;3747905 said:I have a question to you guys about the lod:
Since I use the LOD tool to increase LOD to see the magista models right, I have huge frame drops while I play. Means most of the time the game runs just fine but then it starts stuttering and soundlooping very very hard for about a minute then again fine. This happens about 3 or 4 or maybe 5 times each game.
Now I want to ask if there is a way to increase LOD manually only as much to show magista model right but to avoid those stutterings?
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