I am to study the referee code, but this is an original issue!!!! and i hope will be fixed!!! i have discovered any code to the referee and other stuff:
i want implement/modd this original code:
[CARD]
MAX_CARDS = 4 // Max number of cards in a game
PERC_CHANCE = 90 // Chance of a yellow card in the game
PERC_DROP = 10 // Chance drop for every subsequent yellow card
CHANCEOF_RED = 5 // Percentage chance of a red card being brandished
CHANCEOF_TWOREDS = 2 // Percentage chance of receiving two reds in a game
[SUB]
BELOWPAR = 2 // How much below the average a player should be considered for a sub
MAKESUBPERC_GK = 1 // How likely the sub is to be made if the decisions are matched for a GK
MAKESUBPERC_DEF = 80 // - a defender
MAKESUBPERC_MID = 90 // - a midfielder
MAKESUBPERC_ATT = 60 // - an attacker
[INJURY]
MAX_INJURIES = 2 // Possible maximum number of injuries in a game
PERC_CHANCE = 20 // Percentage chance of an injury in a game
PERC_DROP = 15 // Percentage drop change of injury. So first injury = PERC_CHANCE, after that PERC_CHANCE - ( PERC_INJDROP * injury count)
PERC_LIGHT = 65 // Percentage chance of injury being LIGHT severity ( LIGHT+MEDIUM+SEVERE should add up to 100 )
PERC_MEDIUM = 25 // Percentage chance of injury being MEDIUM severity ( LIGHT+MEDIUM+SEVERE should add up to 100 )
PERC_SEVERE = 10 // Percentage change of injury being SEVERE severity ( LIGHT+MEDIUM+SEVERE should add up to 100 )
ENGYDRP_LIGHT_MIN = 5 // Minimum amount of energy drop for a light injury
ENGYDRP_LIGHT_MAX = 19 // Maximum amount of energy drop for a light injury
ENGYDRP_MEDIUM_MIN = 20 // Minimum amount of energy drop for a medium injury
ENGYDRP_MEDIUM_MAX = 35 // Maximum amount of energy drop for a medium injury
ENGYDRP_SEVERE_MIN = 36 // Maximum amount of energy drop for a severe injury
ENGYDRP_SEVERE_MAX = 50 // Maximum amount of energy drop for a severe injury
[FATIGUE] // How the players get tired
MAXENERGY = 100 // Maximum energy a player can have
GKADJUST = 75 // Adjustment to energy for a GK
STAMINAINF = 100 // Percentage influece stamina has
FATIGUEBASE = 21 // The base value of stamina lost per game.
[INFLUENCE] // How much the data affects the outcome
RATING = 78 // The Team Rating
HOMEADV = 4 // Home Advantage
FOG = 0 // Funny Old Game Factor - The 'OMG, I don't believe that happened' factor
COMPETITION = 10 // The comparison of a team verus the competition quality
ENERGY = 0 // The players energy levels affect on match day overall
MATCHIMPORTANCE = 0 // How important is the game affects commitment level
DOMESTICPRESTIGE = 8 // How domestic prestige affects the match overall
PRESTIGEMULTIPLER = 5 // Multiply by 5 to get it out of 100 instead
and other.........will try very soon!!!!
best regards,
Fidel
suriel;2970364 said:
Fidel if its possible please make ref's more strict. Or if you're against it, is there any way to do it without modding knowledge?
rajka007;2970630 said:
plz make the referee Brutal...and change player's stamina reduction rate to super high..then they have to play a nice passing game without running around entire field...