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FIFA 14 3D Importer/Exporter

pao4ever;3624720 said:
have anyone experienced the "celebrations platform" shown in these pics? in which tournament does that show up?

Its the BPL's leaguelogo from Fifa 13
Someone sent it to me so i can't be 10000% but since i tried to open all the wipes from this year's game and nothing was like it, i assume that its from FIFA 13.
 
Hello, I have problems when exporting my stadium for FIFA 14.
the textures are not correct and the bumps do not work anyone have any solution for me?

Stadium in Blender:


Stadium in FIFA 14:
 
exmm10;3625683 said:
man, i really need some help :|
i have this problem:
kFjPyiy.png

You have selected the same file both as a source and a destination file, just change the export directory to another one.

willams9991;3626529 said:
Hello, I have problems when exporting my stadium for FIFA 14.
the textures are not correct and the bumps do not work anyone have any solution for me?

...

Try to re-export but, free as much possible memory as you can on your pc.

This has happened to me before. The convertion process is quite demandable atm so be sure that all other software is terminated. (Browsers, games stuff like that)
 
Hi, first of all thank you for this amazing mod that changed Fifa modding Huge work bro :bow: So I just started learning how's blender working and I decided to edit balotelli's hair, I'm sorry if it's a noob question but when exported the hair model I edited it shows like this :

h4oh.png


how it should look :
u747.png
but the hair remains the same way that I exported it from blender :
gtst.png

Even when I don't touch anything with the hair (just import and export it) it looks like the last pic in CM ! Could you help please ? thank you again
 
arianos10;3626566 said:
Try to re-export but, free as much possible memory as you can on your pc.

This has happened to me before. The convertion process is quite demandable atm so be sure that all other software is terminated. (Browsers, games stuff like that)

arianos10 thanks for the reply, I tried what you told me, but still does not work, is there any other solution?
 
YRM007;3626800 said:
Hi, first of all thank you for this amazing mod that changed Fifa modding Huge work bro :bow: So I just started learning how's blender working and I decided to edit balotelli's hair, I'm sorry if it's a noob question but when exported the hair model I edited it shows like this :

h4oh.png


how it should look :
u747.png
but the hair remains the same way that I exported it from blender :
gtst.png

Even when I don't touch anything with the hair (just import and export it) it looks like the last pic in CM ! Could you help please ? thank you again

edit hair with 0.51 vers
 
alex94;3627188 said:
edit hair with 0.51 vers

Ok thanks i'll give it a shot ! so it's related with the hair texture ?

EDIT : Any thoughts why I get this error when I try to export the hair model after editing (ver. 0.51)??

7pgv.png
 
Hey guys - no time to read all 60 pages -
i want to ask if there is a method for exporting the "hairlod"

I wanted to make "HAIR AND BEARD" for Raul Meireles but i only can see the hair.

I edited already the hair_texture but same result -.-

24p3rDf.jpg



rwWU0I5.jpg
 
YRM007;3627210 said:
Ok thanks i'll give it a shot ! so it's related with the hair texture ?

EDIT : Any thoughts why I get this error when I try to export the hair model after editing (ver. 0.51)??

Search for the answer, it's in this thread.
 
Arianos10, I have problems creating collisions, they simply do not work, some parts not working the shadows, what can I do to fix this? help me!
 
willams9991;3628947 said:
Arianos10, I have problems creating collisions, they simply do not work, some parts not working the shadows, what can I do to fix this? help me!

If they used to work, then its propably your fault :P To be 100% sure always apply scale and rotation before exporting.

The lack of shadows is propably because of problems with the vertex coloring.
 


seem to be having some sort of problem with the exporting of the meshes, as you can see in the image, any idea what might be happening here? :S

cheers
 
Every mesh is corrupt?

It is 99% a performance issue.
Try to close every other ram/cpu consuming application and reexport.
 
arianos10;3630290 said:
Every mesh is corrupt?

It is 99% a performance issue.
Try to close every other ram/cpu consuming application and reexport.

Some of the meshes seem to be ok, not sure if the problem is coming from one mesh or multiple ones.

I normally have no problem exporting meshes, and I normally have numerous programs running at the same time, but i'll closing everything and see what happens

cheers :)
 
jackslapd234;3630196 said:


seem to be having some sort of problem with the exporting of the meshes, as you can see in the image, any idea what might be happening here? :S

cheers

You have to much faces in this corrupted part! Devide them into two parts and bake the lightmap for the second part new and export again.
this will solve your problem for sure...
cheers, poli!
 
poliphemus;3630351 said:
You have to much faces in this corrupted part! Devide them into two parts and bake the lightmap for the second part new and export again.
this will solve your problem for sure...
cheers, poli!

Cheers poli, this has done the trick. :D
 
jackslapd234;3630196 said:


seem to be having some sort of problem with the exporting of the meshes, as you can see in the image, any idea what might be happening here? :S

cheers

I have similar problem with its, in Estádio do Dragão. I did not understand what solution the poliphemus, it seems my stadium lightmap is actually the first part, but I did not like to send part 2?
 
It is not the lightmap it is One Part , this One is too big. Devide them Into two parts and bake again.
 
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