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@V.K, we knew about those?I'd found special hairs of beckham and torres
thank you for making nice tool
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there are more hair variations for icons in FO4I'd found special hairs of beckham and torres
thank you for making nice tool
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he's right. there are more hair variationsthere are more hair variations for icons in FO4
I'd dump them, as in EAFC 24 there will be only one icon variation
I can color rgb templates yes:@tokke001 great function with the colour one, mate can this option allow to recolour kit textures in rgb colours (green-red-blue) with real colours???
I mean recolouring a kit texture in png like the generic kit texture from the game file into rightly coloured pngI can color rgb templates yes:
There are functions included,
* for coloring fifa 23 rgb kitnumbers based on the teamkits table
* coloring rgb generic hair
What had u mind for coloring kits exactly ?
Didnt rinaldo create such tool :I mean recolouring a kit texture in png like the generic kit texture from the game file into rightly coloured png
Those are edited flags ?@tokke001 I am getting a weird error with the "export png" feature.
When I export from a "scarf_xxx" rx3, everything works fine. But when it is a "flag_xxx" rx3 file from the same folder, an error message pops up saying that the 'Path contains unacceptable characters'
Detailed information about using the
(JIT) debug instead of this dialog
windows is contained at the end of this message.
**************** Exception text **************
System.ArgumentException: The path contains invalid characters.
at System.IO.Path.NewNormalizePath(String path, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.Path.GetFullPath(String path)
at System.Drawing.IntSecurity.UnsafeGetFullPath(String fileName)
at System.Drawing.IntSecurity.DemandWriteFileIO(String fileName)
at System.Drawing.Image.Save(String filename, ImageCodecInfo encoder, EncoderParameters encoderParams)
at System.Drawing.Image.Save(String filename, ImageFormat format)
in FIFAConverter.Form1.CmdExportTex_Click(Object sender, EventArgs e) in ETom\Documents\Visual Studio 2022\Projects\FIFA_Library\FifaConverter\TabTextures.vb: line 798
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
kit design master is great, I totally forgot thisDidnt rinaldo create such tool :
Kit Design Master 14
Kit design master is a simple tool for Kit editing. There are a lot of nice tools for image editing like Paint, Gimp etc. so I didn’t want to make a general purpose image editor. I wanted just to…dl.fifa-infinity.com
Or there s a fifa 23 kit creator site:
EAFC Kit Creator
Create custom EAFC and FIFA kits using a wide variety of templates, patterns and graphics.fifakitcreator.com
Tokke, what if I have just one rx3 or one set of numbers in a certain color (let's say orange, but worst case scenario is white/black), would the tool help me in recoloring them all into blue, for instance?What had u mind for coloring kits exactly ?
but it can be done easily with two clicks with the online photoshop called photopea and color overlay function:Tokke, what if I have just one rx3 or one set of numbers in a certain color (let's say red), would the tool help me in recoloring them all into blue, for instance?
Or would I still need to use graphic editing software like with the old methods?
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Nice, didn;'t know about this!but it can be done easily with two clicks with the online photoshop called photopea and color overlay function:
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all im saying is lets not flood him to code things that can be done easily somewhere else while he can use this time to fix already existing problems like head conversion between games or other things...
ofc, it just applies the new color over, doesnt matter the base colorIs this possible if the image is fully black or white as well?
Nice, didn;'t know about this!
Is this possible if the image is fully black or white as well?
Well, yes. I'm usually doing it with my trusted paint . net tool, but it still requires exporting each png, opening each of them separately, finding the right color, intensity and brightness, applying to each png and reimporting to rx3.
(and it's impossible if the only source file is white/black)
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So I think while we are on the topic of recoloring, maybe this process can be optimized?
I know there are features like this in the Tool but I have to be honest I haven't yet understood how they work. Maybe they are already what I am looking for.
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But at the end yes I would of course vote for pes to fifa convertor to be the priority
I've never been able to find the alternate versions of FO4. Where can I find them? I saw Cantona, Smcheichel Maldini, Giggs in various videos.there are more hair variations for icons in FO4
I'd dump them, as in EAFC 24 there will be only one icon variation