• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

[FIFA Immersion Gameplay '13]

bangus

Starting XI
realchelsea;3479336 said:
You should also lower goalkeeper abilities. In real life there are not as big differences between top goalkeepers and goalkeepers playing in worse leagues as they are in Fifa
You will never get a job at EA, you make too much sense!
 
bangus;3479335 said:
AP, question regarding fieldpositionboundingboxes table. When I created my bounding box table in order to be able to move players anywhere on the pitch, I edited the x0, x2, y0 and y2 values. But there are 4 more values in that table which I never tested (x1, x3, y1 and y3). Do you know what those values do and what they're for? Is it possible they determine how far up/down the pitch each position will move? I can test that myself but I thought I'd first ask if you know, might save me some time.

I'm not sure. I think 4 of the x coords form a box that limits the lateral movement of the player on the field, and the y coords form a box that limits the vertical movement of the player on the field.
 
realchelsea;3479336 said:
You should also lower goalkeeper abilities. In real life there are not as big differences between top goalkeepers and goalkeepers playing in worse leagues as they are in Fifa

Okay, I'll do that. The reflexes and diving were always god-like for me.
 

Fifamonkey2012

Reserve Team
I set Gk to 100 in sliders and I seem to have same results without any other changes, but if its contained in the DB cool, just make sure that it doesn't bring all GK levels too close to each other, then again thats obvious I suppose :)
 
BaDriMuS;3480203 said:
any news about your mw 1.8.4 gameplay? you said that you will release it two days ago! Thanks mate

I know. I'm still trying to fix the marking, then everything is finished. Sorry for the bad estimate...:\
 

BaDriMuS

Youth Team
AndreaPirlo21;3480208 said:
I know. I'm still trying to fix the marking, then everything is finished. Sorry for the bad estimate...:\
not to worry mate, no rush.. take your time.. we can wait for special things ;) good luck, can't wait to try your magic (Y) thanks
 

Loki11

Club Supporter
Hmm, it crashes for me when I try to start a new CM. Don't have time to try and see what the problem is now, just thought I'd let you know. I'm using the CM tweaks from Michael Corleone but using your playerwages and playervalues. This is on 2.5. I'll try without those things tomorrow.
 

ttlove17

Club Supporter
Tried your 2.5.
I think this is much better than 2.0. I get more possession with playing better teams unlike getting 5:5 possesion with previous version.
Playing Stoke seems to be way different than playing Spurs which is great.
Game seems to be a bit faster and no more ping-pong passes.
plus, I see my wide players positioning is a bit higher which is great.
I think this version is most balanced in terms of attack and defense. Compared to previous ones, it's easier to mark low overall players and it's almost impossible to stop messi without a foul it seems.
I don't see any issues need to be fixed ATM. Maybe should try 10+games to see it.
Maybe if cross could be a bit more accurate it would be great. I haven't got any cross right on my players.
Anyway, I think I'll stick with 2.5 until fifa 14 comes out! Thanks a lot
 

StraightFlushin

Club Supporter
As someone who's only ever used full manual controls on FIFA, I'm really impressed with how well they work with this gameplay. Having a good time so far!
 

aimcr7

Club Supporter
AndreaPirlo21;3480404 said:
Yes, it's based on 1.8.4

If i want to use it with MW 1.8.4, do i just need to rename the db and replace one of MW db? Or i need the xml file too?

Sent from my Nexus 4 using Tapatalk 2
 
Loki11;3480411 said:
Hmm, it crashes for me when I try to start a new CM. Don't have time to try and see what the problem is now, just thought I'd let you know. I'm using the CM tweaks from Michael Corleone but using your playerwages and playervalues. This is on 2.5. I'll try without those things tomorrow.
Weird, did you try the gameplay without the xml, and cm files?
ttlove17;3480494 said:
Tried your 2.5.
I think this is much better than 2.0. I get more possession with playing better teams unlike getting 5:5 possesion with previous version.
Playing Stoke seems to be way different than playing Spurs which is great.
Game seems to be a bit faster and no more ping-pong passes.
plus, I see my wide players positioning is a bit higher which is great.
I think this version is most balanced in terms of attack and defense. Compared to previous ones, it's easier to mark low overall players and it's almost impossible to stop messi without a foul it seems.
I don't see any issues need to be fixed ATM. Maybe should try 10+games to see it.
Maybe if cross could be a bit more accurate it would be great. I haven't got any cross right on my players.
Anyway, I think I'll stick with 2.5 until fifa 14 comes out! Thanks a lot
Thanks, man. If you want, I can increase crossing. The main thing I tried to achieve with 2.5 was balanced play, so glad it works out for you.
aimcr7;3480651 said:
If i want to use it with MW 1.8.4, do i just need to rename the db and replace one of MW db? Or i need the xml file too?

Sent from my Nexus 4 using Tapatalk 2
Yes, replace 4.db with mine. You don't need the xml, but I included it for editing purposes if, let's say you wanted to edit my gameplay with excel or dbm12.
StraightFlushin;3480623 said:
As someone who's only ever used full manual controls on FIFA, I'm really impressed with how well they work with this gameplay. Having a good time so far!

Thanks, bro.
 

BaDriMuS

Youth Team
there is a better way to use mw selector with your db just back up bd 4 or any db, after that just replace the backed up db with your db in FIFA13/Game/Data/db/moddingway folder, like that you can select your gameplay db from mw selector, and you can still keep all the other db's.
 

kobolt

Club Supporter
hi ap21
thanks for the work its the best gameplay just letting you know I have added 8 classic teams to your FIFA Immersion Gameplay 13 FINAL V.1 db for download go to the patches forum

1.Manchester Utd 98/99
2.Liverpool 83/84
3.Bayern Munich 00/01
4.Borussia Dortmund 96/97
5.Real Madrid 01/02
6.Barcelona 10/11
7.AC Milan 89/90
8.Juventus 98/99
 
kobolt;3480953 said:
hi ap21
thanks for the work its the best gameplay just letting you know I have added 8 classic teams to your FIFA Immersion Gameplay 13 FINAL V.1 db for download go to the patches forum

1.Manchester Utd 98/99
2.Liverpool 83/84
3.Bayern Munich 00/01
4.Borussia Dortmund 96/97
5.Real Madrid 01/02
6.Barcelona 10/11
7.AC Milan 89/90
8.Juventus 98/99
Thanks, kobolt. Very nice work.
 

Loki11

Club Supporter
AP, I just did a fresh install of Fifa, using only MW 1.8.4 and your db and product.ini it still crashes when I start a CM. It crashes after I choose my team/settings/manager name, right after it shows a loading bar. Is this not happening to anyone else?
 


Top