Sh0n3x;3197578 said:I didn't follow this thread, but I'm familiar with facegen. Is it possible to create a head model through it and import it into CM?
Yes it's possible, read instructions at first page.
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Sh0n3x;3197578 said:I didn't follow this thread, but I'm familiar with facegen. Is it possible to create a head model through it and import it into CM?
lukasedam7;3196394 said:Well, when I try to morph, following your process, it loses it's shape, and becomes a mess, really. do you need a picture?
EDIT: here it is:
verh;3197289 said:I think yes we should use ver. 1.2.
I've not tested tested it yet at my comp but I think use for thiner model v.1.2 (because the biggest problem for me was very "fat" face in FIFA 12) so just use ver. 1.2 I think it' should work better than ver. 1.1 and also read EXTRACT PARAMETS in read.txt file in du_oro folder because there are new scale and other parameters.
CarlosMagno;3198957 said:I try the new scale and in the 3DMAX fit good in the CM suit good but the face are fat whit the other parameter dont suit perfectly but as the same that I made.
Using 1.2.1
adi7yan;3199126 said:v1.2.1??
adi7yan;3199466 said:where i can download those files?
Liv_Tyler;3199713 said:Mate sorry for offtopic but could you make the same for PES 2012 faces?
http://www.mmatrailers.com/forums/attachment.php?attachmentid=1871&stc=1&d=1192157070
Luis_Figo;3199907 said:you're doing a very good thing here, good job. but it will ever appear the converter for 2012 ? some news ?
and i think Liv Tyler has a nice idea, if you have time, till appeareance of converter, you maybe can do something for PES...
keep up the good work !
verh;3200304 said:I've read the previous post and should say that it's partially true but not everything, model looks very good in FaceGen and also good in 3ds Max and Blender but very bad in game, I've made 4-5 good faces but almost all of them need a lot of (not just a lot but a lot a lot) rework and it's really sometimes is disappointed when I see one result and when everything is finished I look at it in the game and understand that it's bad.
The biggest problem for me in FaceGen is that all faces that were made in Photofit has sunken cheeks and forward mouse (this problem is in perspective and orthographic views). In FaceGen in front view and in profile face looks good but if we look from the side to a face or from up view we can see that it has sunken cheeks and very weird forward lips and weird jaw.
Maybe if you have a time you can try to improve your model that you've made for FaceGen, thank's.
verh;3200340 said:I know this and I know FG very good and can make good faces with it but unfortunately there are some areas at the face which can't be edited except you fix them in Blender and I was talking about these part (like between cheeks and jaw sides), well anyway thank's du_oro10 for his model and I'll try to improve my skills at Blender and make better faces.