Discussion in 'FIFA 12 Faces Forum' started by du_oro10, Feb 15, 2012.
You are a legend!!!!
LIV TYLER-nice user name
fantastic work, bro I've been experimenting with testing more models in facegen to improve possibilities and with this new version things get even better
thx for sharing this
You are my master
This is the future!!
position not good
Did you test it with the new files?
did you downloaded the new files and replace in SI>>FaceGen root directory?
Neymar On FaceGen
Great!!!! What you think about the results?
P.S. If some one can contact Ludo, i'm sure he can go on with a tool that let us import faces in FIFA12
Great idea I'm testing a face here. I'll post pics soon.
I think you can make chin & nose thin to get better results
Yeah, I thought about that too. I'm having a bit of trouble judging the proportions to enhance the looks. I'll tweak it a bit
is it my impression or whenever you try to export the CFF back to Rx3 if Cyberfaces gives an error saying "mesh 0 doesn't have the same number of vertex as Rx3 file" the Rx3 file isn't changed?
I did BOTTINELLI if u wanna add me on msn
Please give me the link of FGM(with change model set).
Make sure that when you "morph" the Working_face.cff you delete the Head_ and Eyes_ imported structures, so you keep only the FaceUV structures.
game changer going on here! you still have to model fine detail and areas like skull regions and ears but we wouldnt want it too easy
if only we could add to fifa 12... hopefully soon!
amazing work so far du_oro... if youre planning any future base model releases could the base model be cleaned up a bit around the mouth? its kinda lumpy!
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