verh;3242854 said:Use ONLY Orthographic camera if you want to receive the most closely result after exporting from FaceGen into game.
OK, thank you very much. Good, that I know now the reason why a lot of the models are looking bad ingame.
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verh;3242854 said:Use ONLY Orthographic camera if you want to receive the most closely result after exporting from FaceGen into game.
I have the same problem. I´m using Modeller 3.5Riddler;3243465 said:I have the same problem. I cannot Change Model Set... The above dialog Box appears to me too.. I've tried replacing the contents of csamDefault folder with those in v3.3.. But still i get only base model... Somebody help please.. I'm using Modeller 3.4 and Customizer 1.3...
Riddler;3243668 said:Hai Everyone.. Its me again.. Those who cannot use du_oro10's model-set 3.3, please read this. I had the same problem till today. I was experimenting with the Facegen Modeller Software and I think I found a way to use du_oro10's model-set 3.3.
Replace the contents of "csamDefault" folder in the following locations with du_oro10's model-set contents:
1. CProgram Files\Singular Inversions\FaceGen Modeller 3.1\csamDefault
2. CUsers\<Your Windows User Name>\AppData\Roaming\FaceGen\Modeller3\ModelSets\csamDefault
3. CUsers\<Your Windows User Name>\AppData\Local\VirtualStore\Program Files\Singular Inversions\ csamDefault
By doing this you can use du_oro10's model-set as default Modelset and it can be used to make Fifa faces.
Please share the information with those people who are having the similar problem
Thanks for du_oro10 for providing a new way to make faces..
Sorry for ma bad English.......
du_oro10;3237182 said:Yes, see my v3.3 video tutorial, there, I use vertex edition in 3ds Max beforme morpher in order to avoid those hair mismatches.
du_oro10;3243681 said:I'll post it in the top. Thanks
Cleuri;3243762 said:Can anyone help me? When I try to convert a file in Cyber ​​Converter have a problem. The program gives error immediately when I pull for CFF RX3.
PLEASE HELP ME!
Liv_Tyler;3244049 said:Is this method work with FIFA 11 faces?
KrisDzung276;3244066 said:I tried 2 times to make C.Dempsey, everything works fine in Facegen, I export and morphed and convert to CFF. But in CM12, there is a problem and ingame too. Plz tell me how to fix (. It happens all the time I made faces
Riddler;3244253 said:I've made a few faces for FIFA 12.. Works fine.. But the face texture is not so good.. Color is too yellowish.. Like a painted face.. How will i edit texture..?? In photoshop..??
du_oro10;3244259 said:You need to install the SlimDX frameworks
This is a morphing method, so it works for every model you need to morph, and it includes FIFA11 faces
Don't select the neck for morphing, it let the default generic neck and this one fits well with all jersey necks
Yes, as I said, Photoshop is implicit
KrisDzung276;3244294 said:But I tried photofit then export right after that, not edit anything but still get this error, the neck is too big . Tell me the solutions
du_oro10;3244298 said:That's exactly the error, FaceGen generates a wide neck, so you need to morph only the face, neither the back head nor neck with 3DS Max soft selection tool.
KrisDzung276;3244301 said:yes, I don't edit anything, just export, morph the face and eyes with 3DS Max, convert to cff and show in CM12 and gets this error when showing in CM12. I have made 2 faces by facegen and don't get any error. But from yesterday, everyfaces appear this error
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Single.Parse(String s, NumberStyles style, NumberFormatInfo info)
at CFCFifa11Facegen.Form1.readStringSingle(String singleString) in CUsers\Jorge\Documents\Visual Studio 2010\Projects\CFC-Fifa12 -Facegen\CFC-Fifa11-Facegen\Form1.cs:line 681
at CFCFifa11Facegen.Form1.readCffFile(String cffName) in CUsers\Jorge\Documents\Visual Studio 2010\Projects\CFC-Fifa12 -Facegen\CFC-Fifa11-Facegen\Form1.cs:line 620
at CFCFifa11Facegen.Form1.buttonImport_Click(Object sender, EventArgs e) in CUsers\Jorge\Documents\Visual Studio 2010\Projects\CFC-Fifa12 -Facegen\CFC-Fifa11-Facegen\Form1.cs:line 501
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6111 (Win8RTM.050727-6100)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
CFC-Fifa12
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/FIFA%2012%20Cyber%20Faces%20Converter%20by%20jor1980/CFC-Fifa12.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6111 (Win8RTM.050727-6100)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6111 (Win8RTM.050727-6100)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6111 (Win8RTM.050727-6100)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
MiscUtil
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.285
CodeBase: file:///C:/FIFA%2012%20Cyber%20Faces%20Converter%20by%20jor1980/MiscUtil.DLL
----------------------------------------
SlimDX
Assembly Version: 2.0.13.43
Win32 Version:
CodeBase: file:///C:/Windows/assembly/GAC_64/SlimDX/2.0.13.43__b1b0c32fd1ffe4f9/SlimDX.dll
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.6595
Win32 Version: 9.00.30729.6595
CodeBase: file:///C:/Windows/WinSxS/amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6595_none_08e8bd85a839761e/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Carlos*ass86;3244473 said:When trying to convert cff to rx3, get this error:
Any ideas how to solve it?