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gameplay patch ver 5.5 final is out

sameer

Reserve Team
new realism gameplay patch ver 5.5 is released on soccergaming

download now



What's new:

ver 5.5
======
->CPU's stupid long range shooting is fixed
->updated total 600 formations(12 main formations and there are total 50 subformations present in each main formation) for more tactical football.All formations results in total new gampelay!
(extract the file -> formadata.kpr to FIFA2003/data/cmn/be to install new formations)
->golies punt range increased
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sameer

Reserve Team
here are old features:
ver 5.4
======
->New improved and efficient and reallistic pass system.Through passess have been made more effective.Lob passess are more safe now.
->You can use player run button("Q") more effectively.
->The CPU pressure improved tremendously.You can?t stand with your player without move because cpu will pressure?s a lot sometimes
->CPU team will be now more challenging,they will play outstanding attacking and more tactical football.Some time CPU shots from outside the box.
->More skill moves by CPU
->The actual physics of the ball have been improved and slowed down, giving a solid realistic ball that reacts perfectly within its environment.
->Goalkeepers setting have been reallistically set.Now golies preffers to punt the ball more instead of throwing.Their deflections have been slowed down.
->Even more offsides from both team because players run offside trap more often.
->Even more is realistic and balanced ball possession.
->Semi professional mode is made more hard and challenging.
->CPU players does more often skill moves.Also they sprints and dribbles a lot so that it is hard to stop them.
->The CPU defence improved tremendously.Defence is much tighter and more aggressive.It will hard to split the CPU defense.
->This time i have created 4 gameplay packages with different goalkeepers skill levels.
->Custamisable options(e.g.define ref's strictness,higher injuries ect)
->Indivisual a.i. setup for 202 (including 6 new) players created by Breamster and me.All player works like their real life counterparts

Description(In categories):
======================================
1)CPU GAMEPLAY->
Computer team will be now more challenging,they will play outstanding attacking and more tactical football.The CPU defence improved tremendously.Defence is much tighter and more aggressive.It will hard to split the CPU defense.They will use some new techniqes and new finishing moves to score goal.Now the computer players will also run offside trap.CPU attacks using mixed tactics.CPU players does more often skill moves.Also they sprints and dribbles a lot so that it is hard to stop them.CPU shots from outside the box(but less times as compared to my previous version).The A.I is much more clever now. Now the players are like real players.Players running through each other has been increased. The players aggression, awareness and positioning has been improved tremendously.CPU aggression improved tremendously.More fouls,more free kicks.More dynamic style of play by CPU; through passes, lobs, attack from wings and centre.New improved passing for better gaming experinces,extremelly lifelike passing.More lob passes and through passes.Players running through each other has been increased.CPU players will run offside trap more often. A little bit obvious advantage is given to home team over the visitors.

2)Goalkeepers->
The goalkeeper A.I has improved tremendously as they save more shots.The goalies are very good now.goalkeepers AI have been improved as to decrease scrorelines.The goalies will stop more shots on goal than before.More challenging gaolkeepers.The goalkick distance have been extended.Also cheating time for goalkicks is decreased as a result you can't cheat and waste time by not kicking the ball into play.

3)BALL POSSESSION->
Possession is realistic (50-50).Sometimes the CPU has more possession and sometimes the human team has more possession.Now there will be less 70-30,60-40 possesions and more of 55-45,50-50 or even 40-60 possesions.And you will really make your players work hard,Just to keep possesion away from the CPU team.

3)SHOOTING->
Improved shooting.Shot assistant have been DECREASED as as result,there will be less shts on target by both teams also you have to work abit harder to get the ball into the net.It now possible to score from outside the box but,to score from long range you have to be at a reasonable angle and you should have a good striker.The shooting power is increased.Made chip shots more realistic.

4)PASSING->
pass system is more efficient and realistic.The passing system has been tested and works even better than before.Now passes go through more easily.Offsides have been set in such a way that players(both cpu and human) run offside trap more often.

5)CROSSING->
It is easier! you can score more goals with crosess.Real life clips of crosses.With new ball physics,Crosses will curve more reallisticly than before.

6)PLAYERS FATIGUE->
Injuried players seem to be really 'injuried'.Fatigue seems to be more important.The players are now going to get tired in much quicker time. Fatigue will also be effecting the shot accuracy and shot power.SO YOU HAVE TO USE SUBSTITUTES(now you actually have a reason to sub players not due to injury or tactics like it should be)

7)BALL PHYSICS->
The actual physics of the ball have been improved, giving a solid realistic ball that reacts perfectly within its environment.The new ball physics gives spinning lobs and crosses a totally new real effect.The speed of ball on the ground is much faster than that of airballs.Now the ball rolls quite realisticly on free kicks.

8)DIFFICULTY LEVEL->
All difficulty levels(Amateur, Semi-pro, Professional and World Class) have been once again redefined.Progression doesn't jump too far between difficulty levels.The game has been made hard as to decrease the scorelines.

9)OTHER SRTTINGS->
Powerup rate of penalties is increased.It is abit harder to convert penaltis into the goal.
Green spot of free kicks is incresed.
The referees are also much smarter than before and they don't always book when an aggressive tackles performed.
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Public compilation
 

Cavenaghi

Senior Squad
Is there still the thing wich reduce cpu long range shots?? 'Cause (sorry) I'm really lazy and can't read all of whatyou've written.
 

sameer

Reserve Team
Originally posted by Cavenaghi
Is there still the thing wich reduce cpu long range shots?? 'Cause (sorry) I'm really lazy and can't read all of whatyou've written.

cpu long range shots have reduced
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Xm falcon
 

agrippa7

Club Supporter
Can someone address me on how to access the formations file? Is it that I cannot use it without CC? Can you, Sameer, package those formations for importing with Coach?
Nice patch.
 

Mitja

Club Supporter
It's a best gameplay patch ever made!:) :p Sameer you are the best gameplay patch maker.It's awesome gameplay patch!:p ;)
 

SB9Dragon

Fan Favourite
Sameer u talk about 12 main formations, yeah I see them in the game, but what are u talking about 600 formations??? Also what do u mean when u say 50 subformations?? The same original formations are in the game, all that happens is that they have been edited and thats all I see.... how can I get the new formations??? Did u do the Real Madrid formation???
 

sameer

Reserve Team
Originally posted by SB9Dragon
Sameer u talk about 12 main formations, yeah I see them in the game, but what are u talking about 600 formations??? Also what do u mean when u say 50 subformations?? The same original formations are in the game, all that happens is that they have been edited and thats all I see.... how can I get the new formations??? Did u do the Real Madrid formation???

if you are using bm coach,you will understand what i am saying.there are 12 main formation,and in each main formation,there are 5o sub formations according to possesion of ball.thus there are total 600 formations
i will add real madrid formation in ver 5.6
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sameer

Reserve Team
Originally posted by agrippa7
Can someone address me on how to access the formations file? Is it that I cannot use it without CC? Can you, Sameer, package those formations for importing with Coach?
Nice patch.

it dosent requires cc,just copy formdata to data/cmm/be
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