Folks,
I have WE8 with Wolf's fine Evolution patch and Gold option file installed. I have since gone through and made a bunch of roster edits etc, mainly re-adding some of the retired 'great players' and adjusted a few stats here and there, using EditPES4OptionFile tool v 1.1. I haven't created any players, just edited a few.
The issue I have now is that I am unable to get my rosters/option file to register within the Master League. All players show as they should, with the clubs they're with, or as free agents, but their stats are scrambled and randomized from what I've set in the Option file via the Editor.
I've read in various readme.txt files with Wolf's patches and similar that I need to generate the para_we8.bin file via the EditPES4 utility then import that file into the O_text.afs file in the DAT directory of WE8's install. I've tried to do this, and encountered various problems. I found here also via a search that sometimes it's necessary to resize the .afs file to enable the import of the para_we8.bin file. I've tried to do this but not sure if I'm doing it correctly. It's resulted in the game crashing on start-up or simply no changes. I've also read that the para file needs to be inside the dat/patch1_10 directory, which I have done.
So, I'd hugely appreciate it if someone can clarify the following question: IS it possible to have the custom/edited rosters work within the Master League? IF so, how do I get to that point from having the finalized KONAMI-WIN32WE8UOPT option file? Would greately appreciate clear and step-by-step instructions, especially on that resizing of the .afs file, if that is infact needed.
Thanks in advance to anyone who can help with this.
I have WE8 with Wolf's fine Evolution patch and Gold option file installed. I have since gone through and made a bunch of roster edits etc, mainly re-adding some of the retired 'great players' and adjusted a few stats here and there, using EditPES4OptionFile tool v 1.1. I haven't created any players, just edited a few.
The issue I have now is that I am unable to get my rosters/option file to register within the Master League. All players show as they should, with the clubs they're with, or as free agents, but their stats are scrambled and randomized from what I've set in the Option file via the Editor.
I've read in various readme.txt files with Wolf's patches and similar that I need to generate the para_we8.bin file via the EditPES4 utility then import that file into the O_text.afs file in the DAT directory of WE8's install. I've tried to do this, and encountered various problems. I found here also via a search that sometimes it's necessary to resize the .afs file to enable the import of the para_we8.bin file. I've tried to do this but not sure if I'm doing it correctly. It's resulted in the game crashing on start-up or simply no changes. I've also read that the para file needs to be inside the dat/patch1_10 directory, which I have done.
So, I'd hugely appreciate it if someone can clarify the following question: IS it possible to have the custom/edited rosters work within the Master League? IF so, how do I get to that point from having the finalized KONAMI-WIN32WE8UOPT option file? Would greately appreciate clear and step-by-step instructions, especially on that resizing of the .afs file, if that is infact needed.
Thanks in advance to anyone who can help with this.