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How to build stadiums?

madamax1980

Club Supporter
hello guys I have a problem with the crowd export the crowd the file is 312kb but in game you can not see what you can depend?
 

Fredhoer

Youth Team
I finally managed to export the textures of the stadium of post #100 but now i have the same problem as socaltexan, textures are displayed the same weird way as in his stadium:

View attachment 5679

Hmmm... So my stadiums aren't crashing anymore (thanks!). But now it looks like the textures aren't exporting properly. I made sure they were in the right order (Diffuse first, Ambient second, etc.) and re-exported, but this is what Stamford Bridge looks like. Any advice?

Here is what it looks like:



If anyone has a solution i'll be glad because its so close to be finished and released. Thanks!
 
Last edited:

The Wizard

Reserve Team
One solution for that is to convert all DDS texture files to PNG and import them in Blender. It costs some time but at the end the most of the stadiums from EA are correctly displayed ingame.
 

Fredhoer

Youth Team
One solution for that is to convert all DDS texture files to PNG and import them in Blender. It costs some time but at the end the most of the stadiums from EA are correctly displayed ingame.

I give up on this stadium. I applied your solution with the png importing, and the texture display is correct now but the lightning is still the same mess. I tried the ambiant occlusion solution of Fernhold in the first page but no luck... EA won, i loose ;)
 

gonzaga

Reserve Team
Your problem might be caused by two or more objects sharing the same material. Or two or more objects use same ambient texture. If you have banners and adboards imported try to remove them out of the their respective groups and test.
Also try to re-bake the jumbotron.
 

More17

Youth Team
I have not learned to export it, but I can not find it, but I am editing the model, but when I export the model file to the game, it does not open the game.
 

Sh0wZz

Club Supporter
I have tons of portuguese stadiums that in would like to converteu from pes 6 does anyone know how to convert them and add crowd?
 

Fredhoer

Youth Team
I'm currently working on the the PUMAS UNAM stadium from fifa 14 made by Gonzaga to bring it to Fifa 16. Crowd and glares are going forward decently but i noticed a lightning bug.

I can live with it but if there is a way to improve it and at the same time to learn something new about blender and stadiums, it would be cool. If somebody knows what's the issue, thanks in advance for the reply:


It's like a green flare, strange.
 

panin18

Youth Team
I'm currently working on the the PUMAS UNAM stadium from fifa 14 made by Gonzaga to bring it to Fifa 16. Crowd and glares are going forward decently but i noticed a lightning bug.

I can live with it but if there is a way to improve it and at the same time to learn something new about blender and stadiums, it would be cool. If somebody knows what's the issue, thanks in advance for the reply:


It's like a green flare, strange.

did you exported the stadium with FIFA 16 script?
 

panin18

Youth Team
Hi,

No i exported it with the fifa importer/exporter with fifa 15 checked

i don't know very well blender but there are some procedures to be made in order get the stadium working well in FIFA 16...with this problem just some stadium makers could help you
 

Fredhoer

Youth Team
ok thanks mate i will see. It happens just in a portion of the field so its not a game breaker but i'm curious to know why ;)
 


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