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Originally posted by fede
check your mail Bolzer...
It's hard to use what you sent me.
Because you didn't a template... I mean... I don't know where to place the parts of the kit.... should I place them anywhere I want? Should I copy any of the files you sent me into any folder?, etc, etc..
Please answer the email I've just sent you.
See ya!
Yes, when FIFA 2003 first came out and Ariel found out the kits-format he told me that it uses a different palette wich distort some colours... that sucks, I know..Originally posted by Elber
Just resize the old 256*512 template to 512*1024
i have some problems with importing my edited bmps to the new template...because when i try it with EA graph, it looses a lot of quality and FSH tool isn't able to import textures into the kit fshs for some reason
I think its because of the strange palette the kits are using
Mike, is there any possibility to give the kits a RGB 125 palette ? That would be great
Originally posted by Elber
Just resize the old 256*512 template to 512*1024
i have some problems with importing my edited bmps to the new template...because when i try it with EA graph, it looses a lot of quality and FSH tool isn't able to import textures into the kit fshs for some reason
I think its because of the strange palette the kits are using
Mike, is there any possibility to give the kits a RGB 125 palette ? That would be great
Originally posted by andy
Hedgehog, I tried editing the uv map editor a while ago to have larger intakes and move it around a bit, but in the end it didn't work because the parts didn't match..