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LTH's FIFA 14 Faces

lth19951021

Senior Squad
 

lth19951021

Senior Squad
Anyone knows how to open the Rx3Master in File Master 14? It shows nothing when I double click it.:\ I have already installed .NET Framework 4.0, DirectX and run as administrator.
 

aurion17

Senior Squad
hey ith1995, dowload file master from rinaldo's fifa 14 tools downloads page the rx3 master on moddingway does not open
 

lth19951021

Senior Squad
aurion17;3579023 said:
hey ith1995, dowload file master from rinaldo's fifa 14 tools downloads page the rx3 master on moddingway does not open
Yes I did, I also found that Rx3Master in File Master 12 not working.:\
 

lth19951021

Senior Squad

I spent so much time on one face as before, just tried lots of tools in blender to fit the hair well and here is the result. I will next edit the hair components one by one to match his current hairstyle:crazyboy:.
 

Sepak

Cocaine
Staff member
Moderator
Looks cool. Hope you share your knowledge to fit the hair, it looks impeccable.
 

lth19951021

Senior Squad
I am going to share something to all facemakers. It is not the method I used to fit Ozil's hair but I find this very useful.

Shrinkwrap Modifier
By trial and error, there are few constraints.
1. You need to scale the hair model similar to head model.
2. It will be hard to edit after you used this modifier.
3. Some head models will get bad result.

Case 1(For short hair model)
Step 1
Import head model, hair model, etc. and fit the hair model roughly(my hair model have edited very detailed so the final result will be impressive).



Step 2
Select the base layer(right click on one vertex then Ctrl + L).


Step 3
Link vertex groups(Ctrl + G, click 'Assign to New Group').


Step 4
Add shrinkwrap modifier.


Step 5
Settings.


Step 6
Adjust offset until the hair model emerges completely.





Result
 

lth19951021

Senior Squad
Images limiting:md:
Case 2(Retain hair shape)
Step 1
Import head model, hair model, etc. and fit the hair model roughly(my hair model have edited very detailed so the final result will be impressive).


Step 2
Select the vertices connected with non-manifolds(Ctrl + Alt + Shift + M).


Step 3
Deslect the eyelashes and vertices not at the edges in wireframe mode(Press C then click Middle Mouse Button).


Step 4
Select more vertices, the amount depends yourself but make sure you don't select back the non-manifolds we deselected(Ctrl + +/-).


Step 5
Link vertex groups(Ctrl + G, click 'Assign to New Group').


Step 6
Add shrinkwrap modifier.


Step 7
Settings.


Step 8
Adjust offset until the hair model emerges completely.





Result

Some Hot keys you should know
1. Home
2. Numpad 1 - 8
3. Shift + Middle Mouse button
3. Ctrl + Middle Mouse Button
 


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