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dshift;3581407 said:Thx for tutorial dude!!!Looks pretty cool!!
CoolerMaster;3581426 said:+1, too dificult to me though
lth19951021;3581743 said:i found that the movement of the head model will overlap the hair model this year, only the players with their original hair models don't have this issue.
Thanks mate! Did you use Rx3Master to import the files? I checked in-game and weird colors appear like the flaw of CM. I think my texture doesn't have problem because this is the method i used in FIFA 13.DizzeeSpellz;3583394 said:
lth19951021;3583414 said:Thanks mate! Did you use Rx3Master to import the files? I checked in-game and weird colors appear like the flaw of CM. I think my texture doesn't have problem because this is the method i used in FIFA 13.
I don't know why the weird colors still exist. And my Rx3Master doesn't work, I can't test it, damn it!DizzeeSpellz;3583458 said:Oops, did wonder why you didnt just use cm XD
Here...
https://www.dropbox.com/s/z10hr8v9k1in6es/hair_176635_0_textures.rx3
lth19951021;3583475 said:I don't know why the weird colors still exist. And my Rx3Master doesn't work, I can't test it, damn it!
Yes, I was talking about this. I can open all the tools by Rinaldo except the Rx3Master, very strange.DizzeeSpellz;3583485 said:I imported with file master, it has rx3 master built into it. Don't you use that? because the rx3 master on moddingway doesn't work for me either.
I just tried, still has weird colors. The texture is made from a full color bmp file to 1 % transparency png file. This is the same what I did in FIFA 13 for the specific players or players have assignment codes in lua. It should be total black alpha as you said in pm.Sepak;3583777 said:Did you try my file?
Thanks to you guys' help.Sepak;3583781 said:Can you send me the files, so I can test them?