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Matt Holme Soccergaming help RE: 2gk

El_GaLLo

Senior Squad
I was told that the 2gk are ready to be published. However this year they would really appreciate it if the other sites not publish 2gk because they do not give credit to fifala or socceraccess.com.
SG host these other sites that are not affililiated with the fifala web and put out these files without giving credit to fifala. FIFAla would like Soccergaming to control their files download and not publish these 2gk files. For example, the champions league logo ball that was stolen from our page was published at the downlaod centre, when Lior was told about it he removed it right away. However, we know that Lior is the exception an in one year it has been the ONLY file that has been stoled from us that has been removed. The texture.big o player.big files need to be downloaded from fifala o socceraccess.
It is unfair that the creator of these files never get any recognition as one of the innovaters of fifa patching and his work stolen from renegade web sites once affiliated with fifala web.Once Soccergaming helps with this problem the 2gk can be published without the wait of getting copy right credits. They just want the respect for their ideas and not have their work stolen. I think it makes sense. I want these files published and I think the whole fifa community will benefit.
I spoke with Ariel and Xavier and they both agreed that they won't release the 2gk or the 2gk editor or the Champions League untill they get the copyright from Ecuador and that paper work takes a while to do. So unless they can get the participation of SG in controlling the archives from these other sites. Everyone will have to wait. Sorry but they don't feel respected and violated by their hard work being stolen. Thank you for Understanding.:D
 

Maniac

Reserve Team
sounds good!

I can respect this. no prob.
but! what about uss, the kit makers? Are we going to get any white 2GK kits so that we can make our own.

And I think that the kits who are made with 2GK tek. should have Fifala logo og credis in both the readme file and the screenshoot (if there is one). I mean the guys do realy deserve credit for what they have made! 2GK is the best, and the easiest, way to make kits!!

Thanks
 

El_GaLLo

Senior Squad
I agree with this also. Yes Of course people can make the kits just the important file (texture.big) needs to be downloaded from fifala or www.socceraccess.com plus credit to them in the readme file. They would not appreciate the texture file in the zip that would need to be downloaded from their site.(therefore the copyright). I think the fifa 2002 will be soo awesome with the 2gk. I can't wait plus all the programs coming out should enhance the game like never before.
 

Maniac

Reserve Team
can't wait!!

Agree with ya!
This will make Fifa 2002 so good looking!! I do realy hope they fix the problem which was in Fifa 2001. (Some people couldn't use 2GK :( ). That way everyone could use the awsome 2GK tek.

I am realy looking forward to this. I was making a kit for Bosnia now for two weeks, but without any success. Had a problem with coolors. But 2GK will fix everything!!!

thx
 

V-9

Senior Squad
Re: Matt Holme Soccergaming help RE: 2gk

Originally posted by El_GaLLo
I was told that the 2gk are ready to be published. However this year they would really appreciate it if the other sites not publish 2gk because they do not give credit to fifala or socceraccess.com.
SG host these other sites that are not affililiated with the fifala web and put out these files without giving credit to fifala. FIFAla would like Soccergaming to control their files download and not publish these 2gk files. For example, the champions league logo ball that was stolen from our page was published at the downlaod centre, when Lior was told about it he removed it right away. However, we know that Lior is the exception an in one year it has been the ONLY file that has been stoled from us that has been removed. The texture.big o player.big files need to be downloaded from fifala o socceraccess.
It is unfair that the creator of these files never get any recognition as one of the innovaters of fifa patching and his work stolen from renegade web sites once affiliated with fifala web.Once Soccergaming helps with this problem the 2gk can be published without the wait of getting copy right credits. They just want the respect for their ideas and not have their work stolen. I think it makes sense. I want these files published and I think the whole fifa community will benefit.
I spoke with Ariel and Xavier and they both agreed that they won't release the 2gk or the 2gk editor or the Champions League untill they get the copyright from Ecuador and that paper work takes a while to do. So unless they can get the participation of SG in controlling the archives from these other sites. Everyone will have to wait. Sorry but they don't feel respected and violated by their hard work being stolen. Thank you for Understanding.:D

Are you telling me that he getting the 2GK copyright? I don't get it. All he did was alter the player.big which EA created so it would work with 2GK kits. Better tell Yj to get his 2S kit technology copyright too.
 

hiryuu.com

Senior Squad
this is bullshit, so now we need to put on a patch (go to this site and download this, go to that site and download that....)
and what abpout the sites that DO give the creditos to Ariel????
I know who's behind this copyright shit :P, and you know it too, and how did he copyright the 2GK???? you can't copyright something based on something else already copyright (I will copyright a radio with a little twisted antenna then, fun for kids!!!!)....anyways that's just MY opinion that's it ^_^
 

fifafanatic

Youth Team
Give me a break. They won't release the 2GK kits because they are afraid that they won't get credit? Don't release the shit then.

Boo, hoo, hoo. Cry all you want. You think EA gripes cause we edit their game? How do you figure on getting a copyright for something you can't even sell?? An Ecuador copyright? I wonder how much weight that shit has behind it??

Keep your stinking kits.
 

Gareth

Starting XI
From what I heard from Xavier is that the 2GK will only allowed to be used if the patch/kit maker definately gives creditation to Soccer Access.

I have spoken to Xavier about this and he told me that the kits will be copyrighted and that they can only be used under what is known as 'Creditation Authorisation', which is a fancy legal term I picked up, which means basically that you have authorisation to use the kit technique is you give the makers (Soccer Access) credit.

I will be using 2GK in my NSL 2002 Patch.
 

El_GaLLo

Senior Squad
I think giving someone credit for what they did is fine. Not a big deal. I will also use the 2GK because they are the best kit tecnique and worth using. I for one can't wait to start seeing 2gk kits in FIFA 2002.
 

V-9

Senior Squad
Originally posted by El_GaLLo
I will also use the 2GK because they are the best kit tecnique and worth using. I for one can't wait to start seeing 2gk kits in FIFA 2002.

The best kit technique is a relative term isn't it. You mean the easy method to create kit.
 

strobe_z

Youth Team
:confused:

OK, I've got absolutely no problem with giving credit where credit is due, but I've got a couple of questions...

Does this mean that 2GK kits can't be released except through Soccer Access, or just the texture.big file? 'cause if that's the case I hope Soccer Access' download mods have big email boxes.. that way we'll actually be able to get our kits out before FIFA 2004.

Now I'm thinking this means that I can use 2GK kits AND the texture.big or player.big or whatever in my Canada Super-Patch as long as I give credit to Ariel, right? Otherwise I hope that the MRA Sweetpatch compliancy allows for downloading files because a patch isn't much of a patch unless it works.

I'm a little fuzzy about how 2GK can be copyrighted though.. basically because it's editted EA file structure, but I'm sure EA's Lawyers could explain it to me...

If Ariel can do it though, more power to him. 2GK is one of the best additions to FIFA... I think no patch arsenal would be complete without it. I know that V-9 may disagree.. but I don't think the quality of a kit is decided by how many resizes and palettes have to be reconciled. Easy of use is a misnomer, 'cause I've seen plenty of crappy 2GK kits as well.

Anyway cheers.

strobe_z
 

V-9

Senior Squad
Originally posted by strobe_z
:confused:

I know that V-9 may disagree.. but I don't think the quality of a kit is decided by how many resizes and palettes have to be reconciled. Easy of use is a misnomer, 'cause I've seen plenty of crappy 2GK kits as well.

Anyway cheers.

strobe_z

What I mean is that 2GK is easier to make. There are less files and the those files are twice the size of the original EA fsh file. 8 bit, the original fsh that comes with the game is harder to make because of the pallette issue. 32 bit are not that hard to make and they can use up to millions of colors. So there are no pallette issue with the 32 bit. I prefer 32 bit because they are the same file structure are as the orginal 8 bit kit but with more colors. They look better than the original. 2Gk kits make the players look bigger because some of the file are missing. They also take longer to load up in the game because of the size of the file. I don't have anything against 2GK, but most expert kit makers will tell you that 32 bit is the way to go. As far as giving credit to Ariel, people who make 2GK kits should give him credit in the readme txt. Or else add an extra files to the edit 2GK template with the word socceraccess.com
 

strobe_z

Youth Team
V-9 I totally agree with you, there's no two ways about it - 2GK is easier to make.

I think I was mainly just making the observation that "easier to make" doesn't necessarily mean higher or lower quality. I've seen absolute garbage 2GK kits (just because the canvas is twice as big, for some people that just means more room for error), but I've also seen absolutely amazing 2GK kits (Jinman Bae's spring to mind).

You make great 32-bit kits as well.. but just because someone has the technical skill to make 32-bit kits doesn't mean that they will have the artistic skill required to make kits as well as you do.

Personally when I download kits I just go for ones that look good. I don't really care what format they're in; but when I make kits though, I usually make them in 2GK (unless I get a special request). That's for two reasons...

a) I'm too lazy to resize all the images (being able to and not wanting to are two different things).

b) I really do like being able to see the crests on the 2GK kits.. something which isn't as clear in 32-bit.

Let me just also say keep up the good work V-9.. it's appreciated. :D
 

V-9

Senior Squad
Originally posted by strobe_z
V-9 I totally agree with you, there's no two ways about it - 2GK is easier to make.

I think I was mainly just making the observation that "easier to make" doesn't necessarily mean higher or lower quality. I've seen absolute garbage 2GK kits (just because the canvas is twice as big, for some people that just means more room for error), but I've also seen absolutely amazing 2GK kits (Jinman Bae's spring to mind).

You make great 32-bit kits as well.. but just because someone has the technical skill to make 32-bit kits doesn't mean that they will have the artistic skill required to make kits as well as you do.

Personally when I download kits I just go for ones that look good. I don't really care what format they're in; but when I make kits though, I usually make them in 2GK (unless I get a special request). That's for two reasons...

a) I'm too lazy to resize all the images (being able to and not wanting to are two different things).

b) I really do like being able to see the crests on the 2GK kits.. something which isn't as clear in 32-bit.

Let me just also say keep up the good work V-9.. it's appreciated. :D

2GK kits and 32 bits are not compatible. Meaning you can't use them both at the same time. They both use different altered player.big and texture.big files. The 32 bit kits that I've made uses the 2S technique made by Yj from soccered.com. Maybe Yj should his technique patented too. :D
 

lukas_svoboda

Senior Squad
Originally posted by El_GaLLo
I agree with this also. Yes Of course people can make the kits just the important file (texture.big) needs to be downloaded from fifala or www.socceraccess.com plus credit to them in the readme file. They would not appreciate the texture file in the zip that would need to be downloaded from their site.(therefore the copyright). I think the fifa 2002 will be soo awesome with the 2gk. I can't wait plus all the programs coming out should enhance the game like never before.

I can't believe !!! What kind of "copyright" are you talking about ??? They (fifala) just edited - and not created - the texture.big which is a part of FIFA 2001, and all copyrights for any file distributed with FIFA 2001 (or any other version) are held by EA !!!!!!!! So how can someone claim that he has a copyright for some file which is copyrighted by a 3rd party? (EA). The first man, who invaded the copyrights, was that one who edited a copyrighted file and put it on internet !!!!!!!!!!!!!!!!!!!
Editing or changing any copyrighted work doesn't mean that youre new owner of the copyright. That's what told me my lawyer about 15 minutes ago. Any responses for this? I'm curious.
 

lukas_svoboda

Senior Squad
Originally posted by V-9


The best kit technique is a relative term isn't it. You mean the easy method to create kit.

The best techniquie is 2S by soccered.com, I think V-9 agree??? I always give credits to soccered.com when creating 2S kits, but they (Yj from soccered.com NEVER REQUIRED me to that :D)
 

V-9

Senior Squad
Originally posted by lukas_svoboda


I can't believe !!! What kind of "copyright" are you talking about ??? They (fifala) just edited - and not created - the texture.big which is a part of FIFA 2001, and all copyrights for any file distributed with FIFA 2001 (or any other version) are held by EA !!!!!!!! So how can someone claim that he has a copyright for some file which is copyrighted by a 3rd party? (EA). The first man, who invaded the copyrights, was that one who edited a copyrighted file and put it on internet !!!!!!!!!!!!!!!!!!!
Editing or changing any copyrighted work doesn't mean that youre new owner of the copyright. That's what told me my lawyer about 15 minutes ago. Any responses for this? I'm curious.

Hey Lukas. They must have some funky laws in Ecuador. All he did was altered the texture.big and player.big which EA create in the first place. Unless he happen to create a new texture.big and player.big files which I don't know about.
 

lukas_svoboda

Senior Squad
Yes, it's absolute nonsense. they can't talk about any kind of copyright. the copyright owner is still EA and doesn't matter if fifala edited one bit of the file or 50% of the file. If we want to be exact, fifala are the copyrigt invaders :crazyboy:

I have enough information that EA sports workers watch the fifa, nhl, formula1,...... gamers community (e.g. the soccergaming servers and many fan-sites offering unofficial updates for EA games). They don't mind that we are able to make FSH files, BIG files,......... They know that their games are the more popular, the more people make these "unofficial patches and graphic updates" but I'm sure they would make tight acquisitions if they realised that someone wants to stole their copyright.

I'm not an EA worker and have nothing to do with this company, but I think this could be a warning for everyone who wants to claim to be a copyright owner for any work originally created by EA sports (or any other company).......they're a big and rich company and they have a full army of lawyers.................
 


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