Yeah, it maximizes the LODs. So no more low poly zombies during gameplay. Download Link You gotta use it via Frosty Editor. I tried exporting to mod format for use with Frosty'sModManager but then I can't launch the game. It just gives an error. Anyway, here's the tutorial to do it by yourself: Go to [root]\content\common\configs\lodgroups Then double click on player_lodgroup Now expand lods>  And then expand coverage_0, coverage_1, coverage_2. Now at right side, you will see three sets of lodvalues [Each of them represents lod values for each coverage group, highlighted in respective colors]. Set the values to 1000 for coverage_0 Set the values to 0 for coverage_1 and coverage_2 Credits: Fidel Gameplay Tajamul Husen Sami 1999 Thanks to Frosty's tools aswell. Screenshots: Also, let me know why exporting it to mod format and trying to launch it via Frosty'sModManager causes error and crash. Maybe I screwed something up? Or maybe it's because of the updates. _____________________________________ Update: Tutorial for editing LODs with CD File Explorer 18: Same as Frosty's Editor. But the location is at "Bundles\win32\fifa\fifagame\fifagame" double click on fifagame. Then on the bottom section of the tool, "fifagame\content\common\configs\lodgroups\player_lodgrp" double click on player_lodgrp. Then change the values as shown in the screenshot. You can do the same for all other "member" trees. Just make sure "Coverage 0" is 1000 and "Coverage 1 and 2" are 0 for high and low. For some reason, the location on File Explorer is different than that of Frosty's editor. But whatever. Credits: @regularcat Special thanks to regularcat for telling me where the files are located on CGFE 18. And thanks to Shawminator for File Explorer 18.